r/Diepio • • Jul 28 '16

Developer Suggestions Thread - July 28, 2016

This is the thread to post all of your suggestions to the developer.

The archive of all previous Developer Suggestions Threads can be found here.

6 Upvotes

294 comments sorted by

19

u/mike_1881 Jul 28 '16

TDM: Heal 2x faster in base.

3

u/DrPelican13 Jul 29 '16

That would be really be nice

1

u/41575123456 The General Guide and Discussion Guy Sep 21 '16

That's what I requested.

8

u/[deleted] Jul 28 '16

Points for assisted suicide! (Where you lower someone's health but then they die by running into a shape.)

1

u/[deleted] Jul 28 '16

Do not encourage it.

13

u/[deleted] Jul 28 '16 edited Aug 01 '16

For mothership mode, I thought of an interesting mechanic that I think would be really cool (and maybe other people will want it too).

You could have it so that regular players can "dock onto" the mothership. There would be three "slots", and the mothership could click on a player to dock the player on, making the player stationary relative to the mothership and able to help out and the player would also share a small amount of the mothership's regen and health. Not only that, but when a regular player docks onto the mothership, they get control of a small portion of the Doritos (sorry) which would otherwise be controlled by an AI. This way, a mothership can have up to 3 or 4 players as "turrets" which are locked onto the mothership and said players get a small amount of protection from the mothership too (in the form of a regen and max health boost while they are docked). Only the mothership is able to decide who gets to dock, but a player who is docked can undock (add a button which says "undock" and when you click it you undock and consequently lose control of said doritos to the AI) or the mothership can decide to undock them too. I suggest that the docked players could gain control of some of the doritos as currently there are 1.too many doritos to be controlled by one person and 2.this resulting in half of them or something being controlled by AI (that's how it worked when I was lucky enough to play the mothership once, and I also see a bunch of doritos "not acting like the player controlling the mothership is controlling them" when I'm just a regular player).

One thing, when a mothership wants a player to dock, it can select said player and then click on itself or right click to deselect. When a player is selected to dock, the player will get an option of either accepting to dock or declining.


For any questions you may have:

"What would happen if the mother ship gets hit by a final bullet?" and all of the questions regarding who takes damage, try going on top of your mothership in diep.io while the enemy team is shooting. That's what happens, the mothership gets damaged, the bullets that have enough penetration to make it to you hit you too, and you take damage. It is not a matter of "how to decide who takes damage", the player and the mothership are still separate entities, it's just that the player is now fixed relative to the mothership and gets a health and regen boost. So, for example if there was a "final bullet", if the mothership absorbed the bullet then it would die and you'd simply undock, but if that bullet didn't quite kill the mothership because you absorbed "the last bit of the bullet" then that means you were effectively a meatshield.

Regarding how docking would work, once the mothership has asked you to dock and you accept, you just get moved into the docked position over the time span of roughly a second, and that's it.

If the mothership is AFK, the players docked can still undock, so not really a problem.

"What would be the point of it anyways?" 1.Those AI controlled drones can be controlled by people 2.It would be really cool and fun since you get to be kind of like a turret for the mothership 3.It would make being the mothership less boring

As for "what about if there were a bunch of necromancers docked" that doesn't really concern the docking mechanism. That could happen without the docking mechanism as well if there was three or four necromancers next to the mothership making a 'wall', so if you see this as a problem then that's a problem with the necromancer class not the docking mechanism.

It wouldn't become any slower, it would be the same speed. Plus, the mothership supposedly has a huge amount of mass, so it wouldn't be noticable considering how slow the mothership is. The reasoning for this is the mothership can move on its own and each docked player can make up for its mass with its own "ability to move".

As for undocking, there wouldn't be any weird teleporting or anything, you'd just undock and then be in the same position as you was docked, apart from you've lost the health and regen boost and you're no longer fixed to the mothership and you've also lost control of your portion of the drones (control of said drones would be given to the AI).

A note about docking: only players within a certain range can dock and there is a limited time to respond to the dock request from the mothership.

"What happens when a player or the mothership goes AFK? It's not fair to the teammates if someone docks and doesn't shoot or if they dock but the mothership is AFK." Then the mothership can undock them. Docking requires both the mothership and the player being docked agreeing, undocking requires either the mothership or the player deciding "I don't wanna dock anymore".

3

u/MattM8-_- bruh Jul 28 '16

Best idea I saw in a while :D, I think u got downvoted cuz 2much text.

2

u/[deleted] Jul 28 '16

Why the downvote? If you think it's a bad idea, I'd like to know why :(

2

u/BigPhatPanda Jul 28 '16

Whoa, that wall of text... A little editing would make this much more presentable and would probably get you the upvotes you deserve.

