People generally don't like it when open-ended games whose whole point is freedom in how to tackle objectives become more linear and restrictive.
Hitman Absolution was my first entry to the series and I too thought the hate was overblown, but going back to play Blood Money after getting into World of Assassination made it pretty clear to me why people hated Absolution.
Imagine if GTA VI were a linear cover-based shooter instead of an open-world sandbox game. Even if it's a solid game in it's own right, it's not what people expect or want from a GTA game, and unfortunately the name of a franchise does imply adherence to some kind of formula and humans are creatures that love familiarity & comfortability above almost all else.
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u/Suitable_Plastic_936 21h ago
I enjoyed that level. Game was awesome people just didn't like the change of formula for the series.