r/whenthe • :3 • 16h ago

r/whenthe mfs complaining about everything Claude made it

15.3k Upvotes

1.5k comments sorted by

View all comments

103

u/ram_the_socket 16h ago

Unpopular opinion but the mods being made which combine games cannot feasibly be done without using AI.

Something can be enjoyed even if it is made using AI

Ultimately it is a tool which is here to stay.

35

u/Specialist_Bid7598 15h ago

I mean, how would the combined games be exciting in the long run? As novelty, sure. But after a while they might get boring pretty fast

20

u/SureEntertainer7818 15h ago

As novelty, sure. But after a while they might get boring pretty fast

Tbf this sentence describes the vast majority of mods, even before AI existed.

1

u/Ganon_K 7h ago

No no, you don't understand, Minecraft horror slop mod #53700 is a modern masterpiece

35

u/WellFluxMe shitty music producer 🤠 15h ago

Literally just the newest fad that will be forgotten about in a month.

-6

u/username-is-taken98 15h ago

Listen I'm not gonna ask the bloodborn decompilation guy whether they used ai

-1

u/WellFluxMe shitty music producer 🤠 15h ago

Okay? That's your prerogative.

4

u/Kabo0se 10h ago

Most of the popular mods on most games are straight up hacks and cheats to make the games easier. Infinite money. Max level instantly, etc. How is that not 100x more boring already?

1

u/Gozagal 10h ago

And I think it's perfectly fine like this honestly. It's a mod at the end of the day. It doesn't have to be gamebreaking.

Me and my friends did skyrim/minecraft coop server for like 3 days then deleted the mod. And that was good enough for us.

1

u/OwO345 10h ago

beating dark souls as minecraft steve sounds really fun actually, being able to build but unable to do some of the normal things like rolling would be a really interesting tradeoff

24

u/WellFluxMe shitty music producer 🤠 16h ago

it could, but it would take time and effort as all mods and other breakthroughs have amongst all human existence. it is a shortcut or laziness regardless of how it is framed.

16

u/SimpleEfficiency 14h ago

Man discovers humanity makes tools to work less or more efficiently, more news at 11.

81

u/cryonicwatcher 16h ago

Are you framing a shortcut as a bad thing rather than a good thing?

The logic for laziness confuses me, since the task could be of a completely arbitrary difficulty. How can it ever be lazy to not want to perform an incredibly time intensive task superfluously?

12

u/DreadDiana 14h ago

A lot of discourse surrounding why you shouldn't use AI beyond things like environmental concerns, resource consumption, and training data sourcing is just people creating a secularised version of Protestant Work Ethic from first principles.

1

u/mariofan366 8h ago

I love this comment and screenshotted it to show my friends.

18

u/Nefiji 15h ago

When sewing machines got introduced, people called their users lazy and shoddy craftsman, and complained about the high number of textile workers being laid off as a direct consequence.

There really is nothing novel about AI or its protest against it, in 20-30 years people will be scared/angry about some other new technology, while AI will be as normalized as sewing machines are today.

5

u/Gozagal 10h ago

"There really is nothing novel about AI or its protest against it"

I don't remember sewing machines being used for campaigns of misinformation or attacking servers online.

AI really is a tool on a completely different scale from anything we've had before. And our current laws and practices haven't adapted to it fast enough and it's causing legitimate issues.

3

u/Nefiji 9h ago

If you want to view it through the lense of danger, then from my point of view there still is nothing novel about AI or its protest against it.

Resistance to nuclear energy was massive in the 70s and 80s, way higher than what AI is going through right now, and the majority of people thought of it as dirty & dangerous energy that doesn't have a place in this world.

I mean seriously, at times demonstrations against nuclear energy reached 100.000 participants per city in some countries. People occupied construction sites for weeks to prevent nuclear facilities from being built.

Human history is an endless repeat of "today's youth lost the plot", "the world is doomed" and "dangerous sciences will ruin our future".

