r/PigmentPourDaily • u/pigmentpourdaily • 3h ago
BONUS Pigment Pour Bonus β Oct 20, 12:00 PM ET (#9000424)
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r/PigmentPourDaily • u/NoBullGames • Aug 24 '26
The latest updates to the game. Newest at the top. Pinned so you can always find what's new.
Found a bug or have an idea? Drop it in the comments β this is a solo-built game and feedback shapes what's next.
π¨Β Pigment Pour DailyΒ β a community sinceΒ May 25, 2026. First daily puzzle droppedΒ May 28, 2026
π§©All Puzzles is now the first button in both full and compact layouts.
β±οΈFixed a 0:00 time on the Fastest leaderboard. A mid-solve connection hiccup could record 0 seconds and plant a fake first place. Now it holds off rather than posting a wrong time. (thanks for the report u/Poetress).
ποΈFixed a Golden Ticket puzzle you could not post. Loading a saved 5-tall puzzle with a ticket opened it in the wrong size and trapped you in a "keep painting" loop, fixed. (thanks for the report u/EtsyCorn)
βUpdated the How to Play guide for newer buttons + refreshed wording around commenting your score and the Difficulty Meter.
A Difficulty Meter on every board, fairer leaderboard ties, and tidier posts.
π New Difficulty Meter. A small gauge on every board shows how hard it plays, based on how many of the players who tried it actually solved it: Easy, Medium, Difficult, Very Difficult, or Brutal, Maximum Difficulty. Tap it to see the numbers and jump to The Reckoning for that board. It tucks itself away the moment you make your first pour. Brand-new boards show "too soon to rate" until enough players have taken a crack at them. Rather not see it? Turn it off from The Reckoning on the leaderboard (or the Compact menu).
βοΈ Fairer ties on the leaderboards. When two players tie on Best Pours, Fastest First Solve, Cleanest Run, Longest Streak or Daily Solves, whoever got that result first now ranks higher. Before this, some ties were sorted by account order, which wasn't fair to anyone. Daily boards from late September on had this problem on Best Pours. Boards that already had scores keep the tie rule they started with, and players already tied on Longest Streak or Daily Solves keep their current order. Every board also has a new "How this board works" button now. Monthly Champion is unchanged. Thanks to u/AnnaKeye for the nudge on the tie-breaker behavior.
πStreak badge fixes. The streak badge up top now always shows your Daily streak, even while you're playing a Bonus, Hard or Community puzzle. It also warns you that your streak is on the line correctly and not for previvous days (I hope).
π₯ Streak forward badge reminds you do solve the daily. The stats button up top now leads with your streak: orange with a timer countdown when today's Daily is still unsolved and your streak is on the line, green once you've locked it in. Tap it for a bigger streak view and a one-tap jump to today's Daily.
π The Monthly Champion race gets a glowup: daily checklist, your own history, and a "you made it" moment.
β A daily checklist on the Monthly Champion Leaderboard. Open it and you'll see today's puzzles up top: Daily, Hard, and Bonus, each marked done or not, with the points you earned. The Daily shows a live countdown to the next reset. Tap any one you haven't finished to jump straight to it.
π Your month, at a glance. Tap "points earned this month" from the newly added checklist for a full history: every day this month with what you earned, what you missed, and a running total.
β±οΈ Solve the Daily the day it drops. Starting with November, your Daily only counts toward the Monthly Champion Leaderboard if you solve it on its day (before the next one goes live). Hard and Bonus still count any time that month. Keeps the race fair and rewards showing up every day. Missed a Daily? Still fully playable, it just won't score on the monthly board.
π "You made the leaderboard" message on your win! Land in the top 30 on this board's Best Pours, Fastest, or Cleanest after a solve and a little celebration pops up with your placement and a tap-through to that leaderboard. Podium finishes get a medal.
π "You're on this board" notifier on the leaderboard button. When you rank on one of this board's leaderboards, the top Leaderboard button turns green with a medal or a dot.
This one's all about letting YOU customize how the game looks. Nothing changes unless you want it to.
π§ͺ New "Bottle config" menu. so you can now:
βοΈ Set the bottle width yourself with a slider!, anywhere from Skinny up to Max. Some of you wanted the slimmer, taller tubes, others like them chunkier, now you can choose. Thanks to u/churnbabychurn80 and others for the nudge. (I'll need to look up all the names and edit to add here all who've asked about it)
π₯ Switch to flat bottom tubes! (beaker-style) for those of you who dislike the rounded ones test-tube bottoms.
Everything should default to the current look, so nothing changes unless you move it.
π οΈ Behind the scenes. A new mod tool helping to answer scoring questions like the recent Monthly points from u/thespidersarmpit which I'm looking to investigate.
π Invert gravity (when the mods switch it on, consider this an easter egg, if you found it, ask Brett to enable it if you want to see it). A fun upside-down mode, the whole board flips 180 degrees. Purely cosmetic, the puzzle plays exactly the same.
β¨ New "Marquee" on/off button. The animated banner that dances across the top can now be turned off in your settings (next to Colorblind) handy if the motion is distracting. On by default; and your choice saves for the future.
π§ͺ Taller tubes are now available in the hand painted puzzle creation mode, and you can make some insanely hard / high pour boards, please be gentle.
π "Early solver" badge on every puzzle now. When you post your score, the "#N to solve this board" badge used to show only on the Daily. Now it shows on Bonus, Hard, and Community puzzles too, so you get the first to solve it flex everywhere.
