r/Maya • • 8d ago

Rigging Main Curve or group: Why are parts of my rig transforming differently when I move it?

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5 Upvotes

I'm making this rig that my professor calls a spine rig (sorry for my bad English). For some reason, when I try to make a main control curve or group to move the whole rig, each part ends up having its own transformation. I tried taking each of them out of their groups, removing some constraints, and following the steps in my professor's guide again, but it still doesn't work. I searched YouTube for this type of rig construction, but my professor specifically requires his own method and I couldn't find it anywhere. Also, if anyone knows where this type of structure comes from, that would be a huge help. If this weird transformation has happened to you before, any help would be greatly appreciated. Thanks!


r/Maya • • 8d ago

Issues What's going on here? Weird shadow on wall?

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17 Upvotes

I'm sure it has to do with normals or something, but I don't know how to fix it nor why it's happening. Basically I made a hole in the wall by boolean out the cube of the window, extruded the bottom half of the hole inward, then extruded it up to make more wall. But bringing it up creates this weird shadow that I can't seem to get around.

Edit: I fixed it. I deleted the whole wall, bridged the gaps, created a new wall, and cut out the windows using the cutter and just deleting faces instead of the Boolean. I don’t think it was a topology issue, considering I’ve made windows through thick walls with a Boolean before and it shaded fine, but I couldn’t figure out what else it was.


r/Maya • • 8d ago

Modeling So i was working on a project of a human body foot but encounter with uneven Vertex the leg verts has 15, and Toe has 23, and digging all day being frustrated did something like that. but that look so unprofessional. so i would love you all guidance here. pardon my language.

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0 Upvotes

r/Maya • • 9d ago

General Bill Buxton Eye Popping, Advertising a Reduced Price of Maya Complete

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20 Upvotes

In 2002, I became familiar with Maya's applications with the power of this commercial I saw on TechTV at the time. I laugh at it at times now because of how insane the price drop was, with Maya Complete going from $7.5K to about $2K.


r/Maya • • 8d ago

resource Looking for HQ realistic dragon rigs

2 Upvotes

Hey guys! I'm looking for a realistic dragon rig to use for a class project involving a battle scene.

The rig needs to be realistic in style, so I'm looking for something more grounded and detailed rather than cartoony or cutesy. It also needs to be a Maya-compatible rig.

I've been browsing different options, but I'm hesitant to purchase a rig without knowing whether it's well-made, fully functional, and has all the necessary controls. I'd love to hear recommendations for rigs you've personally used and can vouch for!

I'm a student, so while I don't have a strict budget, I'd prefer not to spend $500 on a rig for a class assignment. That said, I'm open to pricier options if the quality justifies the cost.

Other dragon-like creatures and monsters are welcome too, as long as they're non-humanoid.

I'd really appreciate any recommendations. Thanks!


r/Maya • • 9d ago

General Note guy. He is clerk and he eat paper. Always eat paper.

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12 Upvotes

Remember.


r/Maya • • 9d ago

Arnold My Personal Project , I am sharing it here please check my Art station Page for more details also lemme know your thoughts on this

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3 Upvotes

r/Maya • • 9d ago

Question Why does my elbow controls move in frames that aren't keyed even in stepped animation?

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7 Upvotes

r/Maya • • 10d ago

Rigging Facial rigging for big, bearded guys is incredibly easy with this tool!

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17 Upvotes

Hi everyone! Let’s see how this tool works on a bigger, bearded character! Check out how much time it can save. I’m using a MetaHuman sample mesh here, but this tool is compatible with all kinds of meshes. What do you think?


r/Maya • • 10d ago

Issues Textures arent showing up in Arnold render

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10 Upvotes

Noobie problem: Make a facade assignment for class. After applying textures, everything shows up grey and untextured in Arnold. My professor cant figure it out either. Can anyone help?


r/Maya • • 9d ago

FX Need help with nCloth and Point to surface contraints

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2 Upvotes

Hello friends! So I am learning about Cloth simulation and I am doing it for some of the characters in our upcoming short!

You've people have helped me out so much these past few months so I hope one of you has the answers to my question.

I'm doing nCloth for this snake character and she wears a little dress, the thing is, when I do point to surface constraints to help her keep her dress on, I notice the vertexes I choose stick to the neck.

Is there anyway for me to edit where these points come from? I've tried searching in the constraints attributes and can't find anything related about it (maybe I'm just blind)


r/Maya • • 9d ago

Student Any way to fix this texture issue?

1 Upvotes

I don't know why, but for these 4 faces, the texture flickers between what I want and another texture I use for a different bit. This is consistent on both my lower-end laptop and high-end PC, so it's not a graphics card issue.


r/Maya • • 10d ago

Question Title: What should a 3D student portfolio include in 2026? (Maya + Substance Painter)

15 Upvotes

What should a 3D student portfolio include in 2026? (Maya + Substance Painter)

- How important are UVs, topology, baking, PBR texturing and optimization?

- What additional Maya skills should I learn besides modeling?

- Should I learn rigging, animation, lighting, rendering, or basic scripting?

