r/RPGdesign • Writer • Aug 28 '26

Feedback Request Looking for feedback on my character sheet

Earlier this year, I started learning Affinity to try and get my projects completed faster. It's been a bit of a bear, but I'm finally ready to start showing folks what I've been working on. Here's a character sheet I made for a game I'm close to releasing. I would love to get some feedback on the design. I made a version that's thematic to the game and also a printer friendly version that's stripped down. Any feedback is appreciated!

https://drive.google.com/drive/folders/1ZIWwBI_3uPj5v8QnDyYPl7YBWLaDgg5I?usp=sharing

10 Upvotes

12 comments sorted by

5

u/wet_boi_gayest cool guy Aug 28 '26

How offen do you bust

3

u/Otolove Aug 28 '26

What a way to start the topic LoL.

1

u/Frogshooty Writer Aug 28 '26

Honestly the terminology is so drilled into my head as a game mechanic that this bit went right over my head lol

2

u/Frogshooty Writer Aug 28 '26

In my experience, most people will bust around 4-5 times a game. It's designed for one shots, so people will get a little more aggressive with towards the end.

2

u/zeemeerman2 Aug 28 '26

I don't know about the small diagonal line in the corner top right of Smooth Talking, seems like it is sliced off horizontally instead of vertically.

Otherwise, dang, I have experience with Affinity, but I can't create that kind of artwork! Nicely done!

Only real quirk: the lines at the left side of the sheet are not all aligned to be the same height. It feels more natural on the parchment, but perhaps not the best when you're using the print-friendly sheet and all the context of the vertical alignment is gone.

Select all lines, and then... (at least in the Affinity 2 suite)

Question: when printed out, is the space between the lines tall enough to write in? Or do players have to write small?

1

u/Frogshooty Writer Aug 28 '26

Thank you so much for your feedback! I have never had anyone complain about not having enough space to write stuff down. But that is a great tip to fix it on the printer friendly version!

2

u/Exciting_Policy8203 Anime Bullshit Enthusiast Aug 28 '26

It’s a bit sparse, doesn’t tell me much about the game on a mechanical level. Though the theming is nice.

Guessing from the character sheet it’s osr western. I assume it’s not mechanically complex.

1

u/Frogshooty Writer Aug 29 '26

I think it sounds a lot more complex than it is. You're just playing Blackjack instead of rolling dice. To be honest, I started working on this before I even knew what an OSR was, so it may have those qualities, but I wouldn't call it an intentional choice.

1

u/Exciting_Policy8203 Anime Bullshit Enthusiast Aug 29 '26

I do like the idea of a western using playing cards as a resolution mechanic. Depending on how the mechanics are used, I’d encourage you to think about adding a bit of cheet sheet corner with the rules of blackjack or your variation on it.

1

u/Frogshooty Writer Aug 29 '26

I do have a player aid that has the basic rules on it like a foiled bookmark that I made. I would love to share some of the rules with you if you’re interested

1

u/Exciting_Policy8203 Anime Bullshit Enthusiast Aug 29 '26

Sure

1

u/nuverian Sep 02 '26

I would play either no problem. The thematic one obviously is cooler, I would only change the "whenever you bust.." text to be white color cause it is a bit unreadable on this version.

And on the printer friendly version I would have only probably added the parchement cause its cool (it would still be printer friendly I think).

In either case, nice : )