r/unrealengine4 • • 4d ago

Multiplayer Compass & Marker

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2 Upvotes

r/unrealengine4 • • 4d ago

Free Automotive Unreal Engine in studio light with materials and Car model - link in description

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1 Upvotes

r/unrealengine4 • • 4d ago

Weapon is not firing

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1 Upvotes

r/unrealengine4 • • 9d ago

[Unpaid / Rev-Share] TailsMania Studios is looking for C# / Unity / Unreal Programmers (Beginners Welcome) for an Anime Game Project

0 Upvotes

[Hello everyone! TailsMania Studios is currently in active development on an indie anime game project, and we are looking for programmers (C# / C++ / Unity / Unreal Engine) to join our team! 🎯 Who We Are Looking For: Both experienced developers and complete beginners who want to gain real-world practice and contribute to a published game. People who are self-motivated, eager to learn, and consistently move tasks forward. ⚠️ A Note on Team Requirements & Work Ethic: We value clear commitment and real actions. Recently, we had to make a decision to part ways with a member who claimed to be a programmer but didn't even have a working PC to write code on. The team unanimously voted to let them go. Our principle is simple: You can achieve anything if you take action. Facing obstacles is normal, but sitting idle without basic equipment or effort doesn't work for a team environment. ⚙️ Our Workflow & Pace: Pace: We work at a steady, manageable pace. Everyone has personal responsibilities, which we fully respect. Role: As the Project Lead and Systems Analyst, I handle story design, architecture, and task systems step by step. Collaboration: We value team consensus. Every core concept is discussed so that everyone is aligned with the vision. Your ideas are always welcome! 💬 Terms & Contact: Compensation: This is a passion/portfolio project aimed at gaining experience. Any revenue share or bonuses will be discussed after the game is fully completed and released. Contact: If you want to build your portfolio and test your skills in a real project, send me a direct message (DM) here on Reddit or add me on Discord: pohi89!

«Hello everyone! I have finalized the game mechanics and UI layout for CODE: WARSAW 2078 (both PC and Mobile variants). Don't blame me for creating this mechanics framework myself — as the project lead, I had to set the visual benchmark and establish a clear direction for where we're going. Let me know what you think!»

But this is still in development.


r/unrealengine4 • • 14d ago

Animation Mirror Tool (ue plugin / free for personal)

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0 Upvotes

https://www.fab.com/listings/de5e9cc1-8c0d-4276-b806-7aa133745cae
Animation Mirror is an UE4.27 and UE5+ editor plugin for creating mirrored animation assets directly inside the editor.

It provides a dedicated workflow for building, validating and creating mirrored animations while preserving the important animation data associated with the source sequence.


r/unrealengine4 • • 15d ago

[UE4.27] Hardware mouse cursor keeps reappearing when an EditableTextBox gets keyboard focus inside a 3D WidgetComponent — nothing I try actually suppresses it

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1 Upvotes

r/unrealengine4 • • 16d ago

WIP footage of my online FPS game's PVE mode

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2 Upvotes

r/unrealengine4 • • 17d ago

Wacht even tot je het licht aanzet...

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1 Upvotes

r/unrealengine4 • • 23d ago

First time modder, trying to mod Little Nightmares 3

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2 Upvotes

I hope someone here can help me out with this.

I'm trying to mod Little Nightmares 3 by turning Alone into the Runaway Kid from the first game's DLC. I'm too broke to pay someone to do this for me, so I've been trying to figure this out on my own and nothing seems to be working. I'm hoping someone can help me out with this since I've been trying for months lmao

I put the pak file I made for the mod in the Google Drive link so whoever wants to can look into it and explain to me what my mistake was :')

Also, if this isn't the place to ask about unreal engine modding, can someone point me in the right direction? Thanks!


r/unrealengine4 • • 26d ago

[for hire] Looking for a Lead Developer - Cricket Game

2 Upvotes

Hey All,

Im looking for hiring a lead developer for an up coming AAA Cricket Game.

I'd only prefer candidates with prior unreal engine and lead development experience.

Cricket Game knowledge is an asset!

DM me your portfolio and resume.


r/unrealengine4 • • 28d ago

Strange problem with UE games.

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2 Upvotes

r/unrealengine4 • • 28d ago

UE Fatal Error 107

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3 Upvotes

r/unrealengine4 • • 28d ago

Just hit 90 Game-Ready Materials on Fab! High-Quality, Optimized, and Built for Devs 🚀

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1 Upvotes

Just hit 90 Game-Ready Materials on Fab! High-Quality, Optimized, and Built for Devs 🚀Body:

Hey everyone! I’ve been working hard on my Fab store, AL-HADIDI, and I’ve officially reached a milestone of 90 materials created to help indie developers save time and boost their game graphics!To keep it 100% honest and transparent with you guys, here is how the store is set up:

My Latest 15+ Materials: Feature advanced Texture Bombing (Anti-Tiling) and custom Detail Tiling algorithms, making them perfect for large terrains and wide-open landscapes where you need to eliminate repetitive tiling completely.

My Previous 75 Materials: Focus heavily on clean, high-fidelity surface details (Stone, Ground, etc.) with custom Roughness and Displacement controls.

They look incredibly crisp for structured environments, modular pieces, and close-up surfaces.

Every single material in the store includes:Separate 2K, 4K, and 8K texture sheets.Ready-to-use project files built in UE 4.27 to ensure 100% compatibility when moving up to UE5.