- Is it better to show a few highly polished projects or many different projects?

- What mistakes do you commonly see in student portfolios?

- Are there any skills that students are learning now that are actually useful for getting hired?

My goal is to make a portfolio that looks industry-ready rather than just like a collection of student exercises.

Any advice from people currently working in the industry would be really appreciated. Thanks!


r/Maya • • 10d ago

Question Is there any ways to activate Autodesk Maya 2010?

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19 Upvotes

r/Maya • • 10d ago

Issues XGen Interactive Groom Hair does not follow the cache curves.

2 Upvotes

I created interactive hair based on my base hair. I simulated the curves and then applied the simulation cache to the interactive hair.

The animation started off well. https://imgur.com/a/lfgnyFx

But then, it started clipping through everything and stopped following the curves. https://imgur.com/a/wWckYlr

https://imgur.com/a/i0cd8Kq

https://imgur.com/a/FbSh4FI

Later, it went back to following the path of the curves somewhat. https://imgur.com/a/9UmxMHx

I’d like to know if there’s a way to fix this clipping issue.

Xgen Interactive Groom Editor:

https://imgur.com/a/EzMciwL

https://imgur.com/a/l7liSKA


r/Maya • • 10d ago

Animation Is there anything wrong here? Looking for a Review

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18 Upvotes

r/Maya • • 11d ago

Rigging Auto Facial Rig – Just One Click

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76 Upvotes

Hello everyone! We’ve completed the character rigging system for HP Art Toolset using the same simple workflow:

Guides → Build Rig

And now, we’ve released a major upgrade for Facial Character Rigging.

No weight painting

No joints

Works with any mesh

Using only blendshapes and our custom algorithms, this rigging tool is designed to dramatically reduce the time you spend on character rigging.

Build your facial rig faster, cleaner, and with a much simpler workflow.

Try it for free, and we’d love to hear your feedback. Thank you!


r/Maya • • 11d ago

Animation IAnimate Creature SW1 final shot

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207 Upvotes

This is my final shot from IAnimate's Creature Workshop 1.

I've worked in AA and indie for a long time never really touching much creature, this is the first shot where a creature walks across a scene (that's not a walk loop) with multiple interactions I've done in about 7 years.


r/Maya • • 10d ago

Discussion How to upgrade Control Creator in Zoo Tools?

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2 Upvotes

I had only 23, How to extend it to 200? What version i am gonna use? and send me a video how to do it. Link: https://create3dcharacters.com/maya-tool-control-creator/


r/Maya • • 10d ago

Modeling Mesh gaussian splatting and point cloud in Maya and quad remesh

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2 Upvotes

Gaussian Splats and raw point clouds into clean, usable meshes directly inside Autodesk Maya.

In this video I show the Gaussian Remesh and Quad Remesh workflows of my plugin Point Cloud Snap Pro, using a scanned fly as a test case.

What you'll see:
- Loading a Gaussian Splat / point cloud into Maya
- Gaussian Remesh: Resolution, Padding, Sigma Cutoff, Footprint Voxels, Scale Multiplier, Min Opacity, Fill Cavities
- Dual Contouring extraction and mesh smoothing (Lambda / Mu)
- Quad Remesh of the resulting mesh for clean topology
- Tips to get from noisy splats to a production-ready mesh


r/Maya • • 11d ago

Animation 3D Animation Death Built in Autodesk Maya

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48 Upvotes

r/Maya • • 12d ago

Meme Autodesk Maya Character Design

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1.9k Upvotes

Im a 3rd year student studying Maya at my university. I'm so used to people talking about and complaining about Maya as if she was a person. I tried to take it upon myself to turn that idea into a real character/mascot and explore what it could be visually developed as. Here is my take on her!
I hope you like her as much as I do :)


r/Maya • • 11d ago

Hiring Anyone know where I can find a decent freelancer to make a Maya scene for me?

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13 Upvotes

I know about Fiverr, but from what I've seen there it seems to be mostly people selling individual assets.

I'm looking for someone who would be willing to make a relatively simple complete Maya scene for me, something around the level of the example (Maybe a bit better actually).

I do have a different scene in mind, but I'm very flexible with the concept and I'm also happy to adapt it based on what the artist is good at or comfortable making.

I have no idea what something like this would normally cost, so I'd also appreciate some example prices or rough estimates. If anyone here does this kind of work, or knows a good place or person to look, let me know.

Idk if this is the right subreddit for this either, if it's not, please guide me to the right one🥹


r/Maya • • 10d ago

Issues Why does the image look like this when I import it into Maya

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1 Upvotes

So when I, Import an image. it comes out as a line. It only happens for this image, no problem with other image. Any idea on how to fix this? Thank you in advance.


r/Maya • • 10d ago

Rigging I can't find the MULTPLY/DIVIDE math node!

2 Upvotes

Hi!! I am trying to use the MultiplyDivide math node in maya, but I cant find it on the Utilities panel in the Node Editor. And if I use Tab to search it I get a different node, and it doesn't have enough inputs and outputs. Also, the color is different I am looking for the purple node. Help :(