1

u/Gozagal 9h ago

And nuclear energy absolutely IS dangerous in and of itself. The only reason it's current safety is so reliable is because of the sheer amount of works and research that went into making it safer. And a lot of people have died to nuclear energy before we got to the point we're now.

AI has yet to make it this far.

3

u/Cleric_Of_Chaos 4h ago

Ai has yet to make it this far because it only just got here

Give it the same length of time as nuclear energy before you make a comparison

1

u/Gozagal 4h ago

Uh no ? The whole point of the comparison is that they are at different stages. A comparison highlight similarities but also differences.

Nuclear used to be risky until it wasn't

AI is still risky right now and won't be as risky in the future. In other word, we have to reinforce our systems before using it while it's a risk. Obviously, capitalism dictate that waiting is a bad idea but fuck capitalism.

1

u/Cleric_Of_Chaos 4h ago

You can't disregard a variable by saying "fuck it"

→ More replies (0)

3

u/StCost 15h ago

People afraid of technology.
Afraid of learning, afraid to admit machine collects info faster. Afraid of linear algebra since school up to now.

I wonder do they say nailgun built their house, not the builder?

2

u/InsaneNinja 14h ago

They’re not afraid of the nailgun. They’re afraid of the uninformed designer using AI and putting 37 bathrooms in the blueprints.

The untalented using tools and claiming superior works.

-17

u/WellFluxMe shitty music producer 🤠 15h ago

You could’ve just said “why do something yourself when AI can do it faster” instead of making us all attend your dissertation defense

Also, calling the work “superfluous” kinda assumes the creative process has no inherent value, which is a pretty bizarre position to take when we’re talking about people making things for fun.

17

u/Prior-Crazy-5088 15h ago edited 15h ago

because coding is different to art. coding can be fun and rewarding but ultimately result comes first. i say this as a CE major and people have no idea how much brainpower we are lacking in the indie scene.

i would rather the process to be a little bit assisted rather than spending 5 years on a project. in art its different cuz art is abundant, open source coding is not.

people do not understand that coding is utility first and i hate that, keep romanticizing the process while most games and past softwares are left un decomped. or while linux software is still worse and less complex than macos’s programs, surely passion will get us there!

and i dont even use ai myself cuz i like coding, but holy shit some yall are mad that we finally found a use of ai that doesnt suck??

2

u/WellFluxMe shitty music producer 🤠 15h ago

I’m a cybersecurity student who’s also learning game development, and I genuinely don’t understand this insistence that programming is somehow divorced from creativity.

Sure, coding serves a functional purpose, but so does architecture. That doesn’t mean the process of designing and building something has no artistic or personal value.

And nobody is arguing that AI can’t be useful for development. There’s a pretty massive difference between using it to assist with something you understand and treating the actual process of learning to program as obsolete.

Also, “open source coding isn’t abundant” is a hell of a statement to make in a world where GitHub exists lmao.

You can advocate for better development tools without pretending that writing and understanding your own code is some antiquated hobby.

9

u/Prior-Crazy-5088 15h ago

and yes i prefer writing and understanding my own code. but to say coding is a creative endeavor is like saying pumbling is one too, you just want it to work and understand why it works, elegance can come second and last.

i dont use ai, i design everything i make by scratch. but hating it is silly considering how much compute power we lack compared to the likes of microsoft or other corpos

1

u/WellFluxMe shitty music producer 🤠 15h ago

Plumbing also involves creative problem-solving lmao. You're confusing creativity with artistic expression. They're not synonymous. The fact that you're studying engineering and apparently don't recognize engineering design as a creative discipline is genuinely fascinating.

7

u/Prior-Crazy-5088 15h ago

pedantic ass response vro this one i gotta call it out. + ad hominem

i fucking love good designs in engineering and i love well written code and clever programs, and manually decomping a game for 5 years is not a part of that for me. thats why i keep my projects managable for me and avoid using ai dummy, i know what engineering creativity is.

Its like coding is the one field where your passion still doesnt mean you can do everything or should do everything by hand

1

u/WellFluxMe shitty music producer 🤠 15h ago

“For me” is doing a lot of heavy lifting there lmao. That’s literally my point. You don’t personally find that process worthwhile, and that’s completely fine. Other people do.

