If they pass this every one of these console developers is going to be pushing out cloud service gaming and nothing else within a few years.
Not to say this law shouldn't happen, but it's barely scratching the surface of the consumer protection laws we are lacking. Also, why only video games? Why do I not own the movies, programs, and apps I pay for?
Well, it's generally because games are really difficult to get back once they're pulled. Online-Only games are a harder issue too, because that requires players to mod in an offline mode or mod in private servers somehow. A publisher that pulls a game from sale basically makes it legitimately impossible to find.
While the issue persists in things like movies and music and other audio and visual mediums, finding a pirate site usually provides what you're looking for IF you know how to look for what you want. Movies and such aren't as coveted and protected, not in the same manner that publishers hold video games legitimately hostage for a consumers cooperation.
Btw your questions ARE important, but I think the differences in mediums of entertainment are massive. There's a lot of lost movie, music, and book media, yes. But gaming media is a whole other level of intense when it comes to lost media and a lack of support from developers and publishers. If this gets passed, I'm hoping we extend it to all media eventually. :)
I think it's because video games are the most talked about, plus streaming services are kinda the most common way people watch films and shows along with discs.
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u/Connzept 20h ago
If they pass this every one of these console developers is going to be pushing out cloud service gaming and nothing else within a few years.
Not to say this law shouldn't happen, but it's barely scratching the surface of the consumer protection laws we are lacking. Also, why only video games? Why do I not own the movies, programs, and apps I pay for?