r/psphacks • • 16h ago

can you guys Port this game for free on the PSP

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0 Upvotes

r/psphacks • • 1h ago

its possible to get wii ports of games like mkwii, galaxy, twilight princess etc...?

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r/psphacks • • 2h ago

I'm Makin' a Homebrew Diablo for my PSP Go

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1 Upvotes

r/psphacks • • 11h ago

Can someone port Run! Sackboy Run! to the psp?

0 Upvotes

Im sure the D-pad would make for pretty ALRIGHT movement i would do it myself but i suck at stuff like this.


r/psphacks • • 1h ago

well, please don't insult me, im new in the scene, is possible to have a psp port of the mkwii 3ds port? they both have 64mb of ram usable and the psp cpu is better, is this possible or there are bottlenecks that make it IMPOSSIBLE (not hard) but actually impossible, thank you for reading this stuff

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r/psphacks • • 19h ago

[WIP] Resident Evil 4 on the PSP

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29 Upvotes

r/psphacks • • 6h ago

Could we ever get a port of Dragon Ball Z Budokai Tenkaichi 3 on Psp?

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13 Upvotes

Given that so many incredible ports like GTA: San Andreas, Vice City, and Resident Evil 4,are being released using AI, would it be possible to get a port of this masterpiece?The 2 would also be more than fine


r/psphacks • • 7h ago

I've updated my game port!

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1 Upvotes

r/psphacks • • 12h ago

MIST for Rust (media engine dev lib)

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2 Upvotes

I’m putting this here just in case. A Rust port of MIST that I wrote a few months ago. It's a method for accessing the Media Engine, extracted from the `me-safe-task` project. It runs almost entirely independently in Rust with the only requirement being that you provide `kcall.prx` from the `me-core` library (the kernel bridge).


r/psphacks • • 14h ago

I turned PPSSPP into a browser app and it actually works

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2 Upvotes