r/HyruleEngineering • • 2d ago

Discussion Race course, Land Rover Defender 3rd person. 25.35s (could be improved but the way it drives is so funny) Main post in comments

26 Upvotes

Could definitely be improved but the way it drives is just so funny 🤣


r/HyruleEngineering • • 2d ago

Physics Zonai Punk Tech EXPO

7 Upvotes

r/HyruleEngineering • • 2d ago

Discussion Poll - What Game Version do You Use?

8 Upvotes

Trying to understand the community breakdown, especially how many use the Switch 2 version (6 poll options is the max)

498 votes, 4d left
Switch 1 - Current Version
Switch 2 - Current Version
Combo of Switch 2 (current) with any other version
Old Version - unmodded Switch 1 or Switch 2
Switch 1 - Modded or Emulated (current or old version)
I don't play TOTK at all

r/HyruleEngineering • • 2d ago

Physics ZPE Experiments - Length Based ZPE and Giant Hover Platforms

78 Upvotes

r/HyruleEngineering • • 2d ago

Discussion ZPE Experiments - Spinning the Giant Hovering Platforms

102 Upvotes

r/HyruleEngineering • • 2d ago

All Versions My House = Nudging Factory

23 Upvotes

In response to a discussion prompted by u/Erico9001 — it’s been like this a week or so; an earlier layout can be seen in prior videos - it was arranged around operations I was performing on a Susuyai Lift. This one has proven a lot nicer as more general purpose; might hang onto it a bit šŸ˜†


r/HyruleEngineering • • 3d ago

QR Code for sharing builds! Exploring wing dynamics on an airship w/ Cirrus perpetual flight engine

108 Upvotes

r/HyruleEngineering • • 3d ago

Discussion Anybody Else Use Link’s House Primarily for Builds?

24 Upvotes

Question inspired by u/Erico9001 ā€˜s delightful open-concept. All of my rooms except the first two default ones are unfurnished sections - laid out in just such a way as works for my build style; changed up periodically as needed given the demand of whatever project. I do use the Bedroom occasionally, but my Foyer has been upside-down since I got it — unintentionally of course.

It took me an embarrassingly long time to get around to finishing the Madison quest and buying the plot. Knowing what I now know, I’d have done so much sooner as it’s extremely useful.

I’ve not purchased furniture, because I can’t imagine as good a use to put it to as flat surfaces and convenient layout lines. It’s entirely possible there are specific pieces that have useful geometry - but I haven’t heard. That would be interesting to know about!

In any event, I’d certainly enjoy seeing / hearing about other Hyrule Engineers’ house projects - especially those adapted to factory work šŸ˜†


r/HyruleEngineering • • 3d ago

QR Code for sharing builds! The Wisp EV-X: QR code updates & fixes for both versions

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16 Upvotes

Howdy all! I've been working on fixes for the Wisp EV-X airship after users reported trouble with the electrical switch being jammed after autobuilding. My apologies for the inconvenience people experienced with this - I got so wrapped up in finalizing the prototype that I forgot to test autobuilding it. Needless to say, I've learned my lesson & won't release any QR code before doing this important final step.

Fixes for the airships: 1.) A switch that now functions properly after autobuilding, and doesn't get twisted inside the balloon basket under certain circumstances, and 2.) The addition of Zelda's self-lighting torch to keep the airship upright immediately after building, which prevents it from tipping sideways & damaging the pulse turrets.

Chances are that more improvements will be made to the build down the road, including other variations with different features & arsenals. Thanks for your support & I hope you can now fully enjoy this build.

If you encounter any issues, please let me know ASAP.


r/HyruleEngineering • • 3d ago

All Versions Massive Open Concept 2F House

31 Upvotes

Using ceilings as floors & vice versa for a huge increase to the square footage possible within the 15 room limit. No mods or glitches used :)


r/HyruleEngineering • • 3d ago

All Versions This mech’s got some muscle!

61 Upvotes

Where am I gonna find players who play both Tears of the Kingdom and Delta Force?


r/HyruleEngineering • • 3d ago

All Versions [OCT26] Ballooney Wing Combat Aircraft

31 Upvotes

r/HyruleEngineering • • 4d ago

All Versions Firecycle Redux

139 Upvotes

Working on remaking and improving some of my favorite/popular builds.

Wanted to remake this fiery motorcycle so that it:

1) drives well (it really didn’t before)

2) can go uphill (it could barely drive on level ground)

3) autobuilds with fenders (previously the fenders autobuilt as swords instead of giant claws).

I added a couple stacked fans (invisible) for increased power, shrunk the flame emitters (invisible) to reduce weight, and used the tangible vs. intangible Moe enlargement glitch on the dragon claw fenders so they would autobuild as seen (but green).

Much improved.

While I still like the look of the original one... This one looks good AND handles well.

QR code for this improved version in comments.


r/HyruleEngineering • • 4d ago

QR Code for sharing builds! ATTN: All balloon enthusiasts

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17 Upvotes

Need a lift? How about extra passive lift? I know many of you are probably already aware of this BUT, a torch + torch fusion provides extra passive lift for your balloon based build! WOW! How come I never thought of that? šŸ¤·šŸ»ā€ā™‚ļø Pro tip & QR code courtesy of u/Switcheroo11. Made with a regular torch & Zelda's self-lighting torch.


r/HyruleEngineering • • 4d ago

Modded QR code (Use at your own risk) Fireproof Artoo

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41 Upvotes

r/HyruleEngineering • • 4d ago

Out of Game Methods CoAxial Juney Boost - bleeding edge of Star Speed

28 Upvotes

There’s still massive room for improvement; I’m finding U-Block / UltraBall positioning and orientation is more critical than it ever was, before, on a standard Driveshaft.

