r/dontstarve • u/elton006 • 0m ago
DST I think i need more Drying Racks!
It's a old map, before the drying rack buff
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r/dontstarve • u/elton006 • 0m ago
It's a old map, before the drying rack buff
r/dontstarve • u/Goobysnoobert123 • 43m ago
My current gameplan goes as follows
-search for a good spot for a base while gathering sticks, grass, berries, carrots, and rocks, and making an axe and pickaxe
-once I find a good spot (usually at a respawn spot), I place a fire and science station
-get the resources to build an alchemy station
And that's the farthest I can really get as of now. Any tips?
r/dontstarve • u/theDarksider195 • 2h ago
Hello i wanna settle a bet here.
I claim that wolfgang is a hard character to play due to his only gimmick being x2 Wilson and a crap skilltree.
However they claim hes the easiest because "x2 dmg op"
I truly believe he isn't the easiest character but not the hardest character to play mainly due to him being...well wolfgang. But what do yall think is he the easiest or a hard character to play?
r/dontstarve • u/Purple_Song_9647 • 3h ago
Here is a picture of the deciduous forest on my map. There is not a second one and I know that the icon doesnt show on the map, but I still searched everything and coudnt find the glommer statue. Its currently a full moon an I want to recruit my precious gloom gloom now, so shadow chester finally gets a friend. Will I have to spawn the statue in or is there some chance it might still exist? This is singleplayer DS with all Dlc, in case anyone was wondering.
r/dontstarve • u/mimichine • 6h ago
r/dontstarve • u/MightyTeaz • 8h ago
I’ve been playing DST for quite some time now I think two weeks? I have 200 hours of play time. Now I pretty get basics of it but I can’t seem to DEFEAT DRAGON FLY BRO KEEPS FLYING AWAY!. Please help me what should I do to avoid him flying (I am using Walter btw) any tips to defeat dragonfly using Walter : D ?
r/dontstarve • u/Practical_Fix_6726 • 9h ago
A little misleading I think, but essentially, a group of friends I play with seem to be struggling with fighting bosses or preparing for them. After a few successful runs, I decided that I would base alone (as WX-78) just so I wouldn’t have to deal with food shortages and not enough material at base. My friends use Willow, Wendy, and Wort. The Wendy player usually ends up helping the Willow stay sane, getting food, and spends a lot of time making potions. The Willow ends up staying at base protecting it (especially in summer) from potential fires, they also farm for Wort and chop trees that were planted around their base. The Wort usually goes to do their own thing trying to create a merm village and king to become stronger but the king usually dies before we even get to a boss.
They have their system but it takes them a long time to prepare for a boss, and when they are ready, some of them end up dying during the fight and if we are fighting the fuel weaver, everybody but me dies.
Ever since I decided to base alone, it’s been easy keeping my base stocked with materials, I only take from underground and trade with the pig king if I get any valuables from fishing. I create my own marble farm for create armor and make clockwork statues to then kill the for their gears.
The Wendy seems like they are great and can work alone but ends up carrying the Willow, and the Willow carries for the Wort.
I usually end up gathering all the materials needed to progress. I don’t have a problem with it, but I don’t want to carry them and then have them die at a big fight and not be able to enjoy it. I get tired of waiting but I try to help them out when I tell them they should fight something for better weapons and armor.
I think this has gone long enough, I’m just wondering if I should move to their base and help them out more or if I should just let them be and let them figure things out. The main problem is them not wanting to play during summer and winter which bums me out a little.
Edit: Wendy player rarely needs someone else to revive them because they always have a perennial alter ready. Willow dies the most because they aren’t very good at combat. Wort tries their best but pretty sure they die less than Willow (mostly because they don’t play as much as the others)
We’ve defeated: dragon fly, ancient guardian, antlion, bearger, bee queen, fuel weaver, deerclops, moose goose, crab king, treeguard, and spider queen.
They aren’t that bad, but one or all go down when fighting a boss (especially fuel weaver)
I try not to do things for them, if they have the materials for something or are missing one thing, I’ll help them get it.
Kinda feels like misfortune falls on me when I’m around Wort. A back up chassis was destroyed because they were on their phone when bearger came by. They threw stacks of water balloons at bee queen and me (did nothing to bee queen) and almost killed me (playing as WX-78)
r/dontstarve • u/baarondones • 12h ago
I've looked for threads about this but everyone always talks about the same handful of QOL mods; Geometric Placement, Craft Pot, Combined Status, etc.
