r/projectzomboid • • 1d ago

3D Isometric is what we need actually

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The current work on ViewPoint is truly fantastic, and this progress makes me genuinely happy.

Ever since I started playing with the isometric module, neither TPS (third-person) nor FPS (first-person) perspectives satisfy me anymore. This is exactly what we need, though it still requires a bit more refinement.

When entering a new chunk, sometimes walls that should be hidden remain visible, or areas that ought to be in view stay obscured—I’ve been bitten by zombies a few times because of this.

Furthermore, in the vanilla version, you can see inside buildings when looking through windows, but that isn't possible in ViewPoint’s isometric mode.

Also, interacting with shelves, cabinets, and crates is quite difficult. Additionally, when using the "place" command, there’s no way to see exactly where an item is being positioned.

Aside from these issues, after playing this way, going back to vanilla Zomboid is simply out of the question for me. The modders have truly taken this game to a much better place than the original developers ever did.

89 Upvotes

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49

u/Any_Discussion_1611 Crowbar Scientist 1d ago

I’m so tired of this

-42

u/Sploonbabaguuse 1d ago

proceeds to comment instead of scrolling past

18

u/Anna_Of_Arroyo 1d ago

Yes, burying your head in the sand is definitely better than voicing your opinion on something important to you! Great input!

-8

u/ZeKunnenReuzenZijn 12h ago

If its important to someone to oppose 3d mods for 2d games existing that person needs to get a life.

6

u/Anna_Of_Arroyo 11h ago

It isn’t, and if that’s what you think people are tired of then you’re missing the point entirely.

1

u/GreyFeralas 10h ago

Zomboid isn't 2d, lmao.