1

u/Anonymous_No43 Never existed Jul 29 '16

Putting three asterisks in a row will make a line:
e.g.

***

Will be:


1

u/BigPhatPanda Jul 29 '16

I believe it's the same with dashes and underscores too.

1

u/Anonymous_No43 Never existed Jul 29 '16

Test:



1

u/Anonymous_No43 Never existed Jul 29 '16

You're right

2

u/[deleted] Jul 28 '16

Great idea! Imagine the 3 tanks that are docked being an octo tank...

LAGFEST

1

u/THUDNERPIE11 RipMothership Aug 22 '16

Or Streamliners :)

5

u/Miz321 Jul 28 '16

Make it possible to upgrade after 7, but it costs 2 points instead of one.

1

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 29 '16

Would there be a maximum to how many 2-point upgrades you can get per stat?

1

u/Miz321 Jul 29 '16

probably

4

u/DiepioHybrid Jul 28 '16

I think the predator's FOV should move with you when zooming.

2

u/mywither Nov 24 '16

I personally disagree. If you move out of your field of sight then you are VERY vulnerable. You can also accidentally kill yourself if you run into stuff/tanks on your way to "the other side of the map".

1

u/TNTsquid10 ERMAGERD GWEEN SKWAR Jul 31 '16

I agree because if it stays like it is, you can monitor one spot and move onto the other side of the map and still see that spot, so you basically set a camera down on that spot.

1

u/DiepioHybrid Aug 02 '16

Ya, nice point :\

3

u/Thaldoras Jul 28 '16

Mothership Improvements

Mothership game mode needs to be improved. The game play often does not pay off and players controlling the motherships frequently ruin the game by committing suicide.

Here follow some suggestions:

  • Change the drone AI for motherships to only target enemies. Often the drones go off farming polygons leaving the mothership defenseless and wasting points which could level up team members.

  • Allow the mothership the ability to call for help (possibly by placing beacons which ping on the minimap), this will allow for more tactical team play.

  • Block the motherships from entering the center until the server reaches a point where enough players are maxed out. Thus preventing a quick end to the game.

  • Buff the mothership. Motherships are way too weak and quickly kill each-other often by ramming for no reason. They need more health and drones. Also a mechanic to prevent them from just ramming eachother.

  • Mothership drones: The drones are terrible. As a mothership it should be possible to control different groups of drones. Like you some buttons are assigned for changing between groups. Then and they can attack enemies in the area where they have been put. Also this will make attacking a mothership truly daunting.

  • Motherships need to have some statistics about their team. Too often do they attack the enemy when their own team is weak.

4

u/RTXdestroyer Erotic Butters Jul 28 '16

Buff the Necromancer!

1

u/[deleted] Jul 30 '16

Thank you.

7

u/[deleted] Jul 28 '16

I really wish we could see more basic neutral shapes to farm, even if they're just a diferent color or rare. Maybe add a special effect or ability it could use :P for example: a stealth pentagon/hexagon with twice the body damage and xp reward. Or maybe a green triangle that recovers too fast to be destroyed by low level tanks that also gives extra xp or maybe a small HP recovery or instead may chase like the pink triangles (and will only spawn once someone is guarding the center for too long) so many posibilities... I think i like this idea even more than i like the idea of expanding level limit to 60 (although not as much as i would like there to be a limit of 10points in each stat, that would truly be epic xD)

2

u/[deleted] Jul 28 '16

I had a thought for certain advantages you get when you destroy a shape, Purple Heptagon? Instant Regen. Orange Hexagon? 3 Drones fly to the nearest shape (think pink triangles but for shapes) (what would be cool would be if you destroy an orange hexagon which sends out frones that destroy another etc.)

2

u/MattM8-_- bruh Jul 28 '16 edited Jul 28 '16

The game definitely needs new shapes like * hexagons *

1

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 29 '16

Not really. I think 3, 4, and 5 sided shapes should be reserved for farming polygons. 6, 7, and 8 make for good significant objects (i.e. dominator) or bosses.

1

u/[deleted] Jul 29 '16

I just saw a green square as strong as a pentagon that rewarded me 1k xp... In my opinion, its too rare xD

3

u/JellyFish_MeleeMain Jul 28 '16

When a tank gets spawn camp make him keep unused stat points and only give half score a tank of that level would give to the killer

7

u/BigPhatPanda Jul 28 '16 edited Jul 28 '16

The Melee Class

It would start with a level 15 upgrade with 2 "blades" attached in the front and the back, similar to the way a flank is.
It would receive higher base max health, higher movement speed, higher penetration (will explain), and would also have health regen.