There’s a tendency for the golf ball to twist in the U-Block, due to the crazy forces at play, which causes Driveshaft lockup and/or U-Block explosion. So far, Shock Emitter placement on the ball to prevent this twisting has proven somewhat helpful.

In the video, a bona fide Star Speed trail forms on a few occasions - which typically only happens on Propeller vehicles as they fall to their doom šŸ˜† As such, I feel this invention represents a legitimate expansion on the basic abilities of Shrine Propeller type aircraft. Thanks, Hyrule Engineers, for your sustained efforts and attention in these matters!


r/HyruleEngineering • • 4d ago

Discussion How close have we actually gotten to recreating the master cycle zero?

13 Upvotes

I know it’s pretty much been the collective goal of this sub for the last three years, but how far have we actually gotten? There’s been some really good ones, but I feel like none have properly recreated the feel and handling you get riding the original. I’m curious if you guys know of any that are close to the original?


r/HyruleEngineering • • 5d ago

Discussion Strange behavior from torch + balloon

34 Upvotes

Has anyone encountered this before? Curious to hear possible explanations.


r/HyruleEngineering • • 5d ago

Discussion Battle ship

10 Upvotes

Can someone help me find the post that had a functioning battleship? Man, that thing was awesome!!


r/HyruleEngineering • • 5d ago

Out of Game Methods CoAxial Juney Boosted Hybrid Driveshaft; exciting updates!!

33 Upvotes

Brief video highlighting a few things: most excitingly, I’ve proved beyond reasonable doubt that the Shrine Bowl vastly improves the Juney target’s performance — and basically generalizes it, as I didn’t have to make any modifications to the small Spring’s position; just slapped the Bowl and then the Horse Harness on there, and voila; instant CoAxial Juney Target. I cannot say for certain whether improvements on it are worth the effort, it just does what I want it to. Unless I just got insanely lucky, It’s certainly worth the part imo.

Until this video, it didn’t occur to me to bother with a Star Fragment; but I think I’m going to need one.

After extensive trial with the current QR code, I’ve found the two commonest failure modes, are I believe simply instances of the same basic failure. In the first segment, the Driveshaft seizes up, and will not reach Propeller ON speed. For reasons I still don’t understand, Juney forward thrust also appears to fail when this happens - independently of Spring state. More on that, later.

The second (much shorter) segment highlights a U-Block explosion. While I didn’t capture the result in this video, I’ve seen it enough to appreciate the basic purpose of the part!

As stated, I’m convinced the basic problem, is that the current Driveshaft geometry necessitated a non-concentric UltraBall attachment to the rear Motor shaft; and that while this isn’t typically game-over on a normal Driveshaft, the CoAxial Juney Booster introduces a whole host of stress points I’d not encountered before.

Therefore, if my hypothesis is correct, lengthening the rear of the Driveshaft a bit, such that the golf ball can sit more concentric to it overall, should mostly remedy the issue. If that proves unsatisfactory, overall, I shall need to rethink the basic structure of the powertrain.


r/HyruleEngineering • • 5d ago

All Versions [Oct26] The Birdwagon

54 Upvotes

A 5-part energy-free, simple design. Quiet, stable, easy to build, easy to use. Flying wagons at their finest.


r/HyruleEngineering • • 6d ago

Discussion (weird request) Could anyone give me a QR of a moe enlarged Hinox toe nail please?

7 Upvotes

Trying to make a hand and the regular ones are slightly too small.


r/HyruleEngineering • • 6d ago

Discussion Needed: Micro big wheel QR code

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48 Upvotes

I have a QR that contains a very small big wheel - just not small enough. If anyone has a micro-sized one, that'd be helpful & appreciated. Thanks!


r/HyruleEngineering • • 6d ago

All Versions Differencial Coaxial, Spherical Joint, Torque & Vector Forces = Gyroscopic Ship ! āš™ļø

23 Upvotes

In classical rigid body dynamics, a torque applied perpendicular to the axis of a spinning mass induces gyroscopic precession. When manipulating the steering stick, the ZPE massive angular momentum of the differential forces the entire rigid body to precess smoothly along the spherical geometry of the Q-linked gears. As demonstrated in the video, the stabilizers act as a reactive mass, anchoring the precession vector to a predictable horizon while smoothing the translation. By physically separating the ZPE chassis from the stabilizer differential, all input forces, righting moments, and precession vectors intersect smoothly at a single concurrent pivot point. The result exploits multiplicative wheel velocities and unpowered ZPE physics to dictate spatial orientation.

Hope you like it šŸ™ƒ I’m still learning !


r/HyruleEngineering • • 6d ago

Physics A couple different limb designs so far to create a builds with joints/ moving limbs and more complex movement. how they move and a short clip of a beta form of the idea at the end. Break down in the description of pros and cons!

31 Upvotes

The first model shown here shows incredible range of movement however thr timing is off with about 2 seconds on the ground and only 1 second of lift meaning both feet are nearly constantly on the ground together, that coupled with a need to change either size and/or positioning to strengthen the legs for holding their own weight. The second design is much stronger and uses less parts and moving pieces making it obviously more reliable and with potential of more customisability to the top half. The final video was the first test of movement and attempting to strengthen joints to hold weight with movement still possible.

Thanks for reading if you did! Much more to come in the future, I believe this could be a really cool looking idea if possible. This also has the potential for many other builds and ideas with more complex movement