r/DeadlockTheGame • • Feb 24 '26

Discussion A tweet that has me thinking.

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I don’t know if Riot can copy what valve has created with Deadlock. The atmosphere and setting so what I think makes deadlock so enjoyable. Yes the gameplay is amazing and the moba aspects are great but I just don’t think riot will even try to copy valve and make a deadlock clone. What is all y’all’s thoughts.

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u/_NotMitetechno_ Feb 24 '26

I don't think riot would make a deadlock clone unless they could massively simplify it and garuntee profit - even then I don't think it would happen. I think rn valve is probably the only studio on earth that could make deadlock, not in terms of actual ability but purely in the sense that deadlock is an insanely risky game and valve has humungous runaway with steam that enables it to take huge risks - not to mention having lower staff numbers than most.

Deadlock has a horrific barrier to entry in terms of onboarding new players and hero shooters are oversaturated and highly competitive - both of these kind of combine to an very risky product (add to f2p as well - you'd struggle to make money out of the gate).

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u/shierrak Feb 25 '26

people on this subreddit overrate how hard this game is.. Ive never touched a moba in my life and getting into this game wasn't that hard at all

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u/Kryptiid Victor Feb 25 '26

This game clicked for me very easily even though it was alsoy first moba, but I played a ton of loot based games ( borderlands, diablo, etc) so I think that's why. But I wouldn't say it is beginner friendly at all. I've been trying to get my friends to enjoy it like I do but none have yet and they all say they have no idea what to do or why they're doing bad to begin with. They feed in lane and quit within 15 minutes. There's so much going on all at once that I don't blame them for not wanting to waste 20 hours on a game to begin to get a grasp on the basics of macro and rotations and wave pressure and the movement and learning what your character does and why you got one shot by the enemy calico moving at mach 10 from the other side of the map. There's a lot to learn about the game to be able to have any kind of impact in your matches, which is why most people say theres a high barrier of entry. Its a moba and a hero shooter and a movement shooter all day at the same time with the complexity of each genre. If you are lacking in any of those then it all becomes overwhelming.