r/pcmasterrace • • Aug 11 '26

Discussion Should developers stop making games that require 5090 for max settings now that the card is clearly not for gamers and is accessible to 0.1% of community?

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I get that the games need better hardware to dun better, but who are they really making the game for if you need a 6000$ GPU at this point

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u/E3FxGaming Aug 11 '26

Also the recommended 1080p 60 FPS specs say 12 GB VRAM, but the RTX 5060 from the same column only has 8 GB GDDR7?

An RTX 5060 12 GB model pops up in the RTX 5000 series Super rumors, but no such card currently exists, nor will it be released before Blood of Dawnwalker releases in less than a month.

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u/-roachboy 9950x, 5070ti, 32gb DDR5 Aug 11 '26

it feels like they just asked an LLM to come up with realistic sounding specs for a graphically intensive UE5 game lmfao

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u/Big-Resort-4930 Aug 11 '26

For a poorly optimized* UE5 game. Nothing in this game looks graphically impressive, it's standard UE5.

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u/Partyrockers2 Aug 13 '26

Love how UE5's advantage is looking good but its offset by unrealistic spec requirements. So the games look bad and run badly too.

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u/Big-Resort-4930 Aug 13 '26

And even when it looks "good", it's riddled with boiling artifacts from fuckass lumen, shitty stock UE5 HDR implementations that ship with almost every game. Traversal stutter is always a guarantee as well.

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u/Partyrockers2 Aug 14 '26

Yep, i dont understand how this engine is so hyped honestly. Considering the only work being put into it only seems to work on Epics own game like Fortnite. Neither do i understand how game studios feel like visual clarity is a second thought.