The blades would take the place of bullets and would also be affected by certain stats. Here's how the stats would work:

  • Health Regen | Max Health | Body Damage | Movement Speed: Self-explanatory. They would all remain the same.
  • Bullet Speed: This would become Blade Speed and would affect how fast the tank would rotate if you have auto-rotate on. On some upgraded versions of the tank, it would increase the speed of certain projectiles.
  • Bullet Penetration: This would now be Blade Penetration and would affect how much damage a blade could take before it "breaks." If a blade takes too much damage, it will break-off (disappear) and the tank would become vulnerable. To help combat this tank being powerless by having it's blades broken too quickly, it will have a much higher base penetration.
  • Bullet Damage: This is now Blade Damage and it would increase the amount of damage that the blades (or upgraded projectiles) do to other tanks/shapes.
  • Reload: This would affect how long it takes blades to respawn after breaking. It would also increase the number of times upgraded projectiles could be fired.

Now time for some examples. Here's what the tree would look like:

Melee Tree

Level 15 Upgrade:

  • Razor: Base melee tank. Higher movement speed, max health, and has health regen.

Level 30 Upgrades:

  • Ninja: Increases the number of blades to 4. Higher rotational speed from auto-rotate.

  • Leech: When you hit an enemy tank you latch onto it for a period of time (3 seconds), draining their health and adding to your own. You are stuck to them and so they control where you go. Higher max health and regeneration. Lower body damage and blade damage.

  • Impaler: Extends a spike from one end that can stab other tanks/shapes. Higher penetration and damage.

Level 45 Upgrades:

  • Saw: Upgraded from the Ninja Tree. Increases the number of blades on your tank to 8. Higher rotational speed and movement speed.

  • Lancer: Upgraded from the Ninja Tree and Impaler Tree. Grants one extra-long blade on the front of the tank with very high penetration. Has a much slower rotational speed but a high movement speed. It's like jousting with this one.

  • Harpooner: By u/Edvin_15. Upgraded from the Impaler Tree. Allows you to fire a projectile and pull tanks towards you. Becomes invisible while not moving/firing. Much slower movement speed, but higher base health and body damage. Weaker blade damage.

  • Leviathan: Upgraded from the Leech, Ninja, and Impaler Trees. You attach to tanks you hit with the Leech blades, but you since you are an all-consuming Leviathan, you drag them around. Very high max health, higher health regen, much lower movement speed, and lower blade damage.

  • Parasite: Upgraded from the Leech and Trapper Trees. Contains an trapper barrel that lays down traps that stick to enemies that hit them (5 seconds), draining health over time. Leech blades still perform the same. Becomes invisible while not moving/firing. Much lower movement speed, high max health, high penetration.

  • Vlad: Upgrades from Impaler and Ninja Trees. Increases number of Impaling barrels and extends their range. High movement speed, high blade damage, high penetration, and high rotational speed.

2

u/__SherlockHolmes__ Jul 28 '16

These are all great ideas and I'd have lots of fun playing each and every one. Wonder how many people know why you chose the name Vlad though? ;P

2

u/BigPhatPanda Jul 28 '16

Haha, indeed. I was struggling for a name.

hmmm, impaler... impaler... what the hell am I gonna name this... what impales a bunch of stu-..... oh right...

2

u/__SherlockHolmes__ Jul 28 '16

Pretty awesome actually, never thought I would have seen that here, you just need a vampire class now ;P

2

u/BigPhatPanda Jul 28 '16

If current Necro becomes lvl 30 and then gets upgrades, Lvl 45 could be a combination of them and become Dracula! Or Leech and Impaler could combine to shoot out "fangs" that drain health!

2

u/__SherlockHolmes__ Jul 28 '16

Not bad, I think it should branch off of leech, work the same... but when you drain all of someone's health they become a AI-controlled vampire.

2

u/BigPhatPanda Jul 28 '16

Hmmm, interesting. Well, there's plenty of options to go with!

But would the "vampire" maintain its current specs that it had when it was killed, or would it revert back to a base tank?

2

u/__SherlockHolmes__ Jul 28 '16

So yah, that got me thinking. It would either revert to a level 15 tank that it branched off of, or just be a weaker version of the tank it was before being bitten. Then, after it became a vampire, it would become apart of your "army" and follow you around attacking other tanks AND other vampires. Any time it "bites" another tank (which would be draining all of it's health so it's fair haha) that tank will also join your army. Maybe either have a limit on the vampires you can have, or make it so that you can only have level 30 or 45 tanks. Could be fun though =)

2

u/BigPhatPanda Jul 28 '16

That would be interesting indeed! Seems just a tad op though, since the tanks would be able to fire at other tanks, whereas dorito users have to chase them around.

2

u/__SherlockHolmes__ Jul 28 '16

That's why I suggested making them weaker versions, on the other hand.. you could make it so that regardless of the tank that was converted.. it's only form of attack was to bite another tank.

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1

u/mywither Aug 14 '16

This stuff is genius.