Nobody is demanding you spend five years decompiling a game. Your personal preferences don’t determine the creative value of someone else’s work.

Also, disagreeing with your plumbing analogy isn’t pedantry just because the analogy didn’t hold up.

→ More replies (0)

0

u/Sea-Housing-3435 15h ago

Plumbing can absolutely be elegant, easy to maintain and extend. If you remove creativity and desire to be better you will get shitty jobs that have to be redone with any change.

3

u/Prior-Crazy-5088 14h ago

can be, but not the goal ok

-1

u/Sea-Housing-3435 14h ago

It is the goal if youre good. Elegant, easy to maintain and extend work is better than something shitty that just barely works.

→ More replies (0)

3

u/Prior-Crazy-5088 15h ago

open source isnt abundant because most of the programs people use are still protected by corporations and existing in binaries to public.
we still dont have good music prod on linux that works without problems, or a photoshop equivalent thats not gimp which sucks

3

u/Sea-Housing-3435 15h ago

Reaper, Ardour, Bitwig

Krita, recently photocraft

2

u/Prior-Crazy-5088 14h ago edited 14h ago

not ableton, not photoshop. i use bitwig sometimes but im talking about general users, if it doesnt work with some vsts or require terminal they aint gonna use it. krita is goated i agree with you.

god i use linux too i know how good it is to know my own system, but like some of yall act like most ppl are about this life like we do.
i still produce on mac because i like using vst3 and sharing them with my friends

1

u/Sea-Housing-3435 14h ago

Reaper is peak, its better than ableton. And none of this software is for general users.

→ More replies (0)

1

u/Unusual-Basket-6243 15h ago

Did you use motte and bailey, this comment is sensible but the 2(?) ones before it I disagree with. It feels like that the argument changed midway

15

u/TerranImperium 15h ago

You don't understand software, do you? It is incredibly tedious most of the time.

For modding in particular of this level, it would require decompiling which can take years of effort for any single software, let alone a game.

-7

u/WellFluxMe shitty music producer 🤠 15h ago

I love how 'software development is tedious' apparently became an argument against people enjoying software development. Cooking is tedious too. Should we tell every chef they're wasting their time because DoorDash exists?

12

u/TerranImperium 15h ago

You're extrapolating and exaggerating what I said. If you're not going to discuss this in good faith, just say so and we can both save ourselves the trouble.

I said software development can be tedious, especially when it comes to decompiling and reverse engineering. There's very little fun in spending hours or days trying to decipher someone else's code, reconstruct logic, and debug things just to get them working. There's a reason you rarely saw people decompiling entire games for fun before AI started making parts of that process more accessible.

A lot of software development is also just debugging, fixing the same issues over and over, and writing repetitive code. Of course, there's plenty of enjoyment in building your own projects. That's not what I'm arguing against. I'm talking about the actual work involved in getting there, which you seem to be conflating with the satisfaction of creating something.

Comparing it to cooking or painting doesn't change that. You clearly don't know much about software development if you think the entire process is just some inherently enjoyable creative endeavor. Sometimes it is. Other times, it's tedious technical work that you'd gladly have a tool handle for you. Those two things aren't mutually exclusive.

1

u/WellFluxMe shitty music producer 🤠 15h ago

Where exactly did I say the entire process was inherently enjoyable? You’re accusing me of bad faith while arguing against something I never said lol.

I never disputed that development can be tedious or that tools can help. My point is that people can find value in the process itself, including the difficult parts.

Also, people were reverse engineering and decompiling games for fun long before generative AI existed. Super Mario 64 ring any bells?

6

u/Porgemlol 14h ago

Yes, some people will find it fun. However, a thousand games can be decompiled by AI (massive underestimate probably) in the time it takes someone who’s doing it for fun in their free time, and that means more people get to enjoy more games being decompiled and reap the rewards of that.

