r/TopCharacterTropes • u/macho_boy-420 • Sep 15 '26
Lore [very common Trope] A universally supposed Good thing turns out to be a Bad thing
1. The Hero defeating the Villain (Gameoverse): You'd think that after the defeat of the very evil Big Bad means the day is saved, right? Well, no. Because the day is about to end, along with your entire world, your friends and family, all because the hero did what they thought was the right thing.
2. Believing into Getting adopted to a new loving "Family" (The Promised Neverland): Hey, Sweetie. What's that? You think you're going to live with a new caring and family? WRONG. You're actually the next new meal to bunch of demons. Hope you're doing well in the next life.
3. The 'Great Beyond' (Sausage Party): same premise as the Promised Neverland. The food all think they going to a wonderful place called 'The Great Beyond', being treated as Nirvana and sees us as their Gods. Well... You all know what we do with food, right?



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u/Devlee12 Sep 15 '26
That quest pissed me off so much the first time I played Fallout 3. I played as a morally good character and I wanted to resolve as many problems without violence as I could. I put in a ton of work trying to facilitate a peace between the tower residents and the ghouls and I may have been a naive 12 year old but I believed the best in everyone involved.
Imagine how angry I was when I returned several days later from adventuring elsewhere in the Capital Wasteland and found half the people I’d worked to bring together had been murdered. By the same people whose inclusion I had advocated for no less.
Fuck you Tenpenny Tower. Fuck you Bethesda. You both killed a little of my innocence. 10/10 game.