1

u/BigPhatPanda Aug 15 '16

Thanks, I appreciate that

9

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

Entire new Developer Suggestions subreddit

8

u/[deleted] Jul 28 '16

[deleted]

3

u/MattM8-_- bruh Jul 28 '16 edited Jul 28 '16

Nice one! What do you think about a Survival/Horde mode also?

4

u/Teal_Knight Bring back old skimmer Jul 28 '16 edited Jul 28 '16

Interesting.

This game mode does everything to disadvantage certain classes and builds though. For example:

  • The ranger is not great with dealing with pink triangles and does not like small areas. They don't have a way to regenerate, because getting hit by pink triangles will consistently reset the super-regen timer.

  • The necromancer simply cannot function in this arena, because I'm pretty sure pink triangles do not give him drones.


Everyone should be equal in the gladiator mode.


And what about stalemates? If there are two tanks left but they can't kill each other, what happens?

2

u/[deleted] Jul 28 '16

[deleted]

3

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

To fix the stalemate issue, if there is no damage dealt to players for 2 minutes, give a warning. After another minute, the arena starts shrinking rapidly until a tank deals damage to another tank.

2

u/Teal_Knight Bring back old skimmer Jul 28 '16

So unfair. Hybrids could easily play the waiting game... Especially since hybrids are very black and white with their damage. Either they kill something, or they do no damage at all.

2

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

Good point. What would you suggest?

3

u/Teal_Knight Bring back old skimmer Jul 28 '16

Be accepting of ties.

If there are only 4 tanks left. Let them all win. But you can give extra credit to the person who killed the most.

2

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

And then the Arena closes, except they will be put up against swarms of normal yellow tanks and giant pink triangles.

Alright, maybe I'm pushing it too much.

3

u/Teal_Knight Bring back old skimmer Jul 28 '16

If it takes 15 minutes for 4 tanks to hurt each other at all, then the game is over and whichever of the four tanks performed the most kills, is the true victor while the others get honourable mentions.

1

u/haykam821 Jul 28 '16

The world border shrinks into them and they die.

2

u/Teal_Knight Bring back old skimmer Jul 28 '16

It could avoid triangles, but triangles will still constantly spawn in range of it and bombard it... Unlike the octo-tank, who barely even notices that there are triangles.

Stalemates can happen with hybrids, because typically, they either: Don't hurt you at all - or - Kill you... Booster rams don't want to touch each other, unless one is clearly on lower health... Most tanks with identical or almost-identical builds stalemate.

1

u/Anonymous_No43 Never existed Jul 28 '16

And what about stalemates? If there are two tanks left but they can't kill each other, what happens?

They will eventually...

2

u/MattM8-_- bruh Jul 28 '16

How could that be possible?

2

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

That sounds cool!

So, would the 2nd biggest source of points (other being players), be Pink Triangles?

I think the map should be circular for this mode, and add a giant variant of pink triangle that spawns rarely.

1

u/XxMAGIICxX Jul 28 '16

You should add bots in the game. Hords of 15-30 lvl 10-15 tanks that attack players but shy away once there are less then 10 left. You would also be able to see their location on the map. This way the game wouldn't last too long.

1

u/123XASSASSINX123 Make Diepio great again Jul 28 '16

Really cool!

3

u/Psychedel Jul 28 '16

New tank idea

Grenadier
Upgrades from machine gun at level 30.
Its projectiles are a blob of eight bullets that are all combined together. When this projectile hits an object or a tank, rather than doing immediate damage, the projectile splits off into eight normal bullets in random directions, which do damage.

It upgrades into the Launcher at level 45, which shoots a long, oval-shaped bullet with really high bullet speed. When it hits an object or a tank, it explodes into eight normal trapper projectiles in random directions.

Another thing that Grenadier can upgrade to at level 45 would be the Sapper, which lays immobile traps similar to the trapper, but when an object or tank collides with the traps, instead of doing damage the trap explodes, sending 5 bullets in random directions. This essentially means that the Sapper can effectively create extensive mine fields and lurk within them. Bullets shot by enemy tanks, and bullets dispensed by the explosive traps can set off other sapper traps, which can cause a chain reaction if these traps are placed in proximity with other traps, effectively turning the screen into a bullet hell.

1

u/MattM8-_- bruh Jul 28 '16 edited Jul 28 '16

Can you think a class that deserves the name Bazooka

1

u/DiepioHybrid Jul 28 '16

wow, that's awsome, could cause A LOT of lag though... : |

1

u/DrPelican13 Jul 29 '16

The Launcher is really is a good idea. Maybe the Sapper could be change, like rather it leaving traps, once the bullets hit any target. Rather than bullets it should be 8 traps that explodes at random directions. And if they come into contact, it should explode into 5 bullets in different directions. Hope this helps.