Take borderlands for example - Borderlands 2 (BL2) and The Pre-Sequel (TPS) run on the same engine. BL2 is a much better game but TPS does have really fun characters. In the last 14 years, no one has been able to add TPS characters to BL2 due to decompiling difficulties; it was widely considered impossible and no one ever thought it would happen. In the last 4-6 weeks, AI has decompiled both games enough that skilled modders are adding all TPS characters into BL2 and it’s been huge for the community and the game’s replayability, currently modders are on 3/6 characters successfully integrated into the game. It still takes skilled programmers, but I want to emphasise this would never have happened without AI. No one was even thinking of trying due to the enormity of the task.

I hate AI for so many applications - human ideas and creativity will always beat AI - but it’s a tool with some uses that make things happen which couldn’t have happened previously.

13

u/Sea-Housing-3435 15h ago

Using a blender is bad because you could mill or chop food with more manual methods

-1

u/WellFluxMe shitty music producer 🤠 15h ago

Yeah, because that’s totally what I said lmao.
A chef using a blender doesn’t suddenly stop being a chef, just like a developer using AI doesn’t suddenly stop being a developer.

My entire point is that the process itself can have value beyond the finished product.

You’re arguing against a position I never took.

Also, thanks for demonstrating that someone can use a tool to make their life easier while still enjoying the actual work. That’s kinda my point lol.

9

u/Sea-Housing-3435 15h ago

So following your logic, someone who isn't a chef and uses tools making cooking easier to prepare a meal is wrong by not going years using manual methods?

1

u/mariofan366 8h ago

Who do you think makes the food the doordash driver delivers?

8

u/Kind-Ad-6099 15h ago

You can use AI without stripping the design process out of development. Coding by hand is usually superfluous now.

1

u/cryonicwatcher 13h ago

I wouldn’t have said that because it’s a question with an easy answer. It’s fine to want to do something AI can do faster. But it’s not inherently the right decision.

Superfluous as in, not necessary, you don’t have to do it and don’t gain much from doing so. With the most popular form of these AI mods, the final product isn’t really anything anyone is likely to want to dedicate a notable portion of their lives to creating, as it’s not really a creative process, it’s just meshing together the work of others. Calling the easy way to complete a task nobody would willingly go out of their way to complete “properly” lazy is confusing to me as humans do this constantly in their lives without a second thought, and it says nothing about how hard a worker etc that person is.

1

u/InsaneNinja 14h ago edited 14h ago

Also, calling the work “superfluous” kinda assumes the creative process has no inherent value, which is a pretty bizarre position to take when we’re talking about people making things for fun.

Some of these discussions are like watching people complain that you didn’t hand make your own gaming chair. Many devs are more interested in results.

-5

u/Tryborg 15h ago

From my understanding, for this to work you need both games and claude open at the same time. A mod that doesn't use claude like this would be far easier for your system( or low end systems in general) to handle, as you'd only have that game open. It is a shortcut, but i find it rather costly in terms of performance.

3

u/cryonicwatcher 13h ago

That isn’t true, it’s not an LLM somehow stitching things together in real time, that would be completely infeasible.

It is running both games, but… yeah, if you want all the mechanics of both games at once then there isn’t really an inherently more efficient way of doing it.

14

u/ram_the_socket 16h ago

That is why I said they cannot be done feasibly.

It isn’t a breakthrough whatsoever, if a company had the legalities sorted they could focus on combining games but employing sufficient teams to do that will still take years and a lot of money. Which is not feasible.

7

u/WellFluxMe shitty music producer 🤠 15h ago

I mean, we’ve had people making absurdly ambitious mods for decades without generative AI. Something taking years of work doesn’t suddenly make it impossible or inherently unreasonable.
And AI doesn’t magically solve engine incompatibilities, integration issues, balancing, or any of the other actual technical problems involved in combining games.
“It’s faster with AI” and “it cannot feasibly be done without AI” are two very different claims.

7

u/DidYouPayForWinrar 14h ago

I mean, we’ve had people making absurdly ambitious mods for decades without generative AI

Sure and a ton of them are abandoned or still being worked on over a decade later like Skywind.

