You have to be the kind of person that 1. Enjoys incrementally improving dexterity skill based activities (like playing a musical instrument, skateboarding, pool, darts etc), and 2. You have to be susceptible to being rage baited into motivation by spite.
Fromsoft games won't click until you're goaded into being angry enough to work hard enough to get that dopamine reward of eventual victory. It's actually a really sweaty competitive rhythm game pretending to be a single player RPG.
If it was blind trial and error it wouldn't be nearly as addictive or satisfying.
That's probably my issue then lol I don't get motivation from the rage baiting, I just get annoyed at the game design and say fuck this. Why should I spend my time trying to learn the specific series of button presses the dev wanted me to make to progress in a game of all things?
I play games to have a good time and relax, i have enough shit irl that I need to overcome.
Why should I spend my time trying to learn the specific series of button presses the dev wanted me to make to progress in a game of all things?
Because much like guitar hero it feels really great when you finally master something stressful through learned skill and intense practice. Feels good man.
I think Sekiro was the best for it. It removed all the stat fuckery a made the game about one thing and one thing only. Get good. Literally just improve your actual physical body's hand skills until you can beat this game. Immensely satisfying.
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u/[deleted] Aug 19 '26
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