r/blenderhelp • u/Mixed_Martial_Autism • 1h ago
Unsolved How would you go about making a stylized skin shader like this?
I've watched abou 1000 different tutorials about making stylized shaders, but they mostly cover either realistic skin shading, overwatch style skin texturing or Straight up anime Cel shading. None of them get close to this específic style of shading that you see in some never gacha games.
I already know How to set up a Basic Toon shader, and have been able to improvise some shaders that get Close to this, but nome of them managed to hit the Same result. I know a decent part of this final result are textures painted by hands. But as you can see in the Second imagem there are also shadows and highlights created by the shader itself.