14

u/Prior-Crazy-5088 15h ago

something taking years of work does make it unfeasible tho. i love passion projects but like, not everyone is willing to spend most of their youth on one project yknow.
i make gadgets and is working on a camera rn, i make cool things that i code on my own, and they take 6 months each cuz some tasks are just unfeasible for a solo dev.

i don’t think we should romanticize wasting your years away in a project imo. it is cool that ppl do that but it shouldn’t be the only way.

-7

u/WellFluxMe shitty music producer 🤠 15h ago

Something being infeasible for you doesn’t make it impossible without AI lol. Nobody said spending five years on a project should be the only way to do things.

“AI makes it faster” and “this can’t feasibly be done without AI” are two completely different claims.

Also, calling time spent on someone else’s passion project “wasted” is pretty weird, especially when you apparently enjoy making things yourself.

7

u/InsaneNinja 14h ago edited 12h ago

One in a million = “so you’re saying there’s a chance!!”

Let’s just replace impossible with unlikely. Especially when it comes to combining game after game after game. You’re arguing semantics of English when you already understand the original sentiment.

1

u/VRDevGuyDele 8h ago

No it's not laziness you are simply wrong just don't want to accept it

In order to make theese game over game mods ai had to read and change compiled code, understanding compiled code is something a human programmer simply can NOT do, it's not a matter of time or laziness you cannot read or understand compiled code, humans code stuff and then compile it, if we want to change or edit stuff we need the decompiled code which you can't get for closed source games

1

u/johanni30 15h ago

If you ever actually looked deep into the modding communities of some games, you'd know that this shit is VERY possible

10

u/stumblinbear 14h ago

"Not feasibly be done" doesn't mean impossible. People have jobs and limited free time, and it's a lot of work

-1

u/johanni30 14h ago

2

u/stumblinbear 13h ago

I don't see how this contradicts what I said. Someone who barely has any free time probably doesn't want to spend it on something that's going to take months or years. That makes it effectively infeasible

I could spend my limited free time making some shit like this for a one-off novelty. But the fact that it would likely take a significant amount of time makes it effectively infeasible.

2

u/unicodemonkey 13h ago

Survivorship bias?

-2

u/ram_the_socket 14h ago

Ok because I absolutely saw Minecraft in GTAV before AI

2

u/TwiceTheSize_YT 14h ago

And i hadnt seen a man plummet 16 feet until The Undertaker threw Mankind off of the cell and through the announcers table during their legendary Hell in a Cell match. I guess nobody had fallen 16 feet before then?

1

u/ram_the_socket 13h ago

What kind of comparison is that? I swear this thread is filled with shitty comparisons. At least counterpoint with an actual example bozo

1

u/WaltzInTheDarkk 13h ago

The problem is that it will not stay as a tool. It will become something that will do everything for you and you will become like the humans in WALL-E... brick my brick

1

u/ram_the_socket 13h ago

Who knows. It’s likelier that the tools will just be used for destruction and sabotage like what happened to French fridges recently

1

u/WaltzInTheDarkk 13h ago

AI trash is already consuming the whole internet. A lot of things that are made by humans that require talent, skill, discipline, emotion, authenticity and intent already get under the rug due to constant production of soulless AI slop. It will never be just a tool--It never was. The majority of people are always just looking for the easiest route which requires minimal effort. The AI is thier goldmine. Others suffer from it and at some point the idiots realize that they will suffer from it too.

1

u/ram_the_socket 12h ago

As mentioned in another thread, this was the opinion of sewing machines when they came around compared to sewing manually

What you will keep seeing is AI “art” which I agree is completely sloppy, but seeing that as the face of the tools is honestly short sighted

1

u/WaltzInTheDarkk 12h ago

The former one is human operating the tool
The latter is human letting the "tool" to do everything.

If you can't understand the difference between sewing machines and AI I don't know what to tell you. I'm not surprised though, a lot of people seem to be apathetic and accept everything nowdays. That's the rich old men's wet dream. Good for them I guess.