ποΈ Cleaner control bar, fits on one line. Trimmed the button spacing (especially on mobile, where the row was wrapping to two lines and shrinking your board), dropped a couple of redundant little dropdown arrows, and tidied the button order. More board, less clutter.
π Bonus & Hard lists now group by month. Like the Daily list, they're bucketed by month ("September 2026"β¦) instead of one long scroll... stable, easy to find a board, and it stays quick as the catalog grows.
πFurther fixes for for server errors and timeouts, reduces chattiness drastically
πFurther fixes for for server errors and timeouts, reduces chattiness drastically π€
πBug fix for for server errors and timeouts π€
π§ͺ Taller tubes is working and available but currently disabled, hit me up with feedback if you'd like to see some of these.
π BRUTAL BONUS is here β twice a week. Every Monday and Thursday evening, a BRUTAL BONUS puzzle drops: a genuinely punishing board that takes 38+ pours to solve β the hardest boards we make. No streak pressure, just you versus the meanest board in the vault, with a shot at a Golden Ticket for solving it. For the players who find the regular dailies too easy. Play it if you dare. Too hard, too many people complained, may drop more brutals here or there later.
This update is all about difficulty. If you like it rough, this ones for you...
π BRUTAL BONUS are published by Brett randomly on demand at this point... is here, twice a week. Every Monday and Thursday evening at 9pm ET, a BRUTAL BONUS puzzle drops a genuinely punishing board that takes at least 38 pours to solve, the hardest boards we make with capacity of 4 colors. No streak pressure, just you versus the meanest board in the vault, with a shot at a Golden Ticket for solving it. These puzzles are NOT listed on the All Puzzles list so we don't ruffle completionist feathers, but you can find them with the MAXIMUM DIFFICULT, SEEMS IMPOSSIBLE flair. For the players who find the regular dailies too easy or just love a little more punishment... Play it if you dare.
πΆοΈ A harder daily, about once a week. Going forward, roughly one daily per week is a tougher board than usual, sprinkled in at random. Same daily, same streak, an occasional difficulty spike, these boards take 34 to 37 pours to complete (compared to what you're used to thus far with Daily/Bonus boards which are typically 32 to 35 pours to solve).
π§ͺ Taller tubes in the Paint editor 5-unit tall puzzles. When you paint your own puzzle, you can now build 5-tall boards, tubes that hold 5 units instead of 4. These are chunkier, tougher puzzles. Posted 5-tall boards are marked so players know it's a taller board before they dive in. Note that the board must be totally empty/clear to swap to 5 tubes once it is enabled.
π§© Hundreds of fresh boards. We fed a big batch of new, hand-verified boards into the daily calendar and the bonus pool. Way more variety, and a much longer runway before you'd ever see a repeat. If Brett disappears, puzzles post automatically for months and months...
π¨ Big update: make your OWN puzzles with three ways to build and more
Probably our largest update yet. Win a Golden Ticket and you can now design and post your own custom Pigment Pour Daily puzzle to the community, three different ways. Plus a monthly champion board, fullscreen play, and more!
π οΈ Three ways to build a puzzle
ποΈ Paint from scratch. Start with an empty rack, pick a color, tap a tube to drop in units one at a time. Build any design you want! Add or remove tubes on the fly, one tap option to swap colors, AND turn on optional patterns per color! The game checks it's a real, solvable puzzle and notifies of fewest pours before you can post.
π Hand-scramble. Start from a solved board and mix it up move by move into the exact scramble you want. Live solvable check and a fewest-pours readout as you go.
β‘ Quick build. Pick a size and difficulty and we build a guaranteed-solvable board in a tap. (This is what already existed previous for golden ticket winners creating user generated content.)
All three post under your own name to the subreddit as Community puzzles.
πΎ Check out the new design tool even without a Golden Ticket! Design and save your board! Prep ahead, load the save on a win. Save up to 3 boards you've designed or painted using the new puzzle creator (edit or delete anytime). The moment you win a ticket, load one and post it in seconds, no rushing to color or scramble a board on the clock. Tap "Create a Puzzle" to try the painter and the hand-scrambler and see how they feel and save your boards for your ticket win!
βοΈ Name your puzzle custom puzzles. Add your own title when you post which shows before the puzzle details. Your build method shows on the post - Hand-Mixed or Hand-Designed.
π Monthly Champion Leaderboard has been added. A monthly leaderboard that crowns a champion, with a card explaining how it's scored and past months archived. Now everyone starts on an equal footing each month!
βΆ Fullscreen support!!! Blow the board up big, then collapse back to the feed whenever.
ποΈ Hard and Bonus boards drop automatically so that a new Hard in the morning and a Bonus around midday.
ποΈHard and Bonus boards now have hidden Golden Tickets too! Good news, keep solving those HARD and BONUS tagged boards to find Golden Tickets to post your custom puzzles.
π§½ "You've solved everything" banner is back once you clear all the Daily, Hard, and Bonus boards.
This post is the updated changelog post, link to the original change log including all update since game release https://www.reddit.com/r/PigmentPourDaily/s/liblhUzhOc
r/PigmentPourDaily • u/subscriber-goal • 7h ago
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r/PigmentPourDaily • u/pigmentpourdaily • 3h ago
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r/PigmentPourDaily • u/NoBullGames • 5h ago
Wooooooooo 15k!!! ππ
So grateful and honored that you're here and enjoying r/PigmentPourDaily!
The milestones just keep coming!
Some lifetime stats since the start of the sub at the end of May 2026...
Please ping me any time with your ideas and feedback, or if you hit any issues with the game.
Thanks!
Brett, u/NoBullGames
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