r/WindowsMR • • Sep 06 '26

News Oasis for Linux - Support with Ignition

https://youtu.be/KmdiMg3-W54

Running Oasis for Windows Mixed Reality on a Steam Machine thanks to Ignition.

All credit goes to Bnuuy Solutions for developing the Ignition project to run SteamVR Windows drivers on Linux and to Supremium for writing missing USB support in Wine as well as bring-up support for Oasis.

Support is not limited to SteamOS: also works on other Linux distributions!

Linux support is for advanced users, as VR on Linux still requires a lot of fiddling. Read the instructions carefully here:

https://store.steampowered.com/news/app/3824490/view/675130991105279383

86 Upvotes

27 comments sorted by

16

u/xRaffle Sep 06 '26

AMEN, THANK YOU SO MUCHHHH (and everyone involved)

5

u/CMDR_kamikazze Sep 06 '26

This is brilliant but at the moment unfortunately works only with X11, seems like non functional with Wayland. Hopefully guys will be able to resolve it.

10

u/mbucchia Sep 06 '26

There's absolutely nothing I can do about these sort of issues. Neither Oasis nor Ignition are involved in whatever mess these graphics environments are on Linux. I believe someone has it working on Wayland, and it's a matter of finding the magic combination of Mesa drivers.

Edit: Actually Supremium confirmed they used Wayland during dev and it works fine for them. I personally haven't done troubleshooting on my setup.

3

u/CMDR_kamikazze Sep 06 '26

Interesting, might make sense to try it out then on some bleeding edge distro like Arch or Bazzite where the latest kernel, drivers and mesa versions are used, might work this way. Common distros like Ubuntu are staying behind on many releases of these. BTW guys you might try to reach to Valve, they spent a ton of effort on these things and making SteamVR work on Linux, they might be very helpful.

1

u/mister_newbie Sep 14 '26

Any more info (or where to look) for Wayland?

2

u/Banana_in_cage Sep 17 '26

Got it working on Wayland on CachyOS. No problems at all. Some games are very jittery, but i fixed it turning on "Use Legacy Reprojection Mode" in SteamVR per game settings.

1

u/mister_newbie Sep 17 '26

can you pull your mesa driver version?

1

u/Banana_in_cage Sep 17 '26

Mesa 26.2.2-arch3.2

1

u/mbucchia Sep 14 '26

Updated Mesa drivers

4

u/Daryl_ED Sep 07 '26

Awesome. One less reason to hold on to windows.

2

u/d33f0v3rkill Sep 07 '26

Thnx realy nice!

2

u/PetanoCZ Sep 07 '26

Simply awesome!

What is estimated performance drop on full AMD system?

3

u/_hlvnhlv HP Reverb G2 and a bunch of SteamVR headsets Sep 07 '26

Usually there's close to no performance loss with amd on Linux, that's mainly an old nvidia on linux issue

Now, maybe the scheduling is better and you see less stutters, maybe not, give it a try, there's no way of telling

2

u/PetanoCZ Sep 07 '26

Thanks indeed I should have been more clearer. I am not worried about general performance and I am familiar with it. I was wondering more about maturity of actual SteamVR under Linux and if using Ignition itself have some performance penalty or if it is negligible.

1

u/ChainsawRomance Sep 07 '26

Might be wishful thinking, but since i saw it's steam machine compatible, do you think the steam deck could run this or is that simply not powerful enough?

3

u/mbucchia Sep 07 '26

It runs on Steam Deck but performance is not a good experience.

1

u/bickman14 Sep 07 '26

That's just amazing!!

1

u/thegenregeek Sep 07 '26

Just want to through out another thank you for everything you've done here (and in general)

2

u/mbucchia Sep 07 '26

Thanks - though for this Linux thing I'm just packaging other people's work - Supremium and BnuuySolutions.

1

u/thegenregeek Sep 07 '26

Sure, but considering how many people would shy away from even that...

Way I see it, the thanks is more about your commitment to being open to embracing others involvementa, after spearheading the effort. As well as having the courtesy to embrace and share the spotlight (as it were).

I've seen too many developers that don't support that level of community engagement. Or don't give credit where credit is due.

1

u/dogfoodjones Sep 08 '26

Very cool!

1

u/Dry_Knee_2001 Sep 12 '26

Can you or someone make a tutorial video on it I struggle a lot with going with directions to do it

1

u/ilan147 Sep 14 '26

+1
I actually followed the instructions to the best of my ability and SteamVR doesn't detect my headset for some reason. I am on Wayland, though.

1

u/Dry_Knee_2001 Sep 19 '26

I got it somewhat working you have to switch to x11 but controllers didn’t connect but that’s cause idk how to connect them to Linux

1

u/ilan147 25d ago

I eventually got it working on Wayland. For the controllers, at least for Reverb G2, you need to connect them using your PC bluetooth. It worked for me. Though, tracking was jerky.
I do get many crashes, though. Is it like that on X11, too?