r/blenderTutorials • • Oct 01 '21

Questions and Discussion Post

18 Upvotes

This is the place for people to say what they have to say, and ask their questions. If you have (civil) feedback about the sub, that’s welcome as well.

Be excellent to each other.


r/blenderTutorials • • 4h ago

Modeling EMBROIDERY

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43 Upvotes

❌ No Geometry Nodes. Create embroidery in Blender just using a curve, a cube and Array modifier.

The best part is that you can control the spacing and shape and add randomness to make it look more natural. #b3d

🔴The reason I didn’t use the “Curve” option in Array modifier is that we wouldn’t be able to use Alt+S on specific curve points to adjust them to the desired size though by a separate Curve modifier it is possible.

[blender3d, blender tips]


r/blenderTutorials • • 4h ago

Modeling I built CurveStage, a Blender add-on for designing anamorphic 3D content on curved LED screens

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2 Upvotes

Hey everyone! 👋

I've been working on CurveStage 1.0, a Blender add-on I designed and programmed to make creating anamorphic 3D content for curved LED screens much easier.

The idea is to simplify a process that can otherwise require a lot of manual modeling and setup.

What CurveStage does:

  • 🖥️ Creates a 3D model of a curved LED screen with adjustable dimensions and corner radius.
  • 📐 Builds a clear, realistic sense of depth, helping you visualize how 3D content interacts with the screen's curved shape.
  • 🧊 Generates a customizable frame around the screen that adapts to its dimensions.
  • 🎬 Helps you preview and design anamorphic illusions, making objects appear to extend beyond the screen's boundaries.

The goal is to make the workflow faster and more accessible for motion designers, 3D artists, and professionals working with large-format LED displays.

I'm sharing an early look at the tool and would love to hear your thoughts!

Link : Press here

Would this be useful in your Blender workflow? What features would you like to see in future versions?

#Blender #3D #MotionDesign #Anamorphic #LEDDisplays


r/blenderTutorials • • 1h ago

Had to share - This Finally Made Me Understand Topology in Blender (As A Beginner)

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• Upvotes

r/blenderTutorials • • 4h ago

Geometry Nodes IV.I Modeling with Geometry Nodes - 29 bis Geometry Group: Operation (5 bis)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called "Get Geometry Component," which allows you to select a component of an object to work with.


r/blenderTutorials • • 4h ago

EEVEE Tried to recreate obsession ending scene

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1 Upvotes

r/blenderTutorials • • 6h ago

Halloween Pumpkin Tutorial

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0 Upvotes

Cover a few tricks in this one. How to make the pumpkin, shader + animation effect.


r/blenderTutorials • • 8h ago

Add-on Blender Quick Tip: The Procedural Interiors Addon

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0 Upvotes

r/blenderTutorials • • 1d ago

Modeling Free and guided Blender Tutorial with step by step progression.

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17 Upvotes

r/blenderTutorials • • 21h ago

Textures/Texturing Texturing The Character's Face in Blender [ Part 2 - Lips ]

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1 Upvotes

r/blenderTutorials • • 1d ago

Modeling Modifiers Made Simple: How Mirror, Solidify, and Bevel actually work together [Beginner Guide]

1 Upvotes

Hey everyone!

​Continuing my journey of learning Blender from absolute zero, today (Day 6) was focused on stepping away from manual, destructive modeling and diving into Modifiers and the non-destructive workflow [01:07].

​If you are a beginner struggling to wrap your head around modifier setups, here is a quick breakdown of what I covered:

​1. The Mirror Modifier [01:48]

​Why use it: Instead of manually modeling both sides of a symmetrical mesh, you model half and let Blender calculate the other half [04:47].

​Origin & Plane: The mirror plane passes through your object’s origin point [07:12]. If your mirrored side appears in a weird spot, check your origin and which axis (X, Y, or Z) you are mirroring across [08:26].

​Merge & Clipping:

​Merge: Joins center vertices when they are close enough together [11:03].

​Clipping: Acts like an invisible wall preventing center vertices from crossing past the middle line [11:48].

​2. The Solidify Modifier [16:28]

​Why use it: Procedurally gives thickness to flat 2D planes or single-sided surfaces [16:37].

​Key Settings:

​Thickness: Determines the distance between the generated surfaces [16:47].

​Offset: Sets the direction of the thickness relative to your base geometry (-1, 0, or +1) [17:24].

