r/wowaddons • • 9h ago

Addon Release / Update Improving the native controller support with AI SLOP

4 Upvotes

Before you grab your pitchforks, yes I used AI to make this addon. I know AI slop is everywhere and most of it deserves the hate. Half the stuff looks actually impressive before you actually use it.

But hear me out.

Why did I use it? honestly because I wanted controller play on wow to be actually good and I don't have years to learn. I play on controller like 90% of the time and the native support is a good start but it has some big gaps.

The stuff that keeps annoying me with native controls:
-ABXY is mandatory
-Some default UI have no gamepad controls whatsoever
-Healing sucks
-Typing in chat is miserable
-You have 10,000 buttons and only given two modifiers.

How I tried to make it not slop: I didn't just ask for code and ship whatever it spat out, I spent time teaching it disciplined code, making the systems modular so I can actually maintain it without layering fixes on top of spaghetti. And before I ship anything I actually play every build myself.

So what did I make? It's called Gamepad Suite. A complete controller experience built on top of the native controls. Not UI hijacking. It expands what blizzard built and makes it better.
-Advanced bindings, combat binds, more modifers, form and stances.
-A complete redesign of healing on controller.
-Dialogue mode - An immersive gossip overhaul that reads way better from the couch.
-Dynamic camera during fights and interactions
-Better UI navigation
-Info bar, sit at campfire
-Vibration/rumble alerts
-Radial wheels, different bar options, an interact key that you can assign to another binding, and so much more.
Every option togglable so you choose your experience.

I'm sharing this for free because I built it for myself, and hope there are some couch gamers out there that will get some use of of it.

It's still not perfect but it works, and I'm having fun.

Anyway, here's my AI slop. Have at it.

AI Disclaimer:

https://www.curseforge.com/wow/addons/gamepad-suite

https://reddit.com/link/1x8r0pd/video/ijsx05kgg5wh1/player


r/wowaddons • • 1h ago

Development / WIP Claude, put Pokemon in WoW Forever

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• Upvotes

Any interest in this? The addon is complete but I'm assuming CurseForge wouldn't accept it due to copyright etc

  • Finds wild encounters or trainer battles while you explore Azeorth
  • Option to auto battle wild Pokemon and trainers
  • All 1025 Pokemon can be obtained
  • Looting a mob has a chance to give money, Pokeballs, potions etc
  • Trade with other players
  • Completing a dungeon or raid spawns a rare or legendary
  • Entering a city or sitting at a campfire fully heals your party
  • A starter Pokemon is gifted every 5 levels achieved on your highest level WoW character

r/wowaddons • • 4h ago

Addon Release / Update Lootwise - An Atlasloot alternative

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0 Upvotes

AI Disclaimer - the whole thing was made by Claude

https://www.curseforge.com/wow/addons/lootwise

Hi guys

Looking for some feedback for my addon Lootwise. It's an alternative to Atlasloot.

The aim is to keep it as up to date as possible as new Forever loot/recipes etc are discovered.

Features:

  • The Planner scans the AH and suggests the cheapest way to level your professions. It also has map pins to find profession trainers.
  • All known dungeon loot, dungeon quest reward loot, PvP rewards etc
  • All known crafting recipes and materials
  • Option to add crafting materials to a pop out shopping list
  • Shareable item lists
  • Alerts to yourself and your party/raid when items on your wishlist drop

Let me know what you think or roast me for using Claude 👀


r/wowaddons • • 9h ago

Addon Release / Update [Addon] I made a group finder for WoW: Forever. It got a little out of hand.

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0 Upvotes

I've been working on a group finder addon for WoW: Forever, and I figured it was finally time to share it.

It's called Forever Group Finder Next (FGFN).

The original idea was pretty simple. I wanted one place where I could see groups from Forever's built-in Group Finder alongside people advertising in chat.