5

u/RTXdestroyer Erotic Butters Jul 28 '16

Buff the necromancer!

1

u/mike_1881 Jul 28 '16

I don’t think it needs a Buff, you just have to have the right build.

1

u/RTXdestroyer Erotic Butters Jul 28 '16

i have maxed out the chips in every chip stat and it still didnt work. it NEEDS a buff

2

u/MattM8-_- bruh Jul 28 '16

One word, one person: Anokuu

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2

u/[deleted] Jul 28 '16

Name: Jet
Level:45
Levels off of: Triangle
Abilities: Holding down right click will allow you to go 3x quicker than the booster. Looks like a default tank with wings. Has 1 gun. View zoomed out 10%
Weakness: All damage done to it is multiplied by 2.

2

u/Anonymous_No43 Never existed Jul 28 '16

Weakness: All damage done to it is multiplied by 2.

While it's going fast?

1

u/[deleted] Jul 29 '16

yes

1

u/[deleted] Aug 24 '16

yes

1

u/[deleted] Jul 28 '16

Does it have a cooldown?

1

u/[deleted] Jul 29 '16

It has a 25 second cool down

1

u/[deleted] Aug 24 '16

While you are "flying" your health slowly depletes and you can go through shapes and other tanks.

1

u/[deleted] Aug 24 '16

Oh.

1

u/alexandersteck Jul 28 '16

1

u/[deleted] Jul 29 '16

yes! but the wings cant shoot. But good design! :D

1

u/alexandersteck Jul 29 '16

I didnt design the wings to shoot... But thanks!

1

u/[deleted] Jul 29 '16

:)

2

u/BrunoSinforoso041 Jul 28 '16

Personally, my English is not very good , Cannon I imagined it would be an evolution of the destroyer , would be at level 45, it would basically as one of Team fortress cannon, he could shoot one bullet usually , however could carry a shot that would release 3 bullets at a time sequentially , however, if it carry more than 3 bullets for a certain time , would lose life. Name : Exploser

1

u/Anonymous_No43 Never existed Jul 29 '16

You could use Google Translate!

1

u/PequenoBR Jul 31 '16

nossa, seu inglês não é perfeito mas é bom :D

5

u/Thiago_1 The Steel Cannon Jul 28 '16

BUFF NECROMANCER!!

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5

u/cinme Jul 28 '16 edited Jul 28 '16

My idea - simple chatting

Click to see image

2

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

Nice. But i don't think there should be a "no fire" command.

2

u/GhoM8 Jul 28 '16

Hey I'm a pretty good tank maker but mostly out of paper

2

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

I'm talking programmed material. Not just screenshot on paper, it looks awkward.

2

u/[deleted] Jul 28 '16

Soooory but you spelt need wrong.

Do not aloud this in FFA!

1

u/[deleted] Jul 28 '16

You spelled spelled wrong.

1

u/[deleted] Jul 28 '16

Oh... I actually just misused it, I should've said "You have spelt need wrong" I think

1

u/[deleted] Jul 28 '16

No, "spelt" is actually old english

1

u/[deleted] Jul 28 '16

Okay, I guess I didn't know that :P

2

u/RaulAMT buff landmine Jul 28 '16

Heed help?

2

u/[deleted] Jul 28 '16

Add the username of the person saying it on the left of the message and their team colour and preferably make their username the team colour not the background to the message (IMO there shouldn't be a background to the message). Also make the chat minimisable and make it so you can choose between speaking to everyone and speaking to just your team.

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3

u/Ray278 Jul 28 '16 edited Jul 28 '16

For games that end really quickly, such as mothership/domination, try giving people a death timer. Instead of respawning with half the level (and less than half the points), how about respawning people with the the exact same tank and same level they died with, or at least give a choice between instantly respawning at half the level. The catch is you have to wait a certain amount of time to get back into the game. Smaller tanks spawn quickly while bigger tanks have longer waits. Level 1 tanks respawn instantly while level 45 tanks could have a wait time of 60 or more seconds.

Not sure about how it would affect large games, but I could definitely see it working in smaller games such as 1v1, 2v2, etc.

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1

u/Anonymous_No43 Never existed Jul 28 '16 edited Jul 28 '16

My suggestion list got too long so here it is.

This includes:

  • A list
  • Ideas
  • Suggestions
  • Other stuff
  • and more stuff duh

1

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 29 '16

There is too much stuff to feedback on. Is there anything in particular which you aren't very comfortable with?

1

u/Anonymous_No43 Never existed Jul 29 '16

All of it...

1

u/Anonymous_No43 Never existed Jul 29 '16

:P

1

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 29 '16

It's... Hard to help you then...

