r/arma • • 4h ago

VIDEO Building Destruction Part 3

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A more intense test to stress performance

As you can see its no issue to blow up half of the building in an instant

31 Upvotes

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3

u/NomadDK 3h ago

So how would it work? Would all existing buildings on a map be subject to this destruction, or only special placed ones through Eden Editor?

4

u/ArugulaAnnual1765 3h ago

Not sure exactly how this will be implemented - for now it can be placed in the editor and zeus.

But thinking about a 3den module that replaces the buildings or re-cook the vanilla maps with the upgraded buildings

1

u/maxwelldoug 3h ago

Prior posts have stated that it is only ones set up to do so, but also that their buildings are (supposedly) less performance intensive than the vanilla ones.

0

u/ArugulaAnnual1765 3h ago

If anyone is interested in learning more, feel free to join the discord!

https://discord.gg/HcXyqEaDVb