r/MMORPG • • 8h ago

Discussion Ars Technica: Why BioWare's Neverwinter Nights still has thousands of active players

https://arstechnica.com/gaming/2026/10/why-biowares-neverwinter-nights-still-has-thousands-of-active-players/
23 Upvotes

8 comments sorted by

9

u/FineAssignment1423 8h ago

Fantastic game, but what does this have to do with MMORPGs?

13

u/Lilypips 8h ago

The persistent worlds are pretty close to MUDs, to be fair.

5

u/Somberlorn 7h ago

The servers hosted are essentially MMORPGs, each one its own custom world, some within the Forgotten Realms setting, some within other DnD settings, others in Star Wars, and plenty of original settings made by the community.

0

u/pants_full_of_pants 8h ago

Many people consider it to be an MMO. I never understood why. But the definition is blurry these days when a lot of them are heavily instanced anyway. Heck people are even calling that new daggerfall mod an MMO despite there only ever being a handful of people on screen. I guess as long as you can persist a character between instances that's an MMO by some definition.

7

u/Somberlorn 6h ago

Why wouldn't it be classified as one? Some servers like Arelith support hundreds of players

1

u/Death2Gnomes 2h ago

i played for a while but at the time the game was overrun by gold sellers

0

u/Twotricx 7h ago

Because it is the best MMORPG. Who knows, knows