r/classicwow • • 17h ago

Forever Banned for pvp'ing on a pvp server.

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0 Upvotes

How come redridgeguy has been allowed to do the exact same thing for years, and they even said on the podcast what he was doing is fine. but as soon as i do it towards their beloved streamer tournament i get banned within 1,5 hour? I feel like the streamer bennies are too strong for an average player to have fun


r/classicwow • • 5h ago

Forever “PvP isn’t fun to watch”

0 Upvotes

Good. This isn’t an esport, it’s an MMORPG.


r/classicwow • • 6h ago

Humor / Meme Biggest lie in the game

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34 Upvotes

r/classicwow • • 1h ago

Forever To the people malding about fear....

• Upvotes

A) It's a level 30 tournament. Literally no one has PvP trinkets, shadow reflectors, base resists on gear, high level engineering BS

B) Warlocks can and will get put in the dirt by good rogues, ferals, BM hunters, basically every warrior with gear and an above room-temp IQ, and are the easiest "OP" class to gangbang because they literally cant run. Notice that 3/4 classes that eat them alive all have fear immunity?

C) When a warlock DOES die out in the world, they are hands down the worst class at recovering and being 100% ready to fight again due to pet summoning, buffing, making new stones and their "get out of jail free" card (coil) being a 3min CD. If rezzing max range, mounting up and dipping isn't an option you're literally corpse running over and over until it is if some guy REALLY wants to make you log off with the camping

D) It IS oppressive in a 1v1, but when is world PvP ever 1v1 for long? Warlock is mid tier at 1vX. Sure, they can CC 2 people with fear/seduce (if they even have the right pet out) and thats kinda it. They don't have the reset / kite potential of Rogues, Mages, Hunters and Druids. The whole class falls apart in PvP if they nerf fear into the ground over outrage from a LOW LEVEL TOURNAMENT

E) If warlock is so OP, roll one on release and get back to me if you even make it to 60 on a PvP server. Let me know how the experience was lol, I'd gamble most would get fed up at being food for almost everyone until lvl 42+ when they get Death Coil


r/classicwow • • 23h ago

Forever Beta Feedback I can't find any mention of the Skyborne in various WoW related lore.

10 Upvotes

A friend of mine said that the Skyborne Elves (Shen’dorei) were mentioned in WoW several times, But I can't seem to find any mention of them. No mention in Warcraft 1, 2, 3, World of Warcraft, The books, and for good measure I thought I was missing something and decided to check if there was mention of them in Hearthstone or Heroes of the Storm, and I came up with nothing. The closest thing that I could find that is adjacent to them is that they were raised into Skywall (Which was introduced in Cataclysm after WOTLK), and even in Cataclysm they weren't mentioned.

Am I missing something? Did they (no pun intended) come out of the blue? Or is there reference to them that I'm missing?


r/classicwow • • 16h ago

Forever Pilav 100% should’ve been dqed

0 Upvotes

The fact he wasn’t and kept crying about it and then lost regardless in the rematch is sweet sweet justice

Imagine saying I had to hit penance (instead of running back in) when he was on 63% hp with no risk of being bursted down 💀

He missed making it back inside the duel area by maybe half a second due to his own actions


r/classicwow • • 19h ago

Forever Beta Feedback It would be so great if Lava burst was instead Lightning themed in Forever.

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0 Upvotes

Lava burst focus for elemental is historically more of a retail WOTLK direction. Vanilla had the shaman fantasy mostly focus on Lightning magic and honestly its something that set Elemental apart. Chain Lightning was the big hittting spell, not lava burst.

I understand elemental is thematically a combination of elements, yet we already have fire damage covered by mages AND warlocks, cant we have our lightning caster please ?

Its an easy win Blizzard Devs, please consider it.

/edit guys, its ok if you dont agree, no need to be snide or insulting about it. I wouldnt have posted it here if I wasnt interested in the consensus on this, cool your jets.


r/classicwow • • 13h ago

Forever Beta Feedback Why does the Paladin class icon look like it's about to crumble to dust. A lot of the class icons look off.

