r/nms • • 2d ago

How to fix pixelated menus?

I am running the game on max settings with a modern computer, 3440x1440 ultra wide, Nvidia RTX. I’ve tried adjusting the AA but no luck. Otherwise the game looks and runs great. Any tips on how to make the menus look smooth instead of all jagged?

11 Upvotes

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7

u/Blizcraft 2d ago

Wich RTX series and version do you have?

  • If a 20 series (2070 and up) set the Anti Aliasing to "FidelityFX Super Resolution 2.0" and FSR 2.0 Quality to "Native"

  • if a 30 or 40 series (3060 up to 4090), set Anti Aliasing to "DLSS" and DLSS Quality to "Balanced"

  • If 50 series or newer (5060 and up), set Anti Aliasing to "DLAA" (has no quality setting, but is adjusted automatically on the fly in the background)

Start from here and change things when your FPS is below a stable 60, and when allot of headroom is left go up (but do not switch the Anti Aliasing version higher than it starts! Down is no problem)

Because the older generations don't have the physical memory or GPU‐core versions to be able to run the nest type up.

1

u/FrankFrankly711 1d ago

I’ve got an RTX 5060 Ti 16gb. I switched to DLAA, rebooted game, same issue. Is there maybe a global or local setting in the Nvidia app that could help out?

2

u/Blizcraft 1d ago

For now I give a "that could be a possibility" but I'm not totally sure. Are there any settings in game or resolutions where there is no issue ? I took your question as if it is only in No Man's Sky, but I'm still gonna ask; are you sure it only happens within the game, and not with another application when drastically increasing quality?

2

u/FrankFrankly711 1d ago

I’ve had this new PC for 6 months, so far I don’t see the kind of issue in other games. It certainly didn’t do the jagged edges on my old computer with the same monitor. I’ll mess with the other settings later on and see if I can find anything that works.

3

u/DDS_Drake 2d ago

Pretty sure I've got the same monitor size and haven't noticed this. I also have my hud size set lower (60%) or so. Maybe that'll help?

3

u/DDS_Drake 2d ago

Could have something to do with the aspect ratio of the monitor essentially "stretching" those notifications out

1

u/FrankFrankly711 2d ago

I just adjusted the HUD and still seeing the jagged edges, in all menus, not just HUD

3

u/DDS_Drake 2d ago

That's odd. I don't have a very good pc so my settings are mostly set to low so I'm not gonna be much more help honestly

2

u/Blizcraft 2d ago edited 2d ago

Hmm for the icons is only one simple solution, and that is a UHD icon replacement mod. That is because the icons are raster based images of 128x128, so replacing is the only real fix. Because raster images are easier to quickly put out and there comparitively small file-size has HelloGames sadly chosen to not make them vector based so they have no fixed resolution and scale practically limitless up and down. But a fix for the text is not as simple because fonts are supposed to be semi-vector based, they can scale pretty easy but do have a intended resolution per letterspot. So maybe a font mod will inject a font that behaves better at high resolutions, but theoretically it could also be the font-render plugin of the UI and/or Game-engine.

1

u/FrankFrankly711 2d ago

I noticed even the in game flat textures are jagged:

2

u/BrightPerspective 1d ago

Sit further away from the screen

2

u/FrankFrankly711 1d ago

Ooh I took off my glasses, now it looks great!

2

u/Stoatled 1d ago

iirc, the in game anti-aliasing might not work on his/ui text. And DLAA is just DLSS at native resolution... But regardless all of the anti-aliasing options probably use a similar path.

What you can try is installing ReShade and applying an antialiasing type from there, which is more likely the work on the text as it'll process the entire screen.