r/EmulationOniOS • u/SlenderTeenPlays • 2h ago
r/EmulationOniOS • u/DidiDidi129 • 1d ago
Mod Announcement Regarding native ports
Hello everyone
THis subreddit has always been, and will always be about emulation on iOS. As cool as they are, native ports of games are not emulation. Please take posting about native ports to r/NativePortsOniOS
Talking about native ports is also still allowed on our discord: https://discord.com/invite/VSpc2KwBDr
Unrelated but, from now on, if a project has a discord server, they must include the link on the post instead of it being a "dm for the invite" or "comment for the invite" type situation
r/EmulationOniOS • u/Makkara126 • Aug 29 '24
Mod Announcement Useful Links and Frequently Asked Questions (Read this before posting!)
Emulator List
A list of currently available emulators (App Store/Sideloading) as well as their statuses can be found here.
FAQ
For commonly asked questions, check out the FAQ.
Guides
Looking for a guide? See this page for our guides collection.
Troubleshooting
Got an issue? We have listed fixes to some common problems here.
Discord
We also have a Discord! Join up!
r/EmulationOniOS • u/mega77_h • 5h ago
News / Release 77U beta drops tonight! Wii U on iPhone and iPad, testers welcome
https://reddit.com/link/1x90kej/video/lu7c3ftrp7wh1/player
I’m releasing the 77U beta tonight in German time.
77U is my iOS/iPadOS port built directly on Cemu. It isn’t a fork of another IOS/iPadOS Wii U port. My focus is performance and making the app easy to use.
M-series iPads are currently the best optimized devices. Zelda: Breath of the Wild runs around 40–60 FPS with FPS++ mod in my tests, reaching close to 60 in some areas. Zelda stability and sustained performance on iPhone are still in development, so I’d especially appreciate help testing those. Splatoon has been running smoothly at 1920×1080 on my test setup, including multiplayer. Super Mario 3D World has also been running well without JIT in my tests. Other Wii U games I’ve tried have been running well too, but I need more results across different hardware and longer sessions (I've put some test video from different games).
Devices with 8 GB of RAM or more are the main target, and I expect the best results there. Devices with 6 GB can run lighter games, but I wouldn’t recommend Zelda: BotW on them at this stage. Devices with 4 GB aren’t supported.
The app includes the Cemu community mod library, controller and gyro support, integrated JIT support, online play, and local AI cover enhancement for sharper game artwork on high-resolution displays. There’s also frame generation too(which doesn't work right now).
With AirPlay, your TV can show the main gameplay while your iPhone or iPad acts as the Wii U GamePad screen.
I use Codex during development for log analysis and finding performance problems. Cemu and the other upstream projects remain credited to their authors, and I’m maintaining the relevant license and attribution requirements in the app.
If you have a different iPhone or iPad and want to help test, you’re welcome. Reports of crashes, graphical bugs and performance drops are especially useful. Please include your device, OS version, game and whether JIT was enabled.
Join the 77U Discord server for beta updates, testing and feedback. For more gameplay videos, follow u/77emul on TikTok.
My DMs are always open for testing questions and feedback on discord. I’d love to see how 77U runs on hardware I don’t have.
r/EmulationOniOS • u/Prestigious-Wear-468 • 1h ago
Help Request Madeira on Livecontainer?
Hey! So I was wondering anyone knows how to make Mandeira and StikDebug work within livecontainer, I can’t seem to figure out the whole JIT problem and personally I’m new to IOS completely so I have no idea how to do it in Livecontainer without adding anything else in Sidestore (I already have 3 apps in it), I also have the pairing file already so i don’t think I need something else I hope from my laptop at the moment?
Anyways if anyone knows a solution I would be much appreciate it!
r/EmulationOniOS • u/Cultural-Order-5549 • 18h ago
News / Release Husk 3.0 is out! (Bloodborne)
Husk 3.0 is out, and with it features a way to finally play Bloodborne on your phone! It features PS4 support, along with many things. Although Bloodborne runs poorly, its showing what's possible!
Download: https://github.com/Leviidev/Husk/releases/latest
Discord Server: https://discord.gg/xApMHWAzkh
Official Website: https://antiweb.lol
r/EmulationOniOS • u/ImbalanceFighter • 22h ago
Gameplay / Showcase Need for Speed Underground 2 on iOS, but this time it’s the PS2 version.
Wanted to show off some interesting results I’ve been getting with PS2 emulation on iOS. In the video: no JIT, and it hits up to 40 fps. The crazy part is that this is running on an iPhone 12 mini. On flagship devices things are obviously way better.
Just for comparison: the alternative with JIT doesn’t even reach half of this performance, and without JIT you’d be lucky to get 5 fps.
Sure, you won’t play long on a mini, but that’s not the point. If the mini can push this kind of framerate, it means on top-tier iPhones and iPads the emulator won’t drain the battery or run the CPU at full blast. That’s roughly 3x the playtime.
Am I saying a 18 Pro Max has any trouble with resources? No. But the fact that the App Store alternative gets 10 fps while my core can do 40 — that’s what I think is really cool.
Still in development, but it’s coming soon as a new module for the NAGORI emulator.
r/EmulationOniOS • u/Raidewn • 3h ago
Discussion Frame Generation
Can't an emulator be built that includes frame generation? Is that really that hard on an iPhone?
r/EmulationOniOS • u/Easy-Owl-6263 • 3h ago
Discussion Jitless nuts when?
