r/ArtCrit • • 4d ago

Likeness help request!

Hi hi! Trying to do a fan art of my sweet boy, Kim Kitsuragi of Disco Elysium fame. Thing is, he's a fictional man, and the official art of him is 1) very stylized, and 2) has him wearing big ol glasses so I feel like I'm struggling to pick out what makes Kim so Kim-like here. Any guidance/suggestions super welcome. I fear I have just gone and drawn a generic handsome man once again.

Reupload because I forgot to mention that the reference is the second image in the text body

Medium is digital painting, procreate.

5 Upvotes

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u/VintageLunchMeat 4d ago edited 4d ago
  1. Channel Gurney and sculpt a maquette out of monster maker medium firm oilclay.

  2. Always go with Rembrandt lighting unless you have a better idea. In your piece I get the vibe you didn't not {Visualize and verbalize the position of the light sources before determining the terminator edges of the shadow shapes before messing around with hue and saturation and value}

  3. Don't forget to learn comparative measurement and do your Bargue drawings. This is my stock advice when I don't have a good crit, but it is still good advice.

  4. Kim has a rounded little beak of a nose. Always get the nose and the eyes down as hard as you can, then rework everything else around that. Maybe? It's an ethos. Velazquez Z approach. You don't have a likeness if the eye and nose are wonky and you're going to do the nose and eye at some point so get it as right.

  5. Do a 1-1 master study of your ref, or value drawing or something, Then attempt a different angle.

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u/RaphaelaAmbrose 4d ago

Thats a great list, thank you, I am clearly a portrait newb. I'll add these to my tool belt for next time

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u/VintageLunchMeat 4d ago

Try Bauman's The Art of Portraiture. Should be good.

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u/babezoi 1d ago

“Always go with Rembrandt lighting unless you have a better idea” is a tip that will change my life

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u/Glittering_Twist_104 4d ago edited 4d ago

From what I can tell in that reference image; the guy has a small chin, a bit of an overbite, a small pencil mustache, a receding hairline, as well as some gaunt facial features all round. wide cheeckbones, thin jaw structure, and no cheek fat. but if you are referring to the specific composition of the art style, its the contrast. the colors are almost all desaturated with a few big splotches of dark yet vibrant shading. There are no real shading contours in the reference either, like you gave your art highlights and shadows that serve as the actual contours on his face and body, basically functioning like trail markers for where his cheek begins and ends. but in the original art the contours are created by direct contrast between the pale skin and either the black or the dark orange shadows with no blurring between the two unless the tones are very similar.

you can also try painting the reference to get a feel of the general flow. age old method for replicating others art styles.

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u/WinfreytheTeletubby 4d ago

When I first saw this post I thought this was Fungami Yuya

Probably not the best sign but I can definitely see you trying to draw his features but theyre just not exaggerated enough if that makes sense. It’s almost like you’re balancing the middle ground between drawing a generic handsome man as you say and this character. I recommend tracing images of this character to get a feel for his proportions. This helps me get out of my comfort zone in my experience.

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u/RaphaelaAmbrose 4d ago

Bahaha I've been drawing jojos lately so... this tracks. Thank you for the suggestion

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u/ranibowuniverse 4d ago

His nose is shorter more upturned and he has some stubble I'd also pull back the hair line back, his cheeks are more gaunt and his skin is more pale...? (I'd assume) and thinner eyebrows!! I heavily recommend tracing over the face !