Fully parameterized Material Instances for quick adjustments.If you are building realistic or stylized environments, come take a look at the library!🔗 Visit the Store here:

[https://www.fab.com/sellers/AL-HADIDI\]

I’d love to hear your feedback or requests for future textures! Cheers!

And I hope, my friends, that you won't forget to show your support with a five-star rating.


r/unrealengine4 • • Sep 19 '26

Siempre hay algo que arreglar...

1 Upvotes

parece que esperar al músico para que me entregue la última pieza ha sido algo planeado por el universo, cada vez que entro al proyecto siempre hay algo que modificar. 🙄


r/unrealengine4 • • Sep 17 '26

UE4 Crash Error. Please Help 😭😭😭😭

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1 Upvotes

r/unrealengine4 • • Sep 16 '26

Lighting Problem when Recording Game

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3 Upvotes

Does anyone know what is causing the rings of light on the wall. In game the lights are good. It's only like this when recorded to video. This is happening in all game recording software (OBS, Nvidia, Game Bar, Steam) and I have no idea what settings might help. Any ideas would be appreciated ?


r/unrealengine4 • • Sep 15 '26

Which one looks better

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5 Upvotes

r/unrealengine4 • • Sep 15 '26

T.R.A.P. - THE GAME

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2 Upvotes

## TRAP GAME

An abandoned town. A message from someone who should be dead. And an experiment that never ended.

Years ago, an entire town was evacuated following a series of disappearances. The official explanation was a chemical leak. The truth was buried along with the researchers working on a secret project called **TRAP**—an experiment designed to study and predict human behavior in the face of fear.

Now, a mysterious message draws you back to the town.

The streets are empty, but you are not alone.

Traps are triggered. Creatures emerge from the shadows. Doors slam shut behind you.

And something is watching your every move.

**The harder you try to survive, the more TRAP learns about you.**

Explore the abandoned town, scavenge for resources, face your fears, and uncover what really happened.

**The town is a trap.

And you are the next experiment.**


r/unrealengine4 • • Sep 15 '26

We just released a new trailer for our retro shop sim (UE4.23)

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1 Upvotes

Hi friends! What do you think?

Shop Crush is a mysterious shop simulator with psychological horror elements, set in the early 2000s.

In this hybrid visual novel, you run a small thrift shop, get to know your customers, figure out what they really want, and decide what to put in front of them. Every customer has their own personality, preferences, and hidden motives - and it’s up to you to figure them out.

Behind each customer is a small psychological mystery waiting to be uncovered. Read their behavior, make the right calls, and balance profit against customer trust as you try to keep the shop running for one more day.


r/unrealengine4 • • Sep 11 '26

How do you like the new atmosphere and lighting of the map?

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5 Upvotes

I reworked the mood, lighting, and overall atmosphere of the map.
Well I’d love to hear your thoughts :)

Does this version feel more immersive?
Would you change anything?


r/unrealengine4 • • Sep 10 '26

Producto de pago : Base del juego hecha y optimizada

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1 Upvotes

¿ Cuanta gente creen que estaría interesada en comprar un proyecto de unreal engine en blueprints/c++ optimizado que sea la base de un juego de manera que la persona que lo compra no necesita perder tiempo en hacer muchas cosas y puede pasar directamente a hacer las mecánicas de su juego y el diseño de nivel etc?

El producto incluiría : sistema de guardar y cargar partida, navegación con mando, teclado y ratón por los menús, menú de controles personalizables, menú de ajustes gráficos del juego de los ajustes de getgameuser settings y de los comandos que no incluye getgameusersetting (es decir, cualquier ajuste), playercontroller etc programación de todo optimizado usando referencias suaves, blueprints interface, reducción del peso de archivos sin pérdida de calidad, etc y unas cuantas mecánicas gratis


r/unrealengine4 • • Sep 08 '26

[Asset Release] Game-Ready RPG Al-Yassin 105mm Anti-Armor Rocket & Shells (FBX/OBJ/gITF)

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2 Upvotes

Hey everyone!

I’ve just released a brand new, highly detailed RPG Rocket AL-Yassin 105mm anti-armor shell model on Fab, specifically optimized for modern game engines.

If you are working on a military shooter, historical conflict, or a modern warfare game, this asset will fit right into your project!

Key Features:

  • Formats Included: .fbx, .obj, and .gltf (Fully compatible with Unreal Engine, Unity, and Blender) [image_oHfQae.png].
  • Game-Ready: Low-poly optimization with clean topology for smooth performance.
  • High-Quality Textures: Realistic materials and accurate decals/labels on the shells [image_oHfQae.png].

You can check out more previews or grab the asset directly here:
🔗 [https://www.fab.com/listings/0f17418f-e254-49ab-ae06-b5090e30a57d\]

Note: Feel free to leave any feedback or ratings on Fab. It really helps me improve my future assets!


r/unrealengine4 • • Sep 07 '26

My game "Snack Invaders" Launch Discount Ends Soon!

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3 Upvotes

My game "Snack Invaders" Launch Discount Ends Soon! Last full day to grab it at 15% off. https://store.steampowered.com/app/1192170/Snack_Invaders/


r/unrealengine4 • • Sep 02 '26

I love this game, but the constant crashes are killing me. Please help.

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1 Upvotes

r/unrealengine4 • • Aug 30 '26

Primer test de entorno para mi próximo juego de Backrooms. ¿Qué opinan del ambiente?

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1 Upvotes