Well... one thing led to another. 😅

Here's what it does now:

  • Browse: See groups looking for players and players looking for groups. You can filter by dungeon, class, role, or source, and there's a search box if you want to get more specific. It even supports AND, OR, and NOT searches.
  • My Listing: Create and manage your own dungeon listings without jumping back and forth between windows.
  • My Group: Keep track of your party, see who's online, assign roles, find party members on the map, and even see how long someone's been disconnected.
  • Dungeon maps: Entrance locations, coordinates, interior maps, and navigation tools. There's also flight-path assistance to help you get where you're going.
  • A few extras: Ignore players, hide listings, customize the interface, and more.

Oh, and I added a game called FiGiFiN to give you something to do while waiting for a group.

Because apparently a group finder needed a minigame.

The addon works alongside Forever's existing Group Finder. It doesn't replace it, and it doesn't automatically spam chat.

A couple of things worth mentioning:

This is specifically for WoW: Forever, not Retail or the other Classic versions.

Some dungeon maps and travel information are still being filled in, and I'm sure there are bugs I haven't found yet. I've spent a ridiculous amount of time testing it, but there's only so much one person can catch.

Screenshots: I've included a few showing the browser, listing tools, party management, and maps.

Download: https://www.curseforge.com/wow/addons/forever-group-finder-next-fgfn

I'd love to hear what people think, especially if something doesn't work the way you'd expect.

This started as a little addon to make finding dungeon groups easier.

It's still a little addon.

That's my story, and I'm sticking to it. 😁

AI Disclaimer: I used AI coding assistants, primarily Claude, to help develop and debug this addon, as well as assist with documentation. I directed the development, decided which features to include, and tested the addon in-game. This is an AI-assisted project, not something I coded entirely by hand.


r/wowaddons • • 21h ago

Addon Release / Update Tally Tracker - A small helper mod

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0 Upvotes

I've been levelling on the Forever beta and wanted something to show how long it would be until I next levelled (something I used to get in titan pabel), so I made a small addon for it called Tally.

It sits in a little panel and shows:

- how long until you level, based on how fast you've been getting XP recently (you can choose anything from the last 5 minutes up to your whole session)

- roughly how many kills you've got left

- your professions, the gold you've made this session and your honor, if you want those too

It remembers your session if you /reload or log out for a bit, and starts fresh if you've been away for more than half an hour. There's a minimap button to hide it and an options page to turn things on and off.

It's the first addon I've made, so any feedback or bug reports would be really appreciated.

CurseForge: https://www.curseforge.com/wow/addons/tally-tracker


r/wowaddons • • 21h ago

Addon Release / Update Old People's Toolkit 1.0: A World of Warcraft Forever Add-on

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3 Upvotes

Been vibing and working on the Old People's Toolkit version 1.0 release! 😄

CurseForge: https://www.curseforge.com/wow/addons/old-peoples-toolkit

Goal: A fun, immersive and family friendly way to keep track of progress whilst you still take care of your responsibilities and yourself! 😄

A lot of information shows up as in-game buffs and debuffs (toggleable per tool)

Main features:

  • Where Was I?: A summarized pop-up at startup to remind you where you left off last time you played
  • Scroll of Remembering: An in-game notepad to keep track of your thoughts, own side-quests and tag enemies (or friendlies) you need to come back for later!
  • Quiet Times: automatically turns down volume during quiet times you decide. That way your family sleeps while you squeeze out an extra hour (or two?)
  • Stretch Reminder: Makes sure to remind you to stretch and help that body of yours stay vital and young. Only triggers out of combat!
  • Clock and Alarm: Simple clock that you can easily move and resize. Also has a little alarm attached to so you don't have to forget about time
  • Bedtime: Recurring alarm that helps you remember to catch some sleep.

r/wowaddons • • 9h ago

Addon Release / Update [Release] Sonah Forever - from the TBC Anniversary rotation helper with 27,000+ downloads, now for WoW Forever

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0 Upvotes

Some of you may know Sonah from TBC Classic Anniversary: it has over 27,000 downloads there, and a lot of what's in this version came straight from those players' comments.

Sonah Forever knows Forever's new talents, ranks and racials. It's free on CurseForge.

