I like the DnD approach to things. Lore-wise, there might not be many of a specific raceXclass but every single combo should be allowed for the player character as you can always create your own character backstory.
Gnome druid? Learned to appreciate nature from the Night Elves after Hyjal. Orc paladin? Was raised as a child in an internment camp before being saved by Thrall and there was a kind paladin who treated him well. And so on and so forth.
FYI, WoW was developed during, and was heavily inspired by, DnD 2e and 3e, primarily 2e. In 2e, only certain races could be certain classes (and race also limited max level in different classes). ONLY humans could be paladins. The only type of mage gnomes could be were illusionists. Etc etc etc
The reason this isn't a thing in WoW is because it's an MMO where the world comes before the player. You don't get to be special -- you get to play a class that's typical of your race and contributes to the outward perception of their culture and traditions.
Every playable character in WoW is supposed to add to the worldbuilding and immersion of everyone else who is playing. That's a core principle of WoW's game design. Individual player power fantasy is a retail principle.
You can't have all the nice things about classic like the world feeling large and dangerous and immersive if you take out all the reasons it feels that way.
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u/viotix90 11h ago
I like the DnD approach to things. Lore-wise, there might not be many of a specific raceXclass but every single combo should be allowed for the player character as you can always create your own character backstory.
Gnome druid? Learned to appreciate nature from the Night Elves after Hyjal. Orc paladin? Was raised as a child in an internment camp before being saved by Thrall and there was a kind paladin who treated him well. And so on and so forth.