r/HistoryofIdeas • u/marsman_ie • 2d ago
Discussion Can a deck of cards become a window into an ancient worldview?
I've spent the last two years working on a rather unusual experiment, and I thought this community might find the idea interesting.
I'm an artist and illustrator from Mexico City, and I've always been fascinated by mythology. Not simply by the extraordinary stories themselves, but by the radically different ways ancient cultures understood the world and humanity's place within it. A few years ago, reading Joseph Campbell completely changed the way I understood mythology. I began thinking about it not simply as something we study, but as a language through which human beings make sense of existence.
That eventually led me to study Mesoamerican cosmology, particularly the traditions of the Nahua and Mexica peoples. What fascinated me was how interconnected their systems of thought were. Time, for example, wasn't merely a succession of days. Through the 260-day ritual calendar, numbers and day signs formed recurring combinations associated with deities, natural forces, and different qualities of existence.
Even the four directions carried symbolic associations that extended far beyond geography. And I kept wondering: How could someone today encounter these ideas without having to study ancient manuscripts or academic books?
My answer was admittedly a little strange: I decided to turn them into a deck of playing cards. 😅
I called it El Quinto Sol (The Fifth Sun).
Over two years, I researched, sketched, and hand-illustrated 56 cards. Each suit corresponds to a cosmic direction, the court cards depict mythological beings, and the numbered cards incorporate imagery inspired by the ritual calendar.
It's important to clarify that this is a contemporary artistic interpretation, not a reconstruction of a historical Mesoamerican card game. The connections between the ancient symbolism and modern playing cards are my own creative decisions.
Throughout history, philosophy and mythology haven't existed only in written texts. They've also been expressed through images, architecture, ritual, storytelling, and objects people interact with. I wonder whether contemporary art and games can continue that tradition, making historical ways of thinking accessible without reducing them to mere decoration.
The project is now on Kickstarter, if anyone is curious to see what came out of the experiment:
But I'm even more interested in the larger question:
Do you think an ancient worldview can be meaningfully translated into a contemporary medium? Or does something essential inevitably get lost in the process?
I'd love to hear about other examples where artists, designers, or game creators have attempted something similar!