What you get:

  • What to press next: one icon with your next spell, the next few after it and your keybind, for every class and spec.
  • Range aware: Hunters at max range get shots, not Raptor Strike. Melee abilities only show in melee.
  • Your cooldowns, your call: big cooldowns and racials sit on a side icon and never block the rotation.
  • Talent guide: pick a leveling, endgame or PvP build and the next talent glows in your talent window, 10 to 60.
  • Group Sync: Sonah users in a group share interrupts, so the kick alert shows who kicks next.
  • Macros for your spec, plus account macros (trinkets, focus, skull marker).
  • 6 languages: English, German, Spanish, French, Chinese and Japanese.

How it's tested: every update passes over 2,300 automated rotation checks across all 27 specs, and the rotations are tuned against thousands of simulated boss fights.

It only suggests and never presses anything for you, so it's within Blizzard's rules.

To install: search "Sonah Forever" in the CurseForge app and click Install, or download it here and unzip it into Interface/AddOns: https://www.curseforge.com/wow/addons/sonah-forever

Help shape it before launch. I'm looking for players of every class to test Sonah in the Forever beta:

  1. Install it and play your main for a bit.
  2. Tell me one thing that felt right and one thing that felt off (comment here or on CurseForge).
  3. Type /sonah selftest if something looks wrong; it saves a report that helps me fix it fast.

On TBC, reported bugs were usually fixed the same day, and every fix gets the tester's name in the update notes.


r/wowaddons • • 18h ago

Addon Release / Update ScryWoW - Base UI with Character Planner & QOL

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4 Upvotes

r/wowaddons • • 22h ago

Addon Release / Update Introducing LooseBags for WoW Forever

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22 Upvotes

Put your items where you want!

LooseBags swaps the combined backpack for one frame you arrange yourself. Drag an icon and it stays where you drop it, snapped flush to its neighbors. No empty slots, no padlocks, no more digging for your hearthstone. Further customization can be enabled through zones as well, just drag/drop. No pixel perfect scroll bars or heading/row customizations, just drag it!

This is my bag. There is no other bag like it.

  • Drop it and it stays. Icons snap to neighbors, edges, or a small grid.
  • Move as a group. Shift-drag moves every icon touching the one you grab.
  • Loot waits its turn. New loot sits on a strip under your items until you place it or turn on Auto-place.
  • One-click Clean Up sorts each category into its own zone or let it autoplace
  • Same-type snap items snap with their own kind, or turn it off.
  • Resize with the corner grip and your items reflow. Lock it once you like it.

/lbags toggles it, /lbags help shows the cheat sheet, and /lbags off brings back the stock backpack.

Built for WoW Forever.

Bug reports and ideas are welcome here or on CurseForge. Let me know what you think!


r/wowaddons • • 14h ago

Addon Release / Update I kept alt-tabbing to Wowhead mid-raid, so I made an addon you can just ask "where does this drop?" (TBC Anniversary)

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0 Upvotes

I've been raiding since vanilla, and I always have Wowhead open on a second screen. Where does this drop, who sells that, what's the hit cap again. So I made Wishwell, and now I just ask in game.

  • Ask Wisp anything: "where is Hogger", "where does Knothide Leather come from", "check my stats"
  • Every tooltip tells you if an item's an upgrade for your talent build, and why
  • Wishlist alerts: when something you want drops, you get a message, a sound and a chat line
  • Every TBC and Classic raid and dungeon loot table, with heroic and normal kept separate
  • A quest guide that points you to your next stop, 1 to 70

It works offline and it's not an AI, just a really big look-up built from AtlasLootClassic and the CMaNGOS data. It's free on CurseForge: https://www.curseforge.com/wow/addons/wishwell-tbc

If you raid lead, it pairs nicely with Raid Night, my soft-reserve addon. Tell me what you'd want Wisp to answer next. I read every comment.

AI Disclaimer: I used AI tools to help with parts of the code. The idea, design, testing and screenshots are mine.


r/wowaddons • • 21h ago

Addon Release / Update CustomNames - Rename Your friends.