4

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16 edited Jul 29 '16

New tank to branch into Overseer and Trapper

Please add ideas to this comment. Class suggestions include:

  • Envoy which has 1 slightly bigger (and more HP) AI drone. Has a normal tank barrel at the front. /u/Ray278 suggested that the drone should be user-controlled while firing. Slightly reduced bullet & drone speed.

  • Seer or Foreseer. All the credit to /u/XProCraft. Similar to Overseer except that barrels are thinner. Controls less drones which are faster but reload slower. Here is his design. Upgrade icon thanks to /u/Anonymous_No43

  • Underseer(?). Credit to /u/GhoM8. This idea hasn't been clearly described to me, but I see a tank which shoots bursts of 2 fast Gunner bullets at the front, and has 3 or 4 user-controlled drones reloaded from the back.

Note: This post has been victim to multiple downvotes by the same person. He messaged me LOL

1

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

Adding this to the original post makes it messy.

Alternative design to Foreseer.

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3

u/mike_1881 Jul 28 '16

We need a new update of any kind. It has been a wile ! ! ! ! !.

2

u/[deleted] Jul 28 '16

More classes!

2

u/oceanpizza123 Jul 28 '16

Fighter should also evolve from quad tank, because the only difference between the two is that the fighter has two cannons on its back.

1

u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

My thoughts exactly. Why hasn't that been done yet?

1

u/MattM8-_- bruh Jul 28 '16

o m g, that really needs to happen

1

u/[deleted] Jul 29 '16

And then you would upgrade it from twin

2

u/[deleted] Jul 28 '16

Disable teammates collisions! There are many teammates who push you out of spawn area while you're gone causing your premature death. Inspired by a recent thread.

2

u/Ging287 Jul 28 '16

I can agree with this. Maybe make it on a 2-5 minute timer, but I hate going to go get a drink or something and coming back and being dead because one of my teammates decided I wasn't doing enough.

2

u/[deleted] Jul 28 '16 edited Jul 28 '16

Name: Suicide Bomber
Levels off of: Destroyer
Abilities: Has 6 guns. If you right click it will shoot in all directions like an octotank for 1.5 seconds. Takes away 50% of health every time you "blow up".
Level:45

Weakness: Speed lowered 5%

2

u/MattM8-_- bruh Jul 28 '16 edited Jul 28 '16

Interested: do you die or lose just some health when you explode? I personally think that losing health instead of score makes more sense. Great tank.

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u/[deleted] Jul 28 '16

I changed it so you lose some health Good idea MattM8 :D

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u/MattM8-_- bruh Jul 28 '16

Yay 4 terrorist class!...................................jk

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u/ChrisTFP Jul 28 '16

I wish you can downgrade your tank! because sometimes you accidentally press sniper! but you want to be a flank guard! I really wish you can downgrade your tank! and after doing so, you can upgrade to your favorite tank!

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u/asbtxx Jul 28 '16 edited Jul 28 '16

Another suggestion for diep.io , A class in this style after the tripleshot class http://imgur.com/9E0nyK2

I have a new category of classes for diep.io

                                           Tanks

• Sub - Machinegun: http://imgur.com/a/SZb4D

• Triple - Machinegun: http://imgur.com/a/TjEjQ

• Heavy Machine Gun: http://imgur.com/a/Bpf6e

• Bomber{By.sbk2015} : http://imgur.com/a/NhVng

• bomber function{By.sbk2015}: http://i.imgur.com/pEuKQ5N.gifv

• Full Tree: http://imgur.com/a/DvDGj

I have another suggestion to put this class under the name Morpher after Spray class [ skill ] By clicking the right button fires a bullet yellow like the image , in whom this bullet hit the Morpher becomes the class http://i.imgur.com/ZrJl64D.jpg

                                     More class     

Other Classes{sbk2015} http://diep-ideal-classes-sbk201-v4.bitballoon.com/

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u/sbk2015 null Jul 28 '16 edited Jul 28 '16

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u/asbtxx Jul 28 '16

nice, I can put with your suggestion credit?

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u/sbk2015 null Jul 28 '16

Yeah,you can.And I have added a demo you can include it.

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u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

Your bomber Demo shoots backwards. Must be a simple glitch where you reversed the sin cos functions or positive/negative values. Can you fix that?

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u/sbk2015 null Jul 28 '16

It's intentional,as the game bomberman,they spawn bomb behind or bottom.And for other class like firework,right click and spawn bomb behind helps to protect yourself

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u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

Oh. Understood. (And i have played bomberman a lot)

But then barrel should look significantly different, maybe a triangle as opposed to an open barrel?

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u/sbk2015 null Jul 28 '16

I'm too lazy to design one,so I just focus on making the bullets and bombs.

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u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 28 '16

Perhaps you could ask /u/Anonymous_No43. He has a thread about designing tanks for others.

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u/Anonymous_No43 Never existed Jul 28 '16

Ask me what?