I wanna know what you guys are running, in terms of actually adding stuff to the game.
Heap of Foods is packed with Hamlet/Shipwrecked content, it doesn't feel like a 'food mod', it feels like a full-on DLC for the game. New mobs, new biomes, new everything. Probably my #1 favorite content mod for the game.
If you're anything like me, you'll eventually mod every game yourself for that perfect customization. Custom Character Tweaks allowed me to customize lots of things about the main cast without having to break out Notepad++ and learn Lua.
You probably already know about it but Uncompromising Mode really did bring back that pre-Reign of Giants feeling of hardcore survival the original game brought. Even if you don't like your DST more hardcore, it has tons of configs and loads of content that anybody, regardless of skill level, should be able to appreciate.
It's not just for decoration! JingXi Furniture adds loads of new structures that many people might use an entire mod just to have; ice maker machine, faster crockpots, item deconstructor etc. I actually really enjoy this one and the English translation is basically flawless!
Above the Clouds is a SHOCKINGLY faithful re-creation of the Hamlet DLC in DST! I've only noticed one or two extremely minor things that weren't carried over properly (the Aporkalypse Calendar does not flash red when the Aporkalypse arrives for example) but the bulk of the experience is identical and extremely fun with friends.
Marble Tools & Celestial Tools are both well-made and highly configurable tool mods, in case you're sick of using gold tools for everything. You can customize them such that Marble is the ultimate durability tool but Glass is the ultimate work speed tool so they all have a niche and you don't totally invalidate gold tools.
Despite not being compatible with mods which add more to the worldgen like Heap of Foods/Uncompromising Mode, I've still had tons of fun with Odd Lands, the most flexible worldgen mod I've ever seen. I've always thought it was crazy how much space was wasted by water in an average DST world. This mod lets me make a world with NO inland water, just a big circular landmass. It lets me connect the lunar island to the mainland, rework how wormholes spawn, change how the ruins generate, adjust the scale of the ruins compared to the rest of the caves, TONS of things. Everything you ever wanted to customize and more.
So what are you guys running?
r/dontstarve • u/ElliEFKa • 16h ago
I have fun with the game but after watching a slew of videos I just suck, so how about y'all share some stories of y'all's first time fuck ups playing the game
I think my first, second, and third fuck ups were all me thinking I can 1v3 the frogs, lmao.
r/dontstarve • u/Automatic_Sun4557 • 19h ago
Thank you everyone who gave me feedback on the original draft for Wright, my fan-made DST character. I have taken the character back to the drawing board and have reworked his kit to touch on all the points I was given. Requesting one last feedback so I can begin coding the character into the game :) One last note, all percentages listed aremultiplicative not additive with other sources at this time, until i can properly do test for balancing.
A fan-made character for Don't Starve Together
Meet Wright, the Shrewd Notary. A cynical, fast-talking Victorian legal clerk who views the Constant not as a terrifying wilderness, but as an unregulated market waiting for proper bureaucracy. Wright was pulled into the Constant by Wagstaff after being tricked into a shadow deal (talk about irony).
“Sign here, initial there, and mind the fine print.”
Unlike Maxwell (who controls shadows into servitude) or Wurt (who rallies a massive Merm population through loyalty and shared hatred), Wright treats Pigmen as strict economic assets. Instead of typically hiring them to gather resources or fight standard enemies, Wright uses highly specialized, non-overlapping Legal Contracts that turn Pigmen into localized logistics hubs, guards, and expert specialists.
| Stat | Value | Flavor |
|---|---|---|
| Health | 125 | Soft-handed and unaccustomed to physical labor. |
| Sanity | 200 | Kept stable by the comforting rigidity of the legal code. |
| Hunger | 150 | Standard metabolic needs. |
| Voice Instrument | Typewriter + Kazoo | A dry, rhythmic typewriter clacking combined with a buzzy, sliding kazoo for speech inflections. |
| Feather type | Sanity gain |
|---|---|
| Jet Feather(starting quill) | 1/min |
| Crimson Feather | 1.5/min |
| Azure Feather | 2/min |
| Saffron Feather | 3/min |
| Down Feather | 4/min |
| Malbatross Feather | 5/min |
New mechanic: Authority
Contracts are single-use items crafted in the Legalese Tab. To activate a Pig contract, Wright simply clicks it onto a neutral Pig. Gameplay-wise, it is activated similarly to putting a helmet or hat on them.
