r/renderings • u/CGHawkDesign • 11h ago
r/renderings • u/Sufficient_Ice_6759 • 14h ago
Single-Zone Air Fryer Animation
Enable HLS to view with audio, or disable this notification
Explore seamless functionality with a photorealistic 3D rendering of the single-door Rusty Air Fryer.
Dm me for Product Visualization Animation for your Products
Made in Blender 3d.
r/renderings • u/Sufficient_Ice_6759 • 14h ago
Dual-Zone Air Fryer Animation
Enable HLS to view with audio, or disable this notification
Explore seamless functionality with a photorealistic 3D rendering of the single-door Rusty Air Fryer.
Dm me for Product Visualization Animations for your products.
Made in Blender 3d.
r/renderings • u/SizeApprehensive9836 • 23h ago
Laptop for rendering advice
Hey , i am an interior designer student and i want to get a new laptop for my renders and projects. I render in d5, v ray and project on 3ds max or sketch up. What procesor do i need or other componests for a good and light render , i dont want my laptop to decolate🥹🤣 Also I dont want to spend a lot of money , like max 2000€. An i also cant get a pc cus I need to move to collage and move around.
r/renderings • u/Hassangtn • 1d ago
Concrete Stairs using Shuaa Renderer for C4D
Concrete Stairs using Shuaa Renderer for C4D.
If you want to try it out get the beta here : https://renderway.com/shuaa/
Your feedback is much appreciated.
r/renderings • u/Hassangtn • 1d ago
Street render using Shuaa Renderer for C4D
Render time : 9 seconds / 32 Samples / Optix denoiser / 1918 x 820 pixels / RTX 4090
Shuaa Renderer for Cinema 4D, Free Beta available Shuaa Renderer for C4D.
Your feedback is much appreciated.
r/renderings • u/Hassangtn • 1d ago
Trying out some Interior shots in Shuaa Renderer Free Beta
galleryBeen testing Shuaa Renderer Free Beta in Cinema 4D, so I took a few old interior scenes and converted them over.
Everything’s at 128 samples, denoised with OptiX, and there’s no post at all. These are straight renders.
Some parts came out really clean and others look a bit soft. I’d love some honest feedback, what looks off to you, and what would you push further?
Thanks.
r/renderings • u/Ok-Internal-30 • 1d ago
2026 GAC GS7 / S7 – Exterior and Full Interior 3D Model
galleryr/renderings • u/Ok-Variety-1605 • 2d ago
App going live soon "Renderbuddy"!
Enable HLS to view with audio, or disable this notification
r/renderings • u/Lopsided_Match_2343 • 2d ago
I made a Mac app that puts your 3D model on its real site and renders it on-device: Monocular Desktop (99¢)
Hi all, I'm the developer. I'm a building designer, and I got tired of the gap between "I have a model" and "I can show a client what it looks like on the actual block," so I built Monocular Desktop
What it does:
- **Import your model:** GLB, OBJ or DAE from ArchiCAD, SketchUp, Revit and similar.
- **Place it on the real site:** enter an address and it builds the surroundings from satellite ground (Apple Maps), real terrain, OpenStreetMap neighbouring buildings and trees. Where map data has no building height, it uses a height you set and tells you it's an assumption.
- **Real sun, any hour:** scrub the time of day and the shadows follow the actual sun position.
- **Read your drawings:** attach the PDF drawing set and it reads every sheet with Apple's on-device text recognition, then lists the materials it found. Gaps and conflicts are flagged for you to answer, not guessed.
- **Drawings out:** plans, elevations and sections cut from the model at true scale, laid out on a sheet and exported to PDF.
- **Photoreal renders:** path-traced on your Mac, plus a first-person walk mode.
Everything above runs locally. Nothing is uploaded. There's an optional extra called Monocular Eye: if you add your own OpenAI or Runway API key, it can generate AI stills or video from a capture. It's off by default, and none of the media here uses it.
New in this update (0.1.46): real textures in photoreal mode (satellite ground, trees, facades), real 3D neighbouring buildings out to 2 km including towers and courtyards, reflective tinted glazing, true-scale elevations and sections, and a Stop rendering button.
It's 99¢ USD on the Mac App Store: https://apps.apple.com/app/id6794509199
It's early and I'm one person, so I'd really value feedback, especially from anyone doing archviz or small-practice design work. What would make this useful in your workflow?
r/renderings • u/CGHawkDesign • 2d ago
Smooth Stone Wall 8K Pbr Texture
r/renderings • u/beeretta • 3d ago
I've made an 3d product renderer in browser which imports cad files directly and renders using pathtracer (realism). Let me know what you think please
r/renderings • u/Old-Chart2530 • 4d ago
3D Lighting Artist | Look Development | Texturing & Shading
Hi everyone! 👋
I'm a 3D Artist specializing in Lighting, Look Development, Texturing, and Shading. I enjoy creating stylized characters, realistic materials, and visually appealing renders.
My work focuses on developing polished looks through material creation, shader development, texture detailing, and lighting setups.
I'm always learning new techniques, exploring CG workflows, and sharing my 3D artwork and freelance projects.
🎨 Skills: 3D Lighting | Lookdev | Texturing | Shading | Rendering
💻 Software: Autodesk Maya, Arnold, Blender, V-Ray, Redshift
Always happy to connect with fellow 3D artists and CG enthusiasts!
r/renderings • u/AlexKowel • 4d ago
3D Paraglider Customizer - Paint Your Wing in Unique Colors!
r/renderings • u/Aggravating_Song7566 • 5d ago
First time using UE5.5 Nanite Displacement with photo textures. Looking for suggestions to make it better!
galleryr/renderings • u/CGHawkDesign • 5d ago
Smooth Stone Wall 8K Pbr Texture
r/renderings • u/GroundIndependent916 • 6d ago
Corsair attack
This rendering was done in Cinema4D using redshift. Also used for this piece is substance painter, photoshop and illustrator.
Made for the book US Navy carrier aircraft of the 1950s.
r/renderings • u/CGHawkDesign • 6d ago