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0 Upvotes

r/classicwow • • 15h ago

Forever Beta Feedback The tournament has been fun to watch

0 Upvotes

Saw some great duels, some heartbreaks, some drama, some clutch moments, and moments of glory.

I feel like as a community that's all we could have asked for. Anyone else enjoyed the tournament so far as wel?


r/classicwow • • 10h ago

Forever Beta Feedback Is it just me, or does it seem like Warlocks are going to be CRACKED at 60?

0 Upvotes

Firstly, DoTs critting now is absolutely massive once you get a good amount of crit %. Then 100% more crit damage from pandemic!

With Soul Link and a Voidwalker you'll have 40% damage reduction + whatever your armor gives you. So probably 50-60% damage reduction total.

Then you can use demonic sacrifice and get 3% max HP every 4 seconds. That's 150hp every 4 seconds + 15hp every 5 seconds from demon armor if you have 5k HP (+more with demonic aegis talent).

Or 15% Shadow damage from demonic sacrifice and another 10% with a succubus.

Damage heals your pet.

Demonic brand.

Decimation gives you an execute.

I'm sure I'm missing even more. This honestly seems insane, especially for PvP.


r/classicwow • • 12h ago

Forever Beta Feedback The solution to Layering?

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0 Upvotes

Just seeing people disappear leaving the capital cities or PvP encounters where players just phase in and out is frustrating and breaks immersion

This is just a visual mock up but what if we could potentially select a layer when we log in?

In game you can still swap to different layers when grouped so you're not locked in after you've entered world, but this just gives you a bit more transparency on log in

You could select a layer with similar timezones that might help stabilize that layer and give you opportunity to play with others on a similar schedule. You can still interact with players on other layers through chat channels, lfg etc.

Anyway thought I'd share the suggestion


r/classicwow • • 4h ago

Forever Let's Talk About Warlock Weaknesses

18 Upvotes

Since people are on a high about how OP they are in a level 30 twinked pvp tournament with 500g worth of consumables:

- After 30 multiple classes get fear immunes/breaks. Berserk in feral is an example for a talent and Glimmering Mithril Insignia is an example of a trinket. People will also have the standard cc removal trinket which can often give them the kill window they need in burst windows. Fear has a ton of counters.

- Warlock is a zero mobility class with little to no pursuit capability. Every single class in the game can run away from them.

In a dueling tournament you're forced to fight the warlock, but in wpvp and bgs they rely on you wanting to fight to stay in the fight.

- DPS outscales HP at higher levels. It's a lot easier to burst classes down at later levels. Especially if you take into account stuff like Mortal Strike being more of a thing. The ability to slowly regen your life and spam consumables is a lot less viable.

- PvP has never been balanced around 1v1 in any version of wow ever. It's balanced around group content if at all.

There's a lot of classes that are stronger in group pvp content.

We shouldn't be asking for pvp changes until we see how these classes actually perform at 60 in actual pvp content.


r/classicwow • • 3h ago

Forever Little smurfing not PPC

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19 Upvotes

r/classicwow • • 14h ago

Forever Selling questing guides vs grinding in dungeons

0 Upvotes

Explain how you think selling quest guides is better for the game than grinding dungeons


r/classicwow • • 9h ago

Forever Warrior and Mage only classes to not proceed in the winners bracket

0 Upvotes

Despite the tournament rules being decided by the mage cabal, and the mage streamers having a direct line to the devs for buffs, they have become the 2nd worst class in the level 30 pvp tournament. Some of you guys were so silly with these claims LMAO, embarrassing.

in before Redditor thinks this wasn't the most popular take 2 days ago.


r/classicwow • • 5h ago

Forever Beta Feedback A nerdy break down of Sodapoppin vs Neepzen Spoiler

0 Upvotes

Edit: I knew soda was likely too lose HELL even soda knew he wasn't likely too win but the way he lost is what I found insane the amount of time he was feared is what I found interesting. soda didn't call out a single resist so every fear landed (semi expected with 0 resistance) but to be feared 14 times and only have it break 3 times early is insane..

Duel One

  • Total time duelling: 5 minutes and 23 seconds
  • Total time feared: 1 minute and 24.6 seconds
  • Percentage of the duel spent feared: 26.19%
  • Total fear breaks: 3 (3.5? Duel ended)
  • Estimated distance travelled while feared: Approximately 740.25 yards in-game.

