r/TopCharacterTropes • • 2d ago

Hated Tropes (Hated Trope) Endings so awful they completely destroy the legacy of the media.

  1. Two and a Half Men's final episode teased Charlie Sheen's character coming back and going to harm the other characters whilst also having insults to his character and Charlie Sheen himself. It's clear the director had a grudge and the ending where his character comes up to knock then get crushed by a piano before it cuts to the director before he says "winning" before getting crushed by another piano
  2. This was an upbeat animated show about a magical teen princess. The writers desperately wanted a romantic endgame for her and her best friend, but the way they got there was essentially multiversal omnicide. To stop a villain, the main character unilaterally decides magic is the root of all evil and destroys it entirely. By doing this, she casually commits mass genocide against every purely magical being in the multiverse. It also triggers a massive apocalyptic event that violently crashes different dimensions together into a chaotic hellscape. But the show frames this horrific, mass-extinction catastrophe as a sweet, triumphant ending just because two teenagers get to hold hands in the rubble (Star Vs The Forces Of Evil)
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u/Wild_Marker 2d ago

You know what's the worst part? The game actually had some good stuff in it. The itemization was really good, the build variety and the combat system, and even in the narrative there was some redeemable stuff, like the necromancer fella, or that suicide mission which I thought was handled nicely. It had some great cutscenes! The twist was handled pretty well. It actually has a fairly strong third act, all things considered.

But it really does completely shit all over the previous entries.

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u/readskiesdawn 2d ago

With how troubled the development was, it's astounding that the game worked at all, let alone pretty bug free at launch (I know they existed but compared to other games in the series they were rare). And the combat was actually pretty decent and worked well.

Writing aside, the people that worked on the game stability and level wise should be proud of it. The game worked, and it worked really well.

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u/Wild_Marker 2d ago

Oh yeah I didn't mention that but it was practically a technically perfect 1.0. Great optimization and almost no bugs. They didn't even put DRM in it because EA apparently just stopped caring.

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u/resi42 2d ago

Do you think it can be a fun game fro someone who never touched the series ?

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u/thedisconnectedboy 2d ago

Only for someone who hasn't touched the series, it was made for a new audience, not the old

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u/Wild_Marker 2d ago

It can! But you're going to be missing a whole bunch of context.

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u/Ultima-Manji 2d ago

If anything, it goes out of its way to distance itself from established lore, characterizations, and general atmosphere. imo to its detriment, but then I felt every game after the first was a misstep in at least some areas.

You've got the best chance of having an unblemished look of it if you just go in without any of the expectations past titles set up. The gameplay is also made to be familiar to anyone who's touched an action game in the past decade, so you shouldn't have an issue giving it a go without going back and playing the others.

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u/LuxSolisPax 2d ago

I think it's biggest strength is build variety and itemization

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u/LuxSolisPax 2d ago

Yeah...I came into veilguard as my first introduction to the series, and as a standalone, divested from it's history, it's a pretty fun game that plays extremely well. Shame it came with all that baggage.