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u/Kieran-Cloney I AM THE MAN WHO'S GOING TO BURN YOUR HOUSE DOWN—WITH THE LEMONS Jul 29 '16

Read Context.

You were redirected here because of username mention i think.

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u/Anonymous_No43 Never existed Jul 29 '16

Read Context.

I already did...

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u/kijio Jul 28 '16

New Class "Bouncer" Class of Destroyer Information:Its a class like Destroyer,But he's shoot 1 big ball and 2 mini balls

New Gamemode called "Deadlocked"you get the double points of a guy you're killed and,get 4X more in pentagons,squares or triangles

New class "Shooter" Brantches off Gunner

Like the gunner,But gets the double of damage cannons Like hunter Not good on protection(Because its so OP)

1

u/ELMAXI32 Jul 28 '16

when fences to add a skill point say as percentage increases , for example, that if I raise 1 damage gunshot tell me that increased by 20% the damage of the base bullet, or has a profile type that says tank life (but in numbers) and damage (but in numbers)

1

u/ChrisTFP Jul 28 '16

please add a new tank power up! or whatever those things are! the upgrades on the bottom left corner! please add accuracy to those! because I always miss my opponents every time!

1

u/ELMAXI32 Jul 28 '16

a tank that is something like a bunker that is achieved at lvl 45, when you remove mobility conseguis but you would become something like a dominator , Serious category sniper

1

u/[deleted] Jul 28 '16

Class suggestion:Stalker trapper Like the trapper, except that the traps do much less damage and are invisible. Also, it has a lower fire rate.

1

u/alexandersteck Jul 29 '16

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u/[deleted] Jul 30 '16

like that, but with the trap cannon on the tip of the stalker cannon.

1

u/ChrisTFP Jul 28 '16

Name: The Tank Level: 45 Levels off of: Destroyer Appearance: it looks just like the same but it has tank wheels Abilities: shoots out normal sized cannon ball but, with much power over it -Hold down left click to prevent knock backs from the tank itself -it can accelerate 3x faster than a Booster with a full "Movement Speed" upgrade Weakness: the wheels can break which makes the tank 5x slower than a full grown tank without "Movement Speed" upgrade Gamemode Available: FFA, Team DM, Dominator, Mothership

New Tank as well

Name: Medic Level: 15 Levels off of: normal tank
Appearance: it has a square body (not like the other tanks) Abilities: it can shoot out square dieps which is used for healing a team member -Hold down left click to heal, 3 tanks within your field of vision -It has a cool down of 5 seconds per tank it heals -1 square diep is equivalent to 10% of health points Weakness: When it heals at least 5 tanks simultaneously it can lose 25% of its health -can be killed by one bullet from a full grown tank Gamemode Available: Team DM, Dominator, Mothership

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u/butta_deipio >[-]<minime Jul 28 '16 edited Jul 28 '16

add a new class summoner /v/ 15 0ne little tank minion lvl 30 engineer 2 minions lvl 45 creator 4 little tanks the little tanks can lvl up to lvl 30 PLZ ADd itthe summoner cant shoot and thr minions have 5o percent upgrades points plz add im working on a picture of it its on tumblr at diepioman https://docs.google.com/document/d/1PDh2DdZJ76L6DfKVMNshuzhYG7g1TB9mMfn11Ds47SU

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u/Versoga UFO Jul 28 '16

Buff the Necromancer, I swear.

Increase FOV, increase Drone Speed, increase Drone Health

1

u/LulucasBR Jul 29 '16

Podia ter uma nova arma chamada overgunner que seria metade gunner e metade overseer, que seria um gunner com dois triângulos protetores, que nem os do híbrido

1

u/[deleted] Jul 29 '16

-This is an english subreddit- Fale inglês cara. :) Não faz mal à ninguém :D

1

u/BotPlayer Jul 29 '16

Juggernaut Mode One player can play as a CRAZY and STRONG tank (something like the dominator in domination mode) and there could be different classes of these strong tanks for players with different play styles like a huge overlord, huge sniper etc. whilst all the other players can team up with each other and try to kill Juggernaut The Juggernaut could have to hold out for a timer to run out and if it does juggernaut wins, if it doesn't and juggernaut dies, everyone else wins.

1

u/[deleted] Jul 29 '16

Name: Decoy Trapper
Abilities: Trap looks like a pentagon on low health. When destroyed spawns 6 large pink triangles to chase enemy. Looks like a purple trapper with a large barrel. There is a 1/1000 chance to shoot a alpha pentagon on low health that spawn 50 large pink triangles when killed. Neither gives points.
Branches off of: Trapper
Level:45
Weakness: Shots has massive recoil

1

u/THUDNERPIE11 RipMothership Jul 29 '16

What if someone on your team tries to destroy it? They might think it is a glitch.