(This is an estimate based on 125% movement speed. If Soda was feared in Travel Form, he would have travelled further. This DOES NOT account for the time feared in Travel Form.)

  • Completed fears cast: 14

Duel Two

  • Total time duelling: 7 minutes and 55 seconds
  • Total time feared: 121.5 seconds
  • Percentage of the duel spent feared: 25.58%
  • Total fear breaks: 3 (3.5? Duel ended)
  • Estimated distance travelled while feared: Approximately 1,063 yards in-game.

(Again, this is an estimate based on 125% movement speed. If Soda was feared in Travel Form, he would have travelled further. This DOES NOT account for the time feared in Travel Form.)

  • Completed fears cast: 18

Side note: This isn't a rage post. It's more of a "Hey, I like numbers" and "Hey, Soda got really unlucky" post. Also, maybe Blizzard could look into this for future events.

Second note: Neepzen is a very good lock, and most, if not EVERY time I looked, Soda was dotted with Curse of Agony and Corruption. The only REAL time I think Fear was broken was during the second duel, when Neepzen tossed a bomb. Even then, Soda was feared for five seconds while he got distance, and Soda was then stunned for two seconds by the bomb.


r/classicwow • • 15h ago

Forever Arenas have no place in Classic+

0 Upvotes

Meanwhile all players, discourse, streamers, and devs are focused solely around a giant 1v1 Arena.


r/classicwow • • 15h ago

Humor / Meme How do you guys like my new Blueman cosplay? (retail inspired)

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0 Upvotes

r/classicwow • • 21h ago

Forever Beta Feedback As a big pvper I really think Blizzard should nerf engineering

372 Upvotes

I'm really enjoying the beta, this isn't really hateful crying, it's measured feedback from someone who's overall happy but is simply noticing a problem. Engineering's always been a nearly mandatory pvp profession if you wanted to be the most effective. It's always been miles away the most impactful pvp profession to take. Matchups are warped considerably by the ability to gain on-demand stuns that do lots of damage. Or get massive speedboosts no other profession has access to. Or profession-exclusive damage absorption. Anyone who knows what they're talking about in pvp should agree with the premise that choosing not to go engi in pvp is really shooting yourself in the foot in a major way, it is not a small decision. This is also not being said just because of the tournament. If you played vanilla pvp you know this has always been true outside of tournaments too.

I really think this is a negative for three reasons:

  1. It takes away player customization and choice. If you ask any serious pvper their profession choices they will inevitably say "Engineering and something else" without even having to think about it. I think players feeling forced to go with a profession en masse because it's so much better is unhealthy and it would be better if it wasn't this way. This differs from something like alchemy because you don't need to be an alchemist to drink potions.
  2. It detracts from the vibe of their character for people who dislike engineering. I play a warlock to cast magic, but a significant part of my gameplay experience has to involve chucking grenades and activating my landmines, it's like any character I make has to be half Inspector Gadget or else I'm gimping myself heavily. It erodes my class fantasy to be so reliant on my huge assortment of mechanical gadgets. I think it's cool for people to play a pseudo-tinker if they want to, but I don't want to and kind of have to.
  3. It really homogenizes classes in pvp. The game becomes less about different classes doing different things, and more about everyone doing the same things, at least partially. Anyone can grenade you. Anyone can mortar you. Anyone can tap their rocket boots or net you. Or Shrink Ray you. I don't like how samey it makes everyone, I think it's better when classes have toolkits that are decidedly different from one another.

Curious of everyone else's thoughts on the matter. Again I'm still very happy and I'm super excited for the game, just kind of an expected downside I'm seeing is all.


r/classicwow • • 18h ago

Forever Beta Feedback Spell Reflect

4 Upvotes

I really feel that warriors could use an uplift in PvP. Spell reflect is such an expression of skill when it comes to PvP. Having to weapon swap to a shield and knowing when to use it.

What do others think? I don’t think it would be breaking, it would just help vs mages etc.

