Note: English isn't my first language, so I used AI to translate this post. I apologize if any wording sounds unnatural.
My Gaming History and What I'm Looking for
Lately, I've been struggling to get into games. I'll launch a game, play for a little while, and then close it. My interests keep jumping from one thing to another, and I often end up lying in bed scrolling through my phone instead of actually playing anything. I used to be able to immerse myself in games for hundreds or even thousands of hours, so I don't really understand what has changed.
I'm looking for a game that I can genuinely get absorbed in again, improve at through practice, and keep playing for a long time. Mods are a big plus, but I also want something I can enjoy without spending hours setting everything up.
### My gaming history
### Titanfall 2 — 2,000+ hours
This was by far my most-played game on PS4. I completed the campaign five times, working my way up from Easy to Master difficulty, earned every trophy, and thoroughly enjoyed the multiplayer. I leveled up my favorite weapons and Titans to their maximum levels, and eventually felt that I had accomplished everything I wanted to.
I gradually stopped playing as the player population declined. My PS4 broke in 2021. I had it repaired once, but it broke again, and I eventually lost access to the console.
After getting a gaming PC in 2022, I tried Titanfall 2 on PC as well. However, I found it much harder to control my character in 3D space with a keyboard and mouse than I had expected, and I struggled to get kills. The declining player population was also still an issue.
Titanfall 2 remains the game I've spent the most time playing, and it was the only sci-fi FPS I really got into.
### No Man's Sky — around 700 hours
I spent a lot of time optimizing my modules and playing Expeditions. However, I stopped playing after the major inventory system and UI changes in version 4.0. I couldn't get used to the changes and gradually lost interest.
### Elden Ring — around 300 hours
I played through the game three times and enjoyed it a lot. My character eventually reached a level in the 300s.
### VRChat — 1,000+ hours
This became my most-played game on PC, although most of that time was spent hanging out with friends from Discord. It isn't really a game in the traditional sense, but it was something I could spend a lot of time in.
Nowadays, those friends are no longer around, and I have little motivation to play by myself. My VR headset also feels cumbersome to wear, so I barely play VRChat anymore.
### Limbus Company — 500+ hours
I played through Chapter 9.5. I enjoyed the story, but it became emotionally heavy and sometimes difficult to understand. The combat system was complicated, and the daily and weekly tasks eventually started feeling like chores.
I've only played sporadically since around August of last year. When my friends encourage me to catch up, I sometimes feel even less inclined to play because I know how much time and effort it would take.
### Easy Red 2 — around 300 hours
I really enjoyed this game, particularly its destructible buildings, something I feel Battlefield has lost. The large number of mods and Workshop campaigns also gave me plenty of content to explore.
Eventually, however, I became increasingly dissatisfied with the AI, graphics, sound effects, and voice acting. I also began to realize how repetitive the gameplay loop was.
I've recently installed some mods again, but I'm still not sure when I'll actually get around to playing it.
### Ready or Not
I started playing during Early Access and enjoyed it a lot. However, I eventually became uncomfortable with Void Interactive's changing development approach and the direction the game was taking. The fact that mods remained broken for a long time also contributed to my decision to stop playing.
### Ground Branch
I stopped playing because development was far too slow, and the 1.0 release was terrible.
### Armored Core 6
I stopped playing after it seemed that the updates and DLC had come to an end. I haven't really had a reason to return to it since then.
### Automobilista 2
I enjoyed this game, but after version 1.69, the driving feel seemed different. It might have been something related to my own setup, but I wasn't sure.
I also became dissatisfied with the sound, the AI's physics, and the fact that AI cars didn't seem to take damage when they collided with things. These details made the experience feel wrong to me, so I stopped playing, although I still support Reiza Studios.
### VTOL VR
I really enjoyed this game, but the weight of the VR headset became an issue. Version 1.13 also broke my mods.
I appreciate the developers continuing to update the game, though. My problem isn't that I don't want the game to improve; it's that keeping my setup working becomes a hassle whenever an update breaks things.
### Blade & Sorcery
This was another game I used to be really into. However, updates kept breaking mods, the game became flooded with low-quality AI-generated mods, and setting up and maintaining my mod list became too much of a hassle.
Eventually, I also lost interest in the gameplay loop itself.
### Cyberpunk 2077
This is a classic example of a game I keep telling myself is definitely great and that I really should play. I genuinely believe it's an excellent game, but somehow I still haven't been able to get into it properly.
### Other FPS games
Arma: I gave up because of the mods and complicated controls. There was too much to configure and learn before I could actually enjoy playing.
Operator: I enjoyed it quite a lot despite its rough edges. However, the battles were relatively small-scale, and I eventually exhausted the available content.
Insurgency: Sandstorm: I think the balance is good, and the sound is excellent. However, although I mainly wanted to play PvE, the experience felt like it was missing something. It wasn't quite what I was looking for.
Ground Branch: In addition to its painfully slow development and disappointing 1.0 release, I eventually lost interest in waiting for the game to become what I had hoped it would be.
I've also played games such as Verdun and Tannenberg on console. I loved their atmosphere, immersion, and the way they presented battle results.
### Flight simulators and vehicle-based games
I own a HOTAS setup, but I've struggled to get into several flight simulators because of their complexity.
X-Plane and Falcon 4.0: I found both too complicated to get into. I spent so much time choosing and configuring key bindings that it became difficult to get to the point where I could actually enjoy flying.
Nuclear Option: I tried it briefly and enjoyed some aspects of it, but I ran into compatibility issues between my HOTAS setup and HidHide. I also wasn't particularly fond of the aircraft designs.
IL-2 1946: I appreciated its old-school charm, but the sheer number of different mods made the experience difficult to manage.
VTOL VR: As mentioned above, I enjoyed the direct, hands-on cockpit interaction, but the weight of the headset and mods breaking after updates eventually became obstacles.
Automobilista 2: I enjoyed driving, but changes in driving feel, sound, and AI behavior eventually put me off.
### What I'm looking for
I prefer single-player PvE experiences. I want to feel that my own mechanical skill and handling are improving through practice, rather than relying primarily on character levels, stats, or increasingly powerful builds.
I want to feel like I have a reason to be in the game world and that I'm directly controlling my character or vehicle. First-person games are my preference, although third-person games are fine. I generally dislike top-down and isometric perspectives.
I'm interested in games that let me develop meaningful skills through combat, vehicle handling, or piloting. I want to be able to look back after dozens or hundreds of hours and feel that I've genuinely become better at the game.
I dislike base-building, puzzle-focused games, and sandbox games in general. I also don't want a game that requires an overwhelming amount of configuration before I can start playing.
Mods are a major factor in my enjoyment, but they can also become a problem. Too many options can leave me paralyzed by choice, while too few can leave me disappointed by the lack of content or customization. Having to constantly fix mods after updates is another major frustration.
I'm also quite particular about the quality of a game. Poor AI, graphics, sound design, physics, gameplay design, UI changes, questionable development decisions, and broken mods can all eventually ruin my enjoyment, even if I initially loved the game.
I'm not necessarily looking for the most popular games or the games with the highest ratings. I want to find something that genuinely fits my tastes and gives me a reason to keep coming back.
Ideally, I'd like to find a game that I can immerse myself in for a long time, steadily improve at, and enjoy without constantly fighting the game's technical issues, configuration, or development decisions.