I had recently tried a sort of low-key forest base with green shipping container skin, but inevitably somebody found me and raided me. So I went back to the drawing board with the same idea to live quietly in the forest, but this time with a plan for when I get raided.
Essentially it's your basic 2x1, only a few doors to raid. With the caveat that I have a pixel bunker gap in one side of the "honeycomb". This has direct access to 2 large boxes, but also has a bag inside, so you can spawn in and move loot into other storage barrels once inside. Similarly, the roof pancake also has a pixel gap, which has access to 3 large boxes as well.
You might be wondering why I didn't bunker the TC as well. The key here is to not give any clues to raiders that your base has bunkered loot. So you expose the TC and keep a bunch of mediocre loot in the core. Just enough to make them think that's all your loot, you just happen to be kinda broke. And the external TC is detachable to allow raiders to break your main TC, but then not be able to replace their own and grief. Allowing you to come back and secure your base once they finish raiding. The concept banks on them deciding not to raid your external as well, but they'll likely not do that if the main base wasn't profitable.
Finished base build tour
Pixel gap method used (this works on Rust Console, but I'm assuming there's still a working pixel gap method on PC if this doesn't work
External TC method used
I haven't tested this on a wipe yet, but I'm open to hearing thoughts/suggestions on changes/additions to the concept.