r/Simulated • • 9d ago

Interactive 3D Hypergraph octree of a traffic jam

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Working on 3D a hypergraph, in this simulation, we're looking at the dynamic octrees. Each object has its own octree at different scales.

The objects themselves are cars/trucks in a traffic jam.... All in real-time https://hypergraph.digital/jam

5 Upvotes

10 comments sorted by

14

u/LWschool 7d ago

You don’t appear to be simulating anything and you’ve had plenty of time to explain. What’s going on with you?

0

u/hypergraph-guru 1d ago

I’m just saying it’s pretty

4

u/BantedHam 9d ago

I'm fascinated by the concept but would like additional explaination as to what exactly I'm looking at

-1

u/hypergraph-guru 9d ago

https://reddit.com/link/pexsmn9/video/twnf6rzwmiuh1/player

Ah I think the original video was missing some of the colours ! :D

6

u/BantedHam 9d ago

So what are you simulating, traffic?

-2

u/hypergraph-guru 9d ago

HAHAHAHAHAHA, in this one yeah... but no, I'm simulating everything really.

15

u/snark_5885 9d ago

WHAT ARE YOU DOING

7

u/BantedHam 8d ago

LMAO I love this, if they are going to act like a rogue ai talk to them like a rogue ai

A few years ago when I was heavily fucking around with agentic coding, I had a whole repo called "WHAT THE F&$K DID YOU JUST DO" that would walk the json record for the conversation and reconstruct stuff that they just fucked up without me even asking for them fuck it up yet lol

1

u/snark_5885 8d ago

lol amazing

6

u/BantedHam 9d ago

Ok but like, what are you actually doing? I'm trying to ask for anything specific about what this is, why it is, anything, and you are offering literally nothing, this is literally just a bunch of wireframes, bittune sounds, and engine noises, there is nothing here, and I'm trying my goddamn hardest to understand it, but I'm rapidly losing interest.