r/projectzomboid • • 1d ago

3D Isometric is what we need actually

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The current work on ViewPoint is truly fantastic, and this progress makes me genuinely happy.

Ever since I started playing with the isometric module, neither TPS (third-person) nor FPS (first-person) perspectives satisfy me anymore. This is exactly what we need, though it still requires a bit more refinement.

When entering a new chunk, sometimes walls that should be hidden remain visible, or areas that ought to be in view stay obscured—I’ve been bitten by zombies a few times because of this.

Furthermore, in the vanilla version, you can see inside buildings when looking through windows, but that isn't possible in ViewPoint’s isometric mode.

Also, interacting with shelves, cabinets, and crates is quite difficult. Additionally, when using the "place" command, there’s no way to see exactly where an item is being positioned.

Aside from these issues, after playing this way, going back to vanilla Zomboid is simply out of the question for me. The modders have truly taken this game to a much better place than the original developers ever did.

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u/thomas61000 1d ago

Jesus fuck , when did i say it looked bad or wasnt pretty ? IT WAS MY OPINION, not a fact. Zomboid to ME is very unique with its traditional iso look and art style , to ME thats perfect as it is and I PERSONALLY dont wanna change it. If I wanna play a 3rd person or 1st person poly zombie game , i have PLENTY of options and some are very very good ones at that, so why would i bother completely changing zomboid when i can just go play that ? Which are actually much cheaper then zomboid btw 😅

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u/nickersb83 1d ago

“I hate fun!” Wah Wah: all I hear

6

u/Slight-Funny-8755 16h ago

Wild concept for you to consider, “just because its your opinion doesn’t mean its everyone elses… or right…” - idk, likely someone smarter than I but if not i wont say no to having this quote dedicated to me 😂

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u/thomas61000 1d ago

"I hate not controlling what and how other people view and do things,waaahwaahwwaahh" is what i hear, anyways.