r/GyroGaming • DualSense • 3d ago

News ๐ŸŽฎ๐Ÿ“ข Update 0.4.0.192

Post image

Active Matter added full Dualsense support including gyro!

17 Upvotes

5 comments sorted by

2

u/R0T4R4 3d ago

Anyone got info on PS5 end on this and not just PC?

4

u/Rhosta DualSense 3d ago

PS5 version already had gyro support. I would expect changes from this update to hit consoles later as well.

0

u/trulyincognito_ 3d ago

Show us any new settings for gyro please an some gameplay! Had my eye on this and then opted out and now Iโ€™m kind of feeling a bit burnt out from gaming so wonโ€™t touch it for a while

1

u/AL2009man 3d ago

with the way how the patch note is worded: it makes me believe game ultilize Steam Input to ensure the button prompts is correct. i wonder if it also leverages SteamInput's raw gyros directly?

1

u/Rhosta DualSense 11h ago

I tried the game and there is missing option to set vertical sensitivity independently. It also misses option to bind action to disable/enable motion aim.