1

u/ram_the_socket 12h ago

I implore you to reread my comment and comprehend the message. I stated that the comparison was about the “opinion” of it being exactly the same.

It is a tool, just like we make manufacturing lines be automated to do everything.

1

u/WaltzInTheDarkk 12h ago

The problem is when the "tool" can be abused and becomes uncontrollable. Compared to most previous inventions there's also a major difference between an uncontrollabe physical and immaterial "tool", AI being an "immaterial" example. The "opinon" you had stated can be an opinion but it is quite a flawed one.

1

u/ram_the_socket 12h ago

Well please enlighten me why it is flawed considering you are basing AI going out of control or taking over our lives from films. At least I have a very real example to compare to.

1

u/WaltzInTheDarkk 11h ago

Check out how an autonomous OpenAI breached an australian healthcare system quite recently if you're interested. That's one example between physical and immaterial objects (so far). One is in control by humans in the physical world, the other can potentially get lost and untracked in the system--AI slop is just one "silly" consequence of it, which ironically humans have caused themselves. I think you understand the difference in capability between AI and an autonomous guided vehicle for example.

→ More replies (0)

-2

u/Major303 15h ago

People have been porting stuff from other games to Gmod or Skyrim what do you mean you need AI.

I'm not fully anti-AI, but AI does nothing new - it does things that already could have been done, just faster (and buggier if done without human oversight).

2

u/ram_the_socket 14h ago

Putting stuff from one game into another vs putting the entire game into another are very different things

-7

u/United_Grocery_23 purpl 15h ago

unpopular opinion but walking 20 meters is cannot be feasably done without a car

a marathon can be completed even with the use of a car

ultimately it is a tool which is here to stay

8

u/GLPereira 15h ago

The point of a marathon is to run

Using a car defeats the purpose

The point of a mod is changing the game

Whether you made the changes by hand or used a tool to make it easier, you'll fullfil the original purpose

Horrible analogy my guy

-4

u/WellFluxMe shitty music producer 🤠 15h ago

Another person confusing "I value making things myself" with "I oppose technological progress."

WHY IS THIS SO DIFFICULT TO UNDERSTAND?

5

u/DimDimio 14h ago

Then make things yourself instead of pushing your values onto others ¯_(ツ)_/¯. I don't care if bloodborne recompiled for PC was done using AI, I care about the fact that it is playable on PC and runs well, which wouldn't have happened for years from now (if at all).

2

u/InsaneNinja 14h ago

Yeah, but it’s like looking down on people who don’t hand carve their own furniture

-1

u/TwiceTheSize_YT 14h ago

Its like looking down on a person for having no respect for an artform, which i will continue to do.

3

u/InsaneNinja 14h ago

No one is hating on your opinion by saying “I don’t really have a problem with it”. Very, very few real people are talking shit on people for writing their own code, and those smug people are practically bots themselves who ALSO don’t code with AI.

0

u/Educational-Ad1959 4h ago

Then they shouldn't be made. Have you seen how much of your GPU and CPU that shit eats? It's basically running two games at once. This slop is not optimized in the slightest. All it did was steal other people's work and mash it together, because clankers can't create anything. I don't want to live in a world where everything I consume is the same media from the last 20 years put in a blender together. I want something original, something made with soul, something human, which your clanker slaves can not make.

And no, AI is not the future. AI is not here to stay. It is incredibly inneficient and the only reason it has continued to exist for this long is because of the same few companies circlejerking eachother who keep buying and selling from eachother in circles instead of providing to consumers. They are actively losing money with this shit. The AI bubble popping is not a matter of if, but of when, because this crap is not sustainable

0

u/ram_the_socket 3h ago

You are entitled to your opinion but ultimately it is here to stay because when used by people who also have a background in the task being conducted using AI, they can spot problems and so using AI drives higher efficiency.

Working in a job now which is using it across engineering fields, it is amazing how much it has enabled teams to do at very low cost on short turnaround. Great for proof of concepts and quick tasks you don’t need to understand in depth, but at layers where it will be implemented wider human development will be the main driver