r/PlayMUN • u/immmendoza • 1d ago
MUN is taking shape: a new website, MUN OS dev.4, and a look at our first games
I’ve updated MUN’s website to better show what I’m building: an independent console where hardware, the operating system and games are designed together.
I’m inspired by the character of ’90s consoles. Switching one on already felt like entering a distinctive world. I want to explore that relationship between a machine and the games that make the most of it.
What you can try today
MUN OS v0.1.0-dev.4 is available as an experimental preview for QEMU. It includes a new boot sequence, reorganized settings, reset options and reduced memory use.
It also includes MUN Collect with the “sea” MUN Shape example. Insert its Game Card and the interface takes on an underwater world. Shape lets a game extend its colours, materials, sounds and animations into the console’s interface.
What’s in development
The website introduces Tower of Chaos. Concept images are labelled, and these games aren’t included in the download yet.
The physical hardware is still in development. Today, you can try the OS in a virtual console. Windowed play and audio have been tested on Mac; Linux and Windows have passed automated headless tests.
The core idea remains Buy. Own. Play. Games on Game Cards, no mandatory account or internet connection to play, and saves that travel with the card.
Website and getting-started guide: https://playmun.com
MUN OS source code: https://github.com/Play-MUN/mun-os
I’d especially like feedback from people discovering the project for the first time: does the website make MUN clear, and can you get the preview running by following the guide?
If something fails, tell me what computer you’re using and which step stopped you.