Each contract has a base recipe and four "Authority" levels. Each level builds on the one before it.
Updated: shield reduced from 50% to 30%.
Base Recipe: 1x Papyrus + 3x Gold + 1x Spear
Base Recipe: 1x Papyrus + 3x Gold + 1x Rope
Base Recipe: 1x Papyrus + 3x Gold + 1x Gunpowder
Wright can stand before the Pig King and hand him heavy, high-tier treaties. Instead of coughing up gold, the Pig King fulfills his end of the legal bargain by giving Wright access to structures that increase his overall Authority.
These treaties are crafted using items dedicated to the four giants that only spawn during their respected season, plus Treeguards to help players learn the system. Said treaties crafting recipes are unlocked once the respected giant information is added to the players scrapbook. Each treaty is meant to be used once as you progress through the seasons to unlock its blueprint.
| Treaty | Boss / Season | Cost | Unique Structure |
|---|---|---|---|
| Land Reclamation | Treeguard | 1x Papyrus + 15x Gold + 5x Living Log | Sovereign Well |
| Climate Deregulation | Deerclops (Winter) | 1x Papyrus + 15x Gold + 1x Deerclops Eyeball | Golden Hearth |
| Seasonal Severance | Goose (Spring) | 1x Papyrus + 15x Gold + 1x Down Feather | Bureaucratic Fan |
| Real Estate Stability | Antlion (Summer) | 1x Papyrus + 15x Gold + 1x Desert Stone | Notary Escrow Vault |
| Supply-Chain Monopoly | Bearger (Autumn) | 1x Papyrus + 15x Gold + 1x Thick Fur | Audit Depot |
Updated: no longer gives ice when a cold thermal stone is placed inside.
Note: To trade with the Pig King during summer without desert friction, Wright can use this treaty.
Updated to offer more skills and more options when it comes to playstyle.
Tier 1:
Tier 2:Unlocked with Dominance skill
Tier 3:Unlocked with Corner skill
Tier 4:Unlocked with cartel skill
| Contract Name | Price | Mechanic for other player | Void Clause(Wright fails) | Void Clause(Wright Succeeds) |
|---|---|---|---|---|
| Bodyguard Retainer | 1x Papyrus + 5x Gold + 3x Pig Skin | 25% of all physical trauma and health damage sustained by the Signee (the contracted player) shall be legally transferred to, and absorbed by, Wright. | In the event of the Signee’s total cessation of life (death) during the term of this agreement, Wright shall immediately suffer a "Wrongful Death Claim" penalty, assessed as an instant emotional forfeiture of -40 Sanity. | In consideration of Wright assuming the aforementioned physical and mental liabilities, all personal tools and weaponry equipped by Wright utilizing a standard durability metric shall receive a 25% extension on operational longevity. |
| Wellness Plan | 1x Papyrus + 5x Gold + 3x Petals | For the duration of proximity within a two-screen radius, the Signee shall continuously draw a mental dividend of +10 Sanity per minute. This dividend is directly subsidized by Wright, who shall incur a continuous processing fee of -5 Sanity per minute. | Should the Signee’s mental state fall below the critical threshold required to manifest Hostile Shadow Entities, Wright shall immediately be subjected to a Systemic Regulatory Audit. For the duration of this breach, Wright’s Maximum Sanity capacity shall be strictly capped at 50%. Until said Entities are detained and removed. | In recognition of Wright's high-risk mental portfolio, all corporate gear, tools, and offensive weaponry that naturally impose a psychological tax shall have their active Sanity drain mitigated by 40%. |
| Resource Commission | 1x Papyrus + 5x Gold + 3x Flint | The Signee’s metabolic rate shall be subsidized, resulting in a 25% reduction in standard Hunger depletion. In inverse consideration, Wright shall assume this metabolic deficit, causing his own Hunger to deplete at an accelerated rate of 25%. | If the Signee’s metabolic reserves fall to a critical state (Starvation), Wright shall immediately tender an emergency refund of 5 Gold Nuggets to the Signee. Should Wright's liquid assets fail to cover this fee, he shall be found in default of contract, suffering an immediate 25% forfeiture of current Health. | For every standard unit of excavation, logging, or agricultural extraction performed by the Signee (including chopping, mining, and digging), Wright retains a 20% Brokerage Right to automatically manifest an identical copy of said resource directly into his personal inventory. |
| Performance Bonus | 1x Papyrus + 5x Gold + 3x paper | This agreement strictly applies to Signees possessing signature corporate assets. The operational wear-and-tear or charge depletion of the Signee’s unique character-specific item shall be mitigated by 20%. In reciprocal compromise, Wright’s personal physical throughput and action execution speeds shall be decreased by 20%. | Should the Signee’s proprietary asset drop to a critical threshold of 10% durability or lower, it shall trigger a structural cross-default. Consequently, all active independent sub-contracts currently held by Wright with local Porcine entities (Pigs) shall immediately forfeit 50% of their remaining operational duration. | While this instrument remains active, every 5% decrement of durability or charge expended by the Signee’s proprietary asset shall yield a dividend, extending the legal duration of all active Porcine (Pigs) sub-contracts by an additional 1 minute. |