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1 Upvotes

Are you sick and tired of your friends having ridiculous names for their chars? Can you never remember who is who in your group?

Let me introduce you to CustomNames (3 years late to the party) but I made a new thing for it so I'm shining a light on it.

This addon allows you to rename your friends. Either single characters or entire Battlenet accounts (assuming the bnet account is on your friendlist read more information down below in the bnet note part of the post).

It officially works with the following default tools and addons via plugins and will replace any mention of the character Name with your choces Nickname:

  • Elvui - install the plugin
  • Plater - install the plugin
  • MRT - install the plugin (due to how MRT implements the note this plugin can be quite taxing so use at your own risk)
  • Ingame Chat (should also work with any addon leveraging the default chatbox) - install the plugin
  • The Guild Window - install the plugin
  • WeakAuras (rip but should also work with the millions of forks since support was added 2 years ago) - works out of the box
  • Dbm - works out of the box
  • BetterFriendList - works out of the box
  • BetterTimeline - works out of the box
  • Details - (setup on the Curseforge page)
  • GroupFinder - Support through GroupFinderRIO

Due to a straightforeward API plugins for other addons can easily be created. Exhibit a and b are plugins someone else made for

It works across all game Versions even Forever and should (hopefully) never break.

If you are a developer and want to add CustomNames functionality to your addon the API is explained in the github readme and more details can be found in API.lua. Alternativly you can copy one of the plugins as a starting point. They are licensed as BSD.

Btag explanation:

Whenever a Btag friend logs into a character that character get auto linked to their btag (see attached gui screenshot). Users can then set a Nickname for the entire bnet which will make a character auto return the btag Nickname once data is requested. Alternativly you can manually link characters to a bnet account

Get it here: https://www.curseforge.com/wow/addons/libcustomnames

Note: there is obviously some restrictions for it due to secrecy which mainly affects the guild and chat plugins during encounters or M+.

AI notice: The GUI is obviously claudified I hate widgets and I suck with them which is why it only had a cli up till now. The actual API function and plugins are all human made.


r/wowaddons • • 19h ago

Addon Release / Update Fireside Chat Addon

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0 Upvotes

Hey r/wowaddons!

I’ve been working on a little addon called Fireside Chat for the past few weeks, and it’s finally at a point where I’m not embarrassed to share it.

A bit about me: I went to school for game design (3D modeling, texturing, some C++ programming). I lean more toward the design and graphics side, so this was my excuse to finally learn more Lua. I’ll be upfront: I used Claude AI and autocomplete to help me understand what does what. Even with that help, it took me around 30–40 hours to get it right.

Why I made it: I wanted to give new and returning players a little nudge to be more social, so Fireside Chat offers some simple icebreaker questions to get conversations going. It also works while you’re fishing, since fishing spots are a natural place to hang out and chat. It also has other smaller features, like profession link sharing, whisper mode, and quest help prompts.

Download: FiresideChat - World of Warcraft Addons - CurseForge

Works with: WoW Forever

This is my first addon, so bug reports, ideas for new questions, and any other feedback are very welcome. I hope you like it! 🔥


r/wowaddons • • 14h ago

Addon Release / Update Just released a big update to Peggle+ ! [Addon]

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31 Upvotes

Peggle + - World of Warcraft Addons - CurseForge

Improved buff system, and a cosmetic store!

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I also recently added a dueling system that supports wagering, so you can flex on friends, and use the winnings to get cooler cosmetic item

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about to cross 1k downloads, if you give this one a try i'd be very grateful to hear your feedback, early testing helped to shape the addon to where it is now.


r/wowaddons • • 22h ago

Addon Release / Update Kinship RP: a modernised roleplay addon for WoW Forever (profiles, player-written quests, houses, items)

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0 Upvotes

Hey all,

I’ve been working on a roleplay addon for Forever since the beta launched called Kinship and finally put it up on CurseForge yesterday.

