r/Houdini • u/Chemical-Zebra-5469 • 14d ago
Net Break Sim
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Breakdown video of my recent project with Derede Studios for Under Armour & Dick's Sporting Goods.
For this project they came to me with the challenge of breaking a net in slow-motion:
- Curve-based spline modeling for clean knot geometry
- Glue constraints to eliminate knot jitter and untangling
- Procedural cuts for art-directed tearing
- TOPs wedge runs to dial ins stretch stress limits.
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u/yogabagabahey 13d ago
awesome. it's over the top awesome (code for saying "as long as you have the time and you're getting paid enough, whichever comes first). It it were me, I'd forgo the knotting and tell your clients to pretend you're in a video game.
-Seriously, excellent work!
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u/maven-effects 13d ago
Oh man this makes me want to dive back into Houdini/nuke professionally 😩
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u/Acrobatic-Pollution4 13d ago
Same. A couple years ago I got stumped on a basketball falling through a net
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u/the-dadai 14d ago
very interesting to watch ! thanks for sharing !