| Right of Entry | 1x Papyrus + 5x Gold + 3x Beefalo Wool | The Signee shall receive a structural 30% exemption from ambient Moisture accumulation (Wetness) and a concurrent 30% liability reduction against Thermal Damage incurred via extreme hypothermia (freezing) or hyperthermia (overheating). Conversely, Wright’s personal thermal conductivity shall be compromised, causing him to gain or lose internal temperature 15% faster based on seasonal volatility. | Should the Signee suffer a critical compliance failure by reaching 100% Wetness or sustaining 20 points of direct Thermal Damage, Wright shall be cited for professional negligence. This regulatory blackmark shall trigger a statutory injunction, prohibiting Wright from drafting new multiplayer contracts for a duration of days exactly equal to the contract's remaining operational term. | In consideration of these heavy liabilities, Wright reserves an absolute Right of Presence. Once per diurnal cycle (day), Wright may engage in a 3-second focused mediation (channeling) upon any active contract to immediately liquidate physical distance and teleport directly to the Signee's current coordinate. |
| Character | Follower | Joint synergy |
|---|---|---|
| Willow | Bernie | The Asbestos Insulation Treaty: While Bernie is giant, he radiates a literal physical warmth. Nearby Pigs absorb this heat, gaining fire-retardant hides (30% Fire Resistance) and +15% attack speed. Conversely, the Pigs fierce yelling stokes Bernie’s inner flame, restoring +2% durability for each pig per second to Bernie while he is actively fighting alongside them. |
| Wickerbottom | Grumble Bees | The Cross-Pollination Venture: Grumble Bees summoned via Apicultural Notes form a tactical convoy with Wright's Pigs. The bees provide a aerial distraction, granting Pigmen +20% evasion (dodge chance). Simultaneously, the aggressive flanking maneuvers of the Pigs empower the bees, increasing the Grumble Bees' flight speed by 25% and their honey-stinger strike damage by 20%. |
| WX-78 | Clockworks | The Automated Assembly Pipeline: If Wx-78 has clockwork followers nearby, they interface directly with Wright's network. The clockworks broadcast a biometric scan that gives Pigs+15 Planar Defense. In return, the Pigs manually grease and overclock the clockworks, increasing the speed in which clockworks attack and move by 20%. |
| Winona | Catapults | The Strategic Artillery Endorsement: Winona’s Catapults legally recognize Wright’s Pigs as authorized ground spotters. The Pigs deal +25% damage to any enemy recently hit by a catapult rock. In exchange, the Pigs aggressively guard the perimeter; for every strike a Pigman lands near a generator, the reload time of Winona's Catapults is accelerated by 15%. |
| Wendy | Abigal | The Spectral Indemnity Bond: Abigail's ghost aura grants ectoplasmic protection to the Pigs, while the Pigs' living presence anchors her to the mortal realm. Both Abigail and the hired Pigs gain a 15% physical damage reduction while fighting side-by-side. |
| Webber | Spiders | The Chitinous Silk Endorsement: Spiders and Pigs form a historical Non-Aggression Pact for the first time in history. Furthermore, Spiders gain dense pork-hide durability (+15% max HP), and Pigs receive silk-woven weapons, granting their attacks a 15% chance to trap targets in web sticky-zones. |
| Wurt | Merms | The Amphibious Conglomerate Merger: Normal tribal animosities are legally dissolved. When a hired Pig and a hired Merm target the exact same enemy, both entities deal 20% increased damage and gain a 10% health-regeneration factor per hit. (Merms still find Wright absolutely disgusting though) |
| Maxwell | Shadow servents | The Automation Overclock Pact: Maxwell’s Shadow Duelists/Workers and Wright's Pigs optimize their workflows. Both entities have their attack/work speed increased by 20%, and their coordinated strikes have a 10% chance to duplicate item drops. |
| Woodie | Rocklobers, Pigs, Bunnymen, and treeguards | The Cross-Training Initiative: Wright’s Pigs and Woodie's hired followers enter a shared labor pool. Both entities receive a 25% increase to movement speed and 25% faster resource harvesting (chopping/mining) while working within the same zone. If Woodie has Treeguards spawned from his unique idol instead however, Treeguards will target hostile mobs that pigs are attacking, while pigs keep the 25% movement bonus. |
| Walter | Woby | The Courier Escort Protocol: Woby is designated as a high-value corporate asset. While Wright’s Pigs are aggressively more defending. Woby feel's more confident near them, barking at hostile targets, vs her usual hiding or running away. Barks distorts enemy focus (slowing targets by 20%), and the Pigs deal 20% more damage to any target Woby has recently barked at. |
| Wormwood | Plant minions | The Eco-Industrial Mutual Growth: Wormwood’s unique botanical followers act as tactical camouflage for the Pigs. While a plant minion is active near a Pig, both entities gain a 20% dodge chance against incoming physical attacks and a 15% speed boost. |
Wright learns to apply legal constraints to the terrifying forces of the Void.