It works with a bunch of existing roleplay addons like TRP3, MyRolePlay and XRP profiles, so you don’t need your whole group to switch. If you’re already on TRP3 it can copy your profile over without touching your TRP3 data.

The bit I’m most excited about is the quests! You can write your own and offer them to people nearby, then run them as the storyteller. Objectives can complete themselves too, so someone might have to reach a spot on the map, find a stash you’ve hidden, roll well enough on a dice check, or answer a riddle. You can even give out roleplay items you’ve made as rewards. It’s been really fun setting little stories up for friends.

There’s other stuff in there too: houses for characters who share a surname, items and letters you can hand to people, stashes, and a few things for RP-PvP since Forever doesn’t have a proper RP-PvP realm. Roleplay names can also show with the character’s actual name next to them, which I added after realising I couldn’t work out who to whisper half the time 😂

It’s just me making it, so there may be bugs. If you try it and something’s broken or weird, let me know and I’ll sort it. Either here or in the comments on CurseForge. Thank you!

AI Disclaimer: I have used Claude Code to assist with the coding, and with some of the text and assets in the project.


r/wowaddons • • 18h ago

Addon Release / Update I made a free Hunter Helper addon for World of Warcraft!

0 Upvotes

Hey everyone!

I've been developing MHP-Hunter-Helper, a free WoW addon designed to help Hunter players during gameplay.

It's fully working and available on CurseForge, with over 200 downloads so far!

I'd love some feedback from other Hunter players. I'm also working on more WoW addons and would appreciate suggestions for improvements.

Download: MHP-Hunter-Helper - World of Warcraft Addons - CurseForge

Let me know what you think!


r/wowaddons • • 5h ago

Addon Release / Update [Forever] Crafting Ledger - A comprehensive addon for all Profession related things

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24 Upvotes

Sup everyone, in preparation for Forever's release coming soon, I've recently published an Addon for managing just about everything related to professions. This started as something small that my friends wanted to track Profession recipes they hadn't unlocked yet, into something I wanted to be the go-to addon for all profession related things.

https://www.curseforge.com/wow/addons/jazkyrs-crafting-ledger

Ultimate with this you can:

  1. Search, filter, sort and find all crafting recipes you have and have not learned
  2. Inspect specific recipes and see what stats the crafted items give, where to unlock them, what mats they take, how to get those mats, etc.
  3. Built in navigation for going to various vendors, profession trainers, etc.
  4. Ability to track recipes so you can be notified if you're in the zone that sells that recipe - reminding you to buy it
  5. See in your guild and party (assuming they have the addon) who can craft what; and also request crafts from them (requested crafts can be tracked on both sides - the requestee and requester)
  6. Make and share leveling guides that make it easy for you to purchase all mats in that leveling guide - and auto tracking recipes needed by the guides
  7. Items in queue automatically show a helper window to aid you in purchasing needed materials in the AH or vendors that contain those items
  8. And much more...

Hopefully you find this as useful and my friends and I. Happy crafting!


r/wowaddons • • 17h ago

Looking for Addon Addon to dynamically reorder utility cooldowns in Cooldown Manager?

0 Upvotes

Does anyone know of an addon that makes utility cooldowns in the default Cooldown Manager dynamically shift positions instead of staying in fixed slots?

For example, say I have 10 utility cooldowns in a row. I want whichever cooldown I use first to appear in position 1, the next in position 2, and so on, shifting left to right (or bottom to top if vertical).

Right now, each ability has a fixed position. So if I use Freezing Trap, it might appear in position 7 even though nothing else is on cooldown, leaving a bunch of empty space.

Basically, I want active cooldowns to automatically group together and fill the empty spaces, regardless of which abilities are on cooldown.

I also tried Cooldown Manager Centered, but it doesn't seem to do this either. Instead, the cooldowns expand outward in a weird way rather than filling slots sequentially from one direction.

