r/DeadlockTheGame • • Feb 24 '26

Discussion A tweet that has me thinking.

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I don’t know if Riot can copy what valve has created with Deadlock. The atmosphere and setting so what I think makes deadlock so enjoyable. Yes the gameplay is amazing and the moba aspects are great but I just don’t think riot will even try to copy valve and make a deadlock clone. What is all y’all’s thoughts.

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415

u/8Lith8 Seven Feb 24 '26

You think they can‘t but they will find a way, Riot would never skip out on copying a popular Game.

38

u/[deleted] Feb 24 '26

Success is important though. Since League, all of their games except Valorant have been COLOSSAL flops. And I genuinely think Valorant only got as lucky as it did because it came out during the peak of the pandemic, but that's just my personal hot take on it.

They have a whole ass MMO they're working on and yeah all those recent games are just absolutely worthless, I don't think Riot are gonna be risk-taking on any other game development any time soon.

13

u/True_Square_9542 Feb 24 '26

2xko, while not particularly appealing to general audiences, will likely be relevant in the FGC for at least a few years.

4

u/yesat Feb 24 '26

Does it get a few years? They've fired a huge part of the dev team.

4

u/crazyshark111 Feb 24 '26

fgc is an incredibly small community that is starving for new content. it will be fine, they just put too many resources into it

3

u/J2ANAE Feb 25 '26

It's still on the larger side for a fighting game even after that

2

u/PapstJL4U Paradox Feb 25 '26

The dev team is like double the size of °FrenchBread, one of the quality developers of fighting game. They need a vision, competent developer and stamina.

0

u/RoboBadger07 Feb 25 '26

It has nothing going on, it flopped as a product and fgc already have their main games. 2xko is not interesting enough for anyone to drop their chosen game for it, its a generic tagteam fighting game the only thing slightly interesting about it is that it has league characters and thats only appealing to the league crowd.

1

u/True_Square_9542 Feb 25 '26

It did not flop as a product, at least in terms of fighting games, it is certainly pulling more players currently than GBVSR is and that game is currently still a competitive staple, even after 2 years. They had to cut back on the dev team because it didn't reach the level of mass appeal that Riot aims for. It's actually a very deep game with quite a lot going for it, especially the ability to compete as a duo. The team behind it has shown themselves very capable of making interesting characters that will likely keep dedicated players returning for quite a while. Just because it wasn't a game for you or me doesn't mean it was a complete failure.