Wright writes a binding cosmic code that forces the immutable laws of the sky to bend to mortal paperwork.
That is everything on Wright, please let me know what you guys think when you have a chance :)
r/dontstarve • u/Broken-Record- • 23h ago
I don’t think this “warbucks” guy ever existed.
r/dontstarve • u/AutoModerator • 1d ago
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r/dontstarve • u/mimichine • 1d ago
r/dontstarve • u/LinuxRefugee • 1d ago
I'll go first;
I was playing Shipwrecked when Volcano erupted and a meteor looking thingy fell next to my base. And 3 weird dudes came to outside from the meteor. I was really stacked and thought I could beat them but got one shotted lol. (Idk if it was really oneshot not gonna lie but I died shortly after as far as I remember it. Its been pretty long.)
This isnt really a death but it caused me to rage quit and delete the world so I'll tell it. After successfully Ruins rushing and collecting insane amount of stuff a meteor fell to my base (DST) and deleted my chest items. (I remember it getting deleted, or something else might happened that I am not aware of not gonna lie. Also if I remember correctly the meteor only fell to the chests lol.)
r/dontstarve • u/ImaginaryAntelopes • 1d ago
My wife loves this game, so I themed her birthday party around it. In the months leading up to it I made sure we played lots of Don't Starve Together, and all the while I was secretly taking notes and getting ready for her surprise party.
I made a bunch of game pieces and character cutouts out of cardboard and sharpie and we ran a live action game of don't starve.
We gathered resources I had spread around the yard, crafted them up into equipment and a base, we fought the hounds, shaved a beefalo, hunted a koalefant, trapped spiders, and in the end, just after we got established for winter, deerclops destroyed all our hard work and killed us all.
The way it all works was I gave the party a goal at "dawn" and I moved time along based on how far they had gotten towards that goal. I got all the game music and transition effects and played them through speakers at the appropriate times.
For the buffet table I made ratatouille, meatballs, kabobs, fistfuls of jam, steamed twigs, and "dragonfruit" pie for dessert.
One of her friends who likes to do clown stuff showed up as Wes.
It was a great time. Thought you all might like to see some of the stuff I made.
r/dontstarve • u/Asleep_Bookkeeper_23 • 1d ago
Guys, giving these apps attention is exactly what they want, they need to spread the game around as much as possible before tencent's laywers hit them with a cease and desist, by constantly posting about it you help the plagiarist,
Klei is probably never going to publically address it, most legal cases its better to not discuss it whatsoever, and we can safely predict itll be the same.
For the subreddit, why dont we post things about the game? Not about plagiarist? The best form of flattery is imitation afterall.
r/dontstarve • u/Coach_mdl • 1d ago
This app is blatantly using Don’t Starve’s arts style and assets seemingly. I don’t know if this is the right place to post about this but the sooner this app doesn’t exist, the better. I also seem to be completely incapable of attaching images.
r/dontstarve • u/Purple_Song_9647 • 1d ago
The picture shows the current state Im in (which im quite proud of). Im not too good of a player, so I wouldnt trust myself to go deep into the caves this winter. What else is there to do, except for surviving and here and there adding a bit to your base?