Personally I have a rule about couples in my dnd group. Either the game has to be a one off, or the relationship has to be super serious. I've had way too many groups derailed because someone absolutely had to have their new boyfriend or girlfriend join. They pick an important role, I try to give them some new player spotlight with a plot arc and everything, but then they break up.
Last time a friend argued me into letting him bring his boyfriend, the group devolved into a group therapy session afterwards. I rewrote the ex's character to be a (literal) rat fucking villain.
Not a DnD nerd here, but I did study gamedesign at some point in life. I learned you can turn shortcomings into mechanics if you frame them the right way. It's not an obnoxiously close render distance, it's a thick fog to immerse you in the horror. And you're not bad at English, your character comes from a mystical realm lost long ago, and is struggling to communicate in the tongue of the natives.
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u/nathcrowley Jul 11 '26 edited Jul 11 '26
I asked and he said "oh I've played once or twice while drunk and it was fun"
given that I hoped for a d&d nerd like me, that was a nope