r/FactorioBlueprints • u/Adagio4Tron • 17h ago
r/FactorioBlueprints • u/Original-Camp-1328 • 2d ago
I recently started an any planet start run on vulcanus, and managed to design a really compact orange and blue science + mall.
galleryr/FactorioBlueprints • u/Original-Camp-1328 • 3d ago
I recently started an any planet start run on vulcanus, and managed to design these really compact starter bases.
galleryr/FactorioBlueprints • u/Typical_Spring_3733 • 4d ago
Czardian Agricultural Science Silos with Blueprint!
r/FactorioBlueprints • u/Typical_Spring_3733 • 5d ago
Czardian Aeon, The Do All Endgame Space Platform!
galleryr/FactorioBlueprints • u/Infamous_Food5845 • 7d ago
[C.U.B.E.] Compact Universal Block Expansion - 96x96 City Block
galleryr/FactorioBlueprints • u/Typical_Spring_3733 • 10d ago
Czardian Benefactor Deluxe with Blueprint!
r/FactorioBlueprints • u/Typical_Spring_3733 • 16d ago
Czardian Exalt, A Smart Hub Promethium Platform!
galleryr/FactorioBlueprints • u/Typical_Spring_3733 • 19d ago
Science production Czardian Monarch, A No Quality Promethium Platform!
r/FactorioBlueprints • u/ChocolatePaint • 21d ago
Balancer ULTIMATE Belt Balancer Collection!
pastebin.comr/FactorioBlueprints • u/serenityindeed • 24d ago
My Aquilo rated hauling ship with stacked boosters. 600 km/s with no quality components.
galleryr/FactorioBlueprints • u/Infamous_Food5845 • 25d ago
Train network A.R.M.S. MK3: Smart Train Network (Vanilla LTN) [Factorio 2.1]
r/FactorioBlueprints • u/Infamous_Food5845 • 26d ago
Mall [M.A.L.L.] Monitored Automation & Logistic Line — Parameterized Hub with Percentage Displays for Space Age
galleryr/FactorioBlueprints • u/NezziWezzi • 26d ago
Collection Blueprints for getting started collecting quality materials
r/FactorioBlueprints • u/Typical_Spring_3733 • 28d ago
The Make Almost Everything Hub Is Ready!
r/FactorioBlueprints • u/Number_3434 • Sep 06 '26
Circuits Space Age: Fully Exhaustive List of EVERY signal, in a Combinator.
r/FactorioBlueprints • u/Upbeat_Day_7998 • Sep 03 '26
Can i get an opinion on this blueprint
r/FactorioBlueprints • u/whittles117 • Aug 30 '26
Train network Smart Train System v2
After much work and feedback, I present the Smart Train System v2! I took the suggestions I got, as well as some other ideas that came to mind, and added these new features:
- Ability to configure chest quality and adjust slot size automatically
- A dynamic priority system, where higher-need stations are prioritized
- For example, an unload station that has 400 items left will be visited before one that has 700 left, and the same concept goes for pickups as well
- Stations now broadcast their status to a global network
- This makes it so that if every single unload station of a certain item is already full enough, the pickup station is disabled. This prevents multiple trains getting loaded up with an item you don't need and getting stuck
On top of that, they still have the same functionality as before. Thank you to everyone for the feedback and questions. This has been really fun to work on! Any suggestions or questions would be welcome, as I know this system can be refined further.
Edit: added these below
Book: https://factoriobin.com/post/t6loez
Original post: https://www.reddit.com/r/factorio/s/pGKEwUikJl
Edit 2: Made changes based off suggestions by u/Alfonse215, and updated the blueprint book link accordingly
r/FactorioBlueprints • u/whittles117 • Aug 29 '26
Train network Smart Train System
Tired of setting up every single train station manually? Typing the names, setting up the trains, setting up the logistics of it all? Well, I am, which is why I present my take on a smart train system!
All you need to do is stamp down a pickup station, give the item, how big your train and loading station will be (and some other optional modifiers), and your station is done. Simply put down an unload station somewhere else, and the system will work automatically.
The best part? Any train can carry *any item*. No more dedicated copper or iron trains needed! With smart trains, they will go to pick up any available item, then automatically bring it where it belongs. Not enough items at the station, or all the stations are full? Well, now the train automatically goes back to the depot to wait until it is needed!
Everything is customizable and scales with quality just fine. Fluid trains and item trains are separated just due to ease of use.
I hope you all enjoy my attempt at this concept. I am sure it has been done before, likely more elegantly, but I still wanted to share my hard work!
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r/FactorioBlueprints • u/Typical_Spring_3733 • Aug 26 '26