r/blender • • 2d ago

Critique My Work Window generator

Working on a window generator in my free time. Any feedback is welcome!

14 Upvotes

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2

u/diiscotheque 7h ago

Ahh I needed this last week haha. I use archimesh but it's a little too rudimentary.

  1. Add cutter objects into a single collection so any boolean modifier on the walls can just use that collection.
  2. Keep em editable of course.
  3. Use instancing and lightweight geometry as much as possible possible, real-time performance is more and more important each day. Cannot emphasize this enough.
  4. make sure the sill sits on top of the wall opening
  5. options for interior trim

That's about all I'm missing from archimesh

Already looks quite cool what you have! Geonodes based?

1

u/outer-reach 5h ago

Yes it is! Thanks these are great suggestions I’ll look at adding them in, I will keep you posted!