r/projectzomboid • • 1d ago

3D Isometric is what we need actually

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The current work on ViewPoint is truly fantastic, and this progress makes me genuinely happy.

Ever since I started playing with the isometric module, neither TPS (third-person) nor FPS (first-person) perspectives satisfy me anymore. This is exactly what we need, though it still requires a bit more refinement.

When entering a new chunk, sometimes walls that should be hidden remain visible, or areas that ought to be in view stay obscured—I’ve been bitten by zombies a few times because of this.

Furthermore, in the vanilla version, you can see inside buildings when looking through windows, but that isn't possible in ViewPoint’s isometric mode.

Also, interacting with shelves, cabinets, and crates is quite difficult. Additionally, when using the "place" command, there’s no way to see exactly where an item is being positioned.

Aside from these issues, after playing this way, going back to vanilla Zomboid is simply out of the question for me. The modders have truly taken this game to a much better place than the original developers ever did.

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u/Pebble-fork Stocked up 14h ago edited 14h ago

I couldn't get this working 😩 what mod was it? Old point? I tried everything I could to zoom out but it wouldn't let me! So i was stuck with the overhead camera being only like 5 feet above me, not very playable. I really wanted to give this a shot though.

Vanilla is still the only way I can play this game seriously though. Vibe coded mods can't match the real thing. They are fun for a bit though 🙂