Is there an addon that can actually do this with the default Cooldown Manager?


r/wowaddons • • 10h ago

Help / Troubleshooting I have 0 clue how to change spellbook icon placement

0 Upvotes

(Made with AI, I know it's slop but I dont have the knowhow and I can't find any addons that do this)

I'm trying to make the wow forever spellbook thinner because its far too big, i have the size right but i cant get the icons to go from 3x6 to 2x6 per page, is this an easy fix? I can't seem to find the answer


r/wowaddons • • 13h ago

Help / Troubleshooting Healing Valeera with Full Group

0 Upvotes

More and more I'm seeing people run 4 DPS and using Valeera to tank. It's fine, and it works, but how do you get Valeera on your frames when the group is full? Is there and addon for this? Dander's doesn't seem to show Valeera once the group is full. I make Valeera my focus target which is fine, at least I see her somewhere, but my player frames (including focus) are small. Wondering if there's any other solutions out there.


r/wowaddons • • 3h ago

Addon Release / Update [Forever] PrettyTooltip - reskinned game tooltips with a different layout and more detailed information

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73 Upvotes

For the past couple of weeks, I've been working on a release for PrettyTooltip, an addon that gives the game's tooltips a new look, with (subjectively) improved readability and some extra contextual information.

You can find the addon (latest version 1.2.1) on:

Motivation

I originally developed a similar, smaller addon for personal use back in original Classic run (around 2020), mostly to shorten the long equip effects commonly found on rare/epic items (e.g. related to critical strike chance, attack power or healing/spell damage) and provide line colorization (e.g. spell schools, physical vs magic effects). The main goal was to improve readability of tooltip data with minor changes.

However, with the recent industry-wide changes in software engineering related to coding and LLM-based tooling,, I realised that I could build something a bit bigger in a reasonable time frame and limited free time, so I took up this project a couple of weeks ago and decided to release it to the public as it may be useful to someone else.

I do not know all the other tooltip addons out there, but here's some prior work in case you are interested in existing alternatives:

Description

The addon is built in a modular way, allowing you to selectively disable reskinning for any tooltips that you prefer to keep default.

  • Items get grouped stats, shorter equip descriptions and clearer sections for effects, enchants and other details. I also added small icons for "Chance On Hit"/"On Use" effects. The footer shows durability, requirements and sell prices. There is also an optional disenchanting drop table. Comparisons keep the game's own stat-change summary for now, though I have plans to make it inline in the future.
  • Spells and talents show school and rank, with resource cost, cast time, cooldown and range grouped together in a new section. They can also show spell power coefficients where applicable, including a breakdown of base damage/healing and spell power contribution, and damage or healing per second and per mana. Note: this data may have some errors as the rounding math for spell damage is not explained clearly. If you have a good source on it, let me know.
  • Players and NPCs show portraits, class or reaction colors, level, guild, target and the game's own health bar. Elites, rares and bosses get the familiar dragon artwork, while players show their faction crest.
  • Buffs and debuffs show the dispel type, stacks, caster and remaining time, with a bar that drains as the aura runs out.
  • Quests show their level, status and objectives as a checklist. This works with quest links, the world map's quest log and Questie. With DialogueUI installed, there's also an optional parchment style for quests and quest items.
  • Gathering tooltips can show drop tables and skill requirements for herbs, ore and skinnable creatures. Herb and ore tooltips also show vendor prices, with auction prices available through Auctionator.
  • Macros, pet abilities, the minimap and flight paths are also supported.

There's a style editor for fonts, colors and layout of all elements. You can click directly on a part of the sample tooltip to customize it, change the panel style and spacing, or adjust stat, spell school and class colors. Optional details like disenchanting information, spell power breakdowns and gathering drops can be toggled there too.

If you prefer the default item tooltip, you can toggle Lite mode, which just shortens the longer stat descriptions, with some coloring for magical stats and effects.

You can also hold ALT at any time to see the game's original tooltip. This can help with troubleshooting.

Data added by other addons are kept below the main content, so their information is preserved.

Future Work

I don't have a clear roadmap, but in general, I'll work on the addon both based on user feedback and depending on my own needs over time as long as I play the game.