1

u/[deleted] Jul 29 '16

To your team it looks like a normal trap but to other teams or enemy players it looks like a pentagon

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u/mehthethird Jul 29 '16 edited Jul 29 '16

you should add a sniper class in which the bullet zigsags its way to the target

tank name: tricky sniper

branches off: sniper

strenghts: hard for enemy to destroy its bullets :)

weakness: hard to hit incoming bullets with its own, having to dodge most of them :( High reload:bullet speed

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u/[deleted] Jul 29 '16

Name: AFK Trapper
Level:45
Branches off of: Assasin
Abilities: Trap looks like a AFK Hybrid on low health. When the trap is destroyed it spawns in 2 large pink triangles to kill enemy. (The pink triangles spawned have 3x more health)
Weakness: Takes away 3 reload points.

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u/alexandersteck Jul 29 '16

After everyone saw what the tank did, nobody would fall for the trap, beacause there is an exstremly low chance that it would be an actual Hybrid.

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u/[deleted] Jul 29 '16

I changed it so it will be any tank

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u/mehthethird Jul 29 '16 edited Jul 29 '16

Name: whiplash

branches off of: machine gun

Bullets: It throws a medium damage arc that spreads as it gets away(sort of when a drop falls on water(though only about 90 degrees)

strengths: great for medium damage penetration bullets and great for repelling enemies

weaknesses: not good for body type and against high damage/penetration bullets

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u/THUDNERPIE11 RipMothership Jul 29 '16

There should be a new gamemode in diep.io: Juggernaut. when the game starts, one tank is chosen at random as the juggernaut. This tank gets 2x or 3x health and dmg, and all the other tanks will try to kill the juggernaut. whoever kills the juggernaut will regain full health and become the next juggernaut. However, booster body damage builds would be op, as well as pentashots and stuff, so there should also be a timer for the server to close. If anyone else likes this idea, be free to add suggestions!

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u/[deleted] Jul 29 '16

Name: Black Energy
Level:45
Abilities: Has 2 guns and if you press right click it will shoot one really fast bullet that does very heavy damage. The "special move" has a 1 minute cool down. When your health is below 10% the cooldown shortens to 15 seconds. Looks black with a blue or red dot in the middle.
Weakness: Very Slow.

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u/THUDNERPIE11 RipMothership Jul 29 '16

A good idea, but the name doesn't really seem to fit in with the tank names.

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u/[deleted] Jul 29 '16

True... Any Ideas? :)

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u/THUDNERPIE11 RipMothership Jul 29 '16

How about Sniper Shot? the special move would look like a bullet from a Stalker or Ranger.

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u/[deleted] Jul 30 '16

Good Idea!

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u/alexandersteck Jul 29 '16

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u/[deleted] Jul 30 '16

OMG THAT LOOKS AMAZING GRHWGJNWTYNWYTJTYJWTSRNWTYJK

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u/alexandersteck Jul 30 '16

Uh...Thanks?

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u/[deleted] Jul 30 '16

Sorry I got exited but that looks amazing :)

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u/passengerpigeon2 Jul 29 '16

You join a map just before the mothership dies.

There have been several repeated complaints about motherships ramming each other and making the actions of the team inconsequential. This is only part of the problem.

There is nothing preventing new players from being placed into a map when the mothership is at low health. You join, the map ends in 30 seconds, rinse and repeat.

Why is there no mechanism in place to stop adding new players when the mothership is less than half health?

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u/DontLoseToDoubt Jul 29 '16

Game mode with four teams going at each other

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u/[deleted] Jul 30 '16

remove non-sniper classes from the sniper tree and give them a weakened lv. 15 tank to evolve from.

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u/TNTsquid10 ERMAGERD GWEEN SKWAR Jul 31 '16

Please add these class ideas i found on google XD

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u/TNTsquid10 ERMAGERD GWEEN SKWAR Jul 31 '16

Please add these class ideas i found on google XD... Here is the link --> http://i.imgur.com/8DhPtLT.png

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u/an_unnamed_tank Aug 03 '16

1: Make a option where you can immobilize your tank in your spawn so the annoying lvl 1 tank cant push you out and make you die.2: Fix the lag/crashes who randomly occur.

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u/Timelord2294 Aug 10 '16

A hide and seek mode maybe? BRILLIANT GAME by the way!

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u/mywither Nov 24 '16

MagneTrapper(Please someone think of a cooler name): Traps gravitate towards nearest enemy/shape. Higher bullet speed means they are more strongly attracted to the enemy/shape. Right click shoots traps that gravitate towards you and your teammates.

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u/sbk2015 null Jul 28 '16

In FFA,new spawned tank,will also spawn 6 Mega Trap around him to protect him.It can protect him from most of the attacks,except for destroyer.....

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