​3. The Bevel Modifier [20:37]

​Why use it: Softens harsh edges procedurally without adding permanent loop cuts [20:54].

​Key Settings:

​Amount: Controls the width of the transition [21:03].

​Segments: Adds intermediate cuts to turn sharp edges into smooth, rounded bevels [21:31].

​4. Two Crucial Concepts: Applying & Stack Order

​Applying a Modifier: Applying converts the calculated modifier result into real mesh geometry [20:08]. Only apply when you no longer need non-destructive parametric control.

​Stack Order Matters: Blender executes modifiers from top to bottom [22:38]. For instance, running Mirror → Solidify → Bevel means the object is mirrored first, given thickness second, and then the newly created outer edges are rounded off [22:17].

​🎬 Full Video Walkthrough:

http://www.youtube.com/watch?v=z8jFPmorOBA


r/blenderTutorials • • 1d ago

Cycles Green Screen to a Star Wars Battlefield

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12 Upvotes

Full Tutorial: https://youtu.be/tbDAdalBgQY
I filmed myself on a green screen and turned it into a Star Wars-inspired battle in Blender! From taking down a TIE Fighter with the Force to throwing a lightsaber at Stormtroopers, here's a look behind the VFX.


r/blenderTutorials • • 2d ago

Modeling How to get bevels that follow the shape in a nice smooth way in Blender

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197 Upvotes

r/blenderTutorials • • 1d ago

Blender Video Editor (VSE) Remastered Vol 1

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1 Upvotes

r/blenderTutorials • • 1d ago

Add-on I created a plugin for texturing from Blender.

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1 Upvotes

r/blenderTutorials • • 1d ago

Texturing The Character's Face in Blender

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1 Upvotes

r/blenderTutorials • • 3d ago

Modeling How to find (and get rid of) hidden geometry in Blender.

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109 Upvotes

How to find (and get rid of) hidden geometry in Blender.


r/blenderTutorials • • 2d ago

Animation BoneSculpt Pro - Pose Faster with sculpting-style posing workflow.

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1 Upvotes

r/blenderTutorials • • 2d ago

Episodio #160 IMAGEN TRANSPARENTE

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1 Upvotes

r/blenderTutorials • • 3d ago

Modeling 10 Things I Wish I Knew When I Started Using Blender

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10 Upvotes

Hey everyone! My last video got an amazing response, reaching over 40,000 views! That inspired me to make another video, this time aimed more at beginners, where I share 10 things I wish I’d known when I first started using Blender.

Let me know what you think! I put a lot of work into this one, and I really hope you enjoy it!


r/blenderTutorials • • 2d ago

Texturing A Cap inside Blender 3D

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1 Upvotes

r/blenderTutorials • • 3d ago

Mesh Face Groups: The Blender Segmentation Suite

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1 Upvotes

r/blenderTutorials • • 3d ago

Grease Pencil Blender 5.3 Grease Pencil: New Draw Mode Tools & Workflow Guide

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1 Upvotes

A complete guide to the new Grease Pencil features in Blender 5.3: stroke selection directly in Draw Mode, the new Carver boolean tool, multi-fill, and canvas flip/roll controls to speed up your 2D animation workflow.


r/blenderTutorials • • 3d ago

Sculpting Stop moving vertices one by one: A quick visual breakdown of Proportional Editing for beginners

1 Upvotes

When you first move from hard-surface primitives (cubes, bevels, tables) to round or organic shapes in Blender, pulling individual vertices creates sharp, jagged spikes instead of smooth curves.

​The tool that fixes this is Proportional Editing (O):

​The Problem: Moving a single point (G → Z) moves only that vertex, leaving surrounding geometry frozen.

​The Fix: Tap O (the letter O, not zero) to enable proportional editing.

​The Key Control: Use the mouse scroll wheel to scale the influence circle while moving a vertex.

​A smaller circle = focused, sharp adjustment.

​A larger circle = wide, smooth deformation (ideal for shapes like eggs, drops, or cushions).

​I put together a practical step-by-step breakdown walking through the shortcuts, the rubber-sheet analogy, and turning a basic UV sphere into organic silhouettes here:

https://youtu.be/93hF4RPt5VU

​Hope this helps anyone starting out with 3D modeling from scratch!


r/blenderTutorials • • 3d ago

I was tired of spending hours manually tracing and extruding logos and icons, so I built a 1-click PNG to Clean 3D Mesh tool for Blender

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2 Upvotes