r/pcmasterrace • • Aug 11 '26

Discussion Should developers stop making games that require 5090 for max settings now that the card is clearly not for gamers and is accessible to 0.1% of community?

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I get that the games need better hardware to dun better, but who are they really making the game for if you need a 6000$ GPU at this point

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u/Historical-Win2999 Aug 11 '26

5090 its not the problem, the problem its the medium and low settings, no one care about ultra max settings.

Have to use a 7900x to hit 60fps at native 1080p its crazy

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u/VexingRaven 7800X3D + 4070 Super + 32GB 6000Mhz Aug 11 '26

no one care about ultra max settings

Lots of people do, unfortunately. Many people in the gaming community were spoiled by the period where a reasonably affordable gaming PC could just crank every game to max. They forgot all the years past where you'd be lucky if last year's high end PC could even run at 60FPS on this year's games and just got used to that being the case forever.

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u/Roflkopt3r Aug 11 '26 edited Aug 11 '26

And they use benchmarks taken at max settings as 'evidence' for poor optimisation...

The spread of 4K gaming and a bunch of advanced effects means that the immense performance spread of Crysis is now normal. Running Crysis wasn't actually that hard, it just took many years until 'regular' PCs could use the maximum settings at solid performance (and the original Crysis still doesn't run that great on current gen systems as far as I know, because it wasn't sufficiently multi-threaded).

So the top-end settings are simply irrelevant for real world user experience. What matters is the balance of minimum requirements and performance to graphical quality.

This is especially a recurring theme with Unreal games. UE5 offers some nonsensical max settings that eat a ton of performance for nearly no graphical improvement. Whether a UE5 game is said to run poorly or run well is often just a matter of whether a game offers those settings or not. Even though players of the 'poorly running' game could just dial back to a lower preset and get the exact same result as the 'well running' one...

Satisfactory for example explicitly marked those max settings as 'experimental' and 'unsupported', so benchmarkers usually didn't use them and nobody complained when they tanked performance.

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u/Dangerman1337 Aug 11 '26

TBVF Crysis was programmed around single threaded performance.