Hi, does anyone know if nuts dev will make it jitless soon or has plans for It?
r/EmulationOniOS • u/PersonUnknown_360 • 22h ago
Meme I Need it NOW!
I also love Manic but only use it for 3ds.
r/EmulationOniOS • u/Dapper-Bed-7203 • 12h ago
Discussion I accidentally uninstalled SideStore. I don’t have a PC or a Mac. A long time ago, I used SideInstaller to download it, but that doesn’t work anymore; neither KSign nor ESign are working either. What should I do?
r/EmulationOniOS • u/SprkFade • 1d ago
Gameplay / Showcase TruEmu Xbox Core Preview
We did it Reddit. Original Xbox on iOS, no JIT. More to come in the next beta release.
Thank you so much for all the testers, your feedback really helps find things I couldn’t find with just myself.
r/EmulationOniOS • u/Maxsquad7 • 12h ago
News / Release Nuts emu (not a maderia fork)
(iPhone 15 pro and up is recommended)
r/EmulationOniOS • u/Lazy-Ad7927 • 19h ago
Gameplay / Showcase Soldier of Fortune payback PX3IOS JIT (yes I still use it)
Here is some gameplay of Soldier of Fortune payback. playing this with JIT feels so great and I want to try more FPS games plays like this so I want to see your recommendations
r/EmulationOniOS • u/ServiceNo9794 • 12h ago
Gameplay / Showcase fricking steamboat willie on manic emu (manic emu mods unban me from the sub brah)
you coould prob do more but i thought of this first since its simpler
r/EmulationOniOS • u/Dapper-Bed-7203 • 14h ago
Discussion desinstalei sidestore sem querer e não tenho sidelnstaller, ksing e esing, o que faço ? sidelnstaller não consigo baixar
r/EmulationOniOS • u/AliveBarnacle5040 • 1d ago
Gameplay / Showcase Tomodachi Life LTD [NATIVE] Port for iOS/MacOS
Hello everyone! I’ve been a developer for many years, albeit focused on app development for most of it, first and foremost despite my experience, this project would been impossible for me without the use of AI tools, Claude Code primarily, to understand how to decompile, write complex drivers etc.
What is this?
I have no friends who own a switch, and I wanted to play Tomodachi Life with them, so the most obvious thing, knowing how powerful our modern iPhones are, is to port it! Unfortunately many of us don’t have the newest models, so emulation is a huge load and impossible with the 6GB RAM on my iPhone 14.
Knowing that the phone and switch 1 both operate on the ARM processor, made me realize, it was quite feasible to get the game running on Apples Metal graphics. During that process, I realized how cool it is that the tools being made for this port can also be repurposed for more native switch ports, soon I’ll release this after some polish on the Mac port, Pokemon BDSP is nearly done too (with the mod from Luminescent team), and BOTW I've made significant progress on too (fully functioning great plateau - some minor textures shaders etc).
The code will be open source of course on release too, as I leveraged a lot of the work from Ryujinx for the shader processing/translation.
Now for the fun stuff:
ABSOLUTELY NO JIT!! (in all of my upcoming ports too)
That’s the beauty of native ports, much easier than a whole decomp, and still a huge payoff.
Also many new additions i’ve worked into the game:
- The obvious new launcher, with multi-save selection, AND the ability to share an island with a friend (save is stored on a cloudflare R4 bucket).
- Widescreen support that adapts to all screen sizes without stretching the pixels, all rewritten!
- Local play now works ONLINE, sharing Mii’s and custom user assets etc
More to come! Suggestions and feedback are welcome.
r/EmulationOniOS • u/Familiar-Hall2442 • 19h ago
Help Request Can someone help me
Idk how to fix this????
r/EmulationOniOS • u/FarYellow2188 • 1d ago
Discussion Naruto storm connections heath BAR gauge glitch? Any fix? iPhone 15PM melonx 2.7
Does anyone have a FIX for this health bar glitch where you can’t see the substitution bars anything it’s completely invisible in the storm games? Connections and storm 4? I’m on melonx 2.7 I can’t seem to fix this no matter how much I tweak the settings, it would be a life SAVER.
r/EmulationOniOS • u/Optimal-Bed-9831 • 17h ago
Help Request Iloader is down cannot install stikdebug ☹️
Hi everyone..the iloader seems to be down and cannot seem to log in apple accounts..are there other ways to install stikdebug? Thanks
EDIT: UPDATE: i changed the annisette server of iloader and i can log in again
r/EmulationOniOS • u/VascoDaGrama10 • 1d ago
Gameplay / Showcase Bayonetta on IPhone 13 Pro through EspressU (IOS27.0.1)
Ngl for a first version of this WiiU emulator it’s hella promising. I wouldn’t consider it playable specially since the audio is extremely bugged
r/EmulationOniOS • u/sahand777 • 19h ago
Help Request The localDevVpn is connected but why
r/EmulationOniOS • u/FOX2132 • 1d ago
Help Request Melo café crashs
İm playim sonic lost world but game crasher in iPad a16
r/EmulationOniOS • u/CancelIndependent365 • 18h ago
Help Request Alguém pode me ajudar ?
Não sei pq esse erro apareceu,
Alguém está passando por isso ?