I don’t feel it would be breaking in PvE if they just made boss abilities immune to spell reflect.


r/classicwow • • 21h ago

Forever | Add-On As it pertains to new guides and the WoW UI Add-On development policy

0 Upvotes

It is understandable and reasonable that when someone believes someone else is breaking the rules in their favorite game, especially for monetary reasons, that they may get upset, and even post about it.

At the same time, it's weird when some convince themselves that Blizzard would create a policy making the sale of leveling guides that can load into a free addon against the rules, and then immediately ignore the sale of leveling guides that can load into a free addon. The reason this is weird is because this is not what the policy is for or what it says. Selling the guides is not some sort of loophole that Blizzard, with full knowledge of how leveling guide addons work, couldn't have closed if they wanted to. The fact Blizzard doesn't pursue it is evidence of how they're interpreting their policy and that they didn't write it with intention to stop guide sales.

As it pertains to gaming guides and the WoW UI Add-On Development Policy there are often misconceptions about it that create a lot of unnecessary conflict between players and creators. I'm here to clear up those misconceptions.

First the foundation - it is very easy to find information about the Brian Kopp vs. Blizzard (Vivendi). If you're not familiar with this, look it up. There is also Nintendo vs. Prima Publishing. In general it is well established that authoring gaming guides, and then selling them, is considered fair use and defensible.

It is not illegal to author and sell a gaming guide, the same as it's not illegal to author, publish, and then sell a book.

It is not illegal to create a proprietary format to store your book. This should be obvious. Amazon does this every day with their Kindle ecosystem.

It is not illegal to create a reader for this book.

It is not illegal to sell books in your proprietary format with intent that the books can then be read using the reader.

It is not against Blizzards EULA or the WoW UI Add-On Development Policy (different documents, btw) to develop an addon that is capable of reading and displaying the contents of the proprietary book format you invented.

A book is not a feature or a service being provided. It's content. Just don't use the addon to advertise that the book is for sale. Blizzard doesn't want addons that spam users with ads, or charge money for a version of the addon that won't spam ads or unlocks other features and you're good to go.

TLDR; Addons that have the capability of having data loaded into them are allowed and always have been. Selling data that you created or selling public data that you've compiled is not a legal loophole. Data isn't a feature. Data isn't a service.

It's also not game breaking, creating an exploit, disrupting the player's experience, or causing server issues, or creating a situation where a player might feel compelled to pay a ransom for a set of features that they feel like they're losing at the game if they don't have it... of which that short list are the things that Blizzard created the rules to prevent.


r/classicwow • • 14h ago

Forever WoW Forever running on Ps5

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1 Upvotes

Hello, per my post yesterday I had some people reach out wanting to see more about wow being on the Ps5. Below I have posted a short video of me running around the Undercity.


r/classicwow • • 6h ago

Forever Beta Feedback OMG we need to do something about druids

0 Upvotes

Did you see how Pojke just beat the invincible OP warlock? Druids are OP and need a nerf ASAP. They're going to ruin the game.


r/classicwow • • 22h ago

Forever Forever cosmetic items for 12 months sub reward while the game isn't out yet... that's a new low

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0 Upvotes

There is retail wow, and they already littered classic with a shop... and technically anniversary too, and start Forever when its not even out! Classic spirit my ass


r/classicwow • • 14h ago

Forever Beta Feedback Pvp is "normal mode"

0 Upvotes

RP should be pvp by default. How immersive is it you cant attack the opposite faction. Id wager like half the people on Grob were pvers techniqually, half my guild didnt rank or give a sht about wpvp. Im not RPer, i never have RP name, i dont gank either, i ride around and pick herb.

"The world is the main character" This couldnt be more true then on pvp servers. Watch Pikaboo get "Skull of impending Doom" like on a pve server ud just form a small group and do the quest, actually u would never do the quest to start with cause pvers have no need for interesting items lol, like everything dev wants, its happens on the pvp server, horizontal progression, class balance, evergreen, crispy bacon, ect yet we get 1 bg and like 20 dungeon.

It sucks geting ganked going to instances but you can use invisiblity potion and stuff. it very rare ull be griefed super hard, most people dont gank lowbies inless they have disability irl.

RPPVP servers were different its kinda the ultimate RP and wow forever is losing somthing without