It doesn't actually play like monster hunter at all, and Tri definitely has muddier textures. That's not to say PLA doesn't have its share of poor textures, they're definitely there.
The game itself doesn't play like Monster Hunter at all. Having a hub world doesn't a monster hunter game make, might as well say it's budget Super Mario 64. Even the quest structures are completely different, Monster Hunter's quests are pretty much invariably have you fighting the monsters while you can get through a lot of PLA without having to really fight any monsters.
You sound like someone that's really only ever played Monster Hunter Tri, and think every game is like it going off these comments. You couldn't even pick facial expressions in Tri, part of that is that Monster Hunter as a series has never been a story driven game.
I'm not saying Mario 64 invented the hub world, simply saying games using certain elements doesn't really make them similar. In terms of actually gameplay the roll is pretty much all they have in common. The game are fundamentally different.
Yeah monster hunter isn't a story driven game, the newer games simply added voice acting to what is essentially the same story the series has had since the beginning. Wilds is pretty much that you could say is sort orientated.
simply saying games using certain elements doesn't really make them similar.
So what if they copy those elements nearly 1:1?
In terms of actually gameplay the roll is pretty much all they have in common.
I like how you ignore all the other aspects of game design like quest design, level design, ui aspects, movement design to hyper focus on only 1 point because you know you're wrong but don't wanna admit it.
You can just admit you're wrong, nothing bad about that.
The game itself doesn't play like Monster Hunter at all.
Repeating yourself 10 more times is not going to convince me bb
You sound like someone that's really only ever played Monster Hunter Tri, and think every game is like it going off these comments
"Y'know Pokemon LA isn't that original"
"yOu OnLy pLaY MH!!!11!!1!"
There are not enough hours in the day to describe how batshit stupid this argument is.
Let me guess, you think Breath of the Wild and Xenoblade have nothing in common? (Despite Monolith Soft helping develop it) Oh let me also guess, you probably think Xenoblade was also Monolith's first ever game? I mean, who's heard of Xenogears or Xenosaga?
That is to say, you are deeply ignorant to gaming history and evolution.
Though, as an aside you realize nothing in the world is original, right? LotR is just Tolkien's retelling of German epics (Would you believe me if I told you that there's a German fairy tale about a ring that corrupts its owners and can only be destroyed by the fires that created it? Probably won't), Star Wars is just The Hidden Fortress and Dune mashed together, Terminator was just James Cameron creating a theatrical version of Black's Sabath's Iron Man, etc...
The key is to either obfuscate things as much as possible or be better than what you're taking from, something that Pokemon didn't do. (Only given grace by the fact that most Pokemon fans don't play any other games)
might as well say it's budget Super Mario 64
Mario 64 didn't invent the hub world, but your knowledge is strikingly limited best.
part of that is that Monster Hunter as a series has never been a story driven game.
It doesn't actually play like monster hunter at all
No, you just have a main town with biome maps that are sequestered into their own unique areas and you take on missions from a guild to complete in said areas, while also needing to avoid alpha level Mons in the biomes
Totally and completely different, no similarities there
That's not to say PLA doesn't have its share of poor textures, they're definitely there.
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u/Britz10 Aug 19 '26
It doesn't actually play like monster hunter at all, and Tri definitely has muddier textures. That's not to say PLA doesn't have its share of poor textures, they're definitely there.