I'd be interested in collaborating with someone on the art side as well to improve the overall visual style in a way that allows us to convert more text into suitable icons/symbols and/or distinctive frame borders (e.g. spell-school based for spells, or progressively refined tooltips for rare/epic/legendary items, rather than just pure visual recoloring).

I also got a few requests for localization (Korean/Chinese), but I don't have the bandwidth/clients/tools to really support this.

The goal is to keep information density high, while visual presentation stays readable, scannable and reasonably interoperable with other addons.

I'd love to hear what you think: feedback, bug reports and ideas are all welcome!

AI Disclaimer

I have used a mix of Claude Opus 5.5 and GPT 6 Sol during development, and around 99% of the code is LLM-generated, including supporting Python tools and scripts. I'm aware that the code may have Claudisms and other unusual terms in comments and variable names. I'm also a professional software developer with around 10 YoE, so I'm familiar with software development before LLM era.

Acknowledgements

I'd like to thank to current user base and several folks that have reported issues, suggested enhancements and helped me address a couple of bugs (Benbass, Nerf_Teh_Derp and others from CurseForge).

I'd also like to thank Peterodox (creator of Dialogue UI, https://www.curseforge.com/wow/addons/dialogueui) for allowing me to read/reuse some of the textures for tooltip backdrops. Note that this visual setting is only available if his addon is installed, I am not repackaging any assets.


r/wowaddons • • 18h ago

Addon Release / Update DRPulse 2.0.0 Stable is out – DR tracking for WoW: Forever

1 Upvotes

Hey everyone!

A few days ago I shared my addon DRPulse, but the initial beta had some issues with DR detection. A couple of people reported that their DRs weren't showing up at all.

I've spent the last few days working through those issues, testing in-game, and improving the addon.

I'm happy to finally release DRPulse 2.0.0 Stable!

For anyone who hasn't seen it before, DRPulse is a free addon for WoW: Forever that tracks diminishing returns on your target and enemy nameplates.

Here's what you can do with it:

  • Track DR categories like stuns, fears, roots, and more.
  • See reset timers and DR stages.
  • Customize icon sizes, positioning, fonts, and indicators.
  • Configure target and nameplate displays independently.
  • Use the new settings window with live previews.
  • Save different configurations with profiles.

The addon also distinguishes confirmed tracking information from estimates when Blizzard restricts combat data.

I put a lot of work into this version, especially after the issues with the first release. If you tried it before and it wasn't working, I'd really appreciate it if you gave it another shot.

CurseForge: https://www.curseforge.com/wow/addons/drpulse

Website: https://drpulse.dev

It's completely free, and I'm still open to feedback or suggestions from anyone playing PvP in the beta.

Thanks to everyone who helped by reporting bugs!


r/wowaddons • • 15h ago

Development / WIP [3rd Major Update] Field Journal: Forever - Field Sketches, World Lore, and UI Update

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22 Upvotes

As always, Transparency Section:

Code: AI

Artwork/UI: 100% Standard Blizzard Forever frames and elements

General Lore: Sourced from official Warcraft books

Mob Lore: Sourced from WoW Wiki and in-game quests, re-written by AI to emulate the character writing these findings

Reason for AI use: Full time Dad, Full time grad student, Part time intern. Lack of time aside, the most important reason was that writing these stories/entries by hand would take away from the experience of discovery for myself. (The discovery part will make sense after reading below).

With that said, I am doing my best to have as little influence as possible from AI, and I have spent well over 30 hours working on this over the past few weeks.

Addon:

  1. Track Completed Quests
    1. Quests are tracked per level bracket (1-10,11-20, etc), while having them entered chronologically and in an RP style 1st person writing.
    2. "Write your own notes" pages available at the end of each chapter
  2. See Your Gear Progression
    1. Addon will take your own 3d model snapshot at milestone levels (1,10,20, etc)
  3. Unlock "Official" WoW Lore about Mobs
    1. Killing a mob for the first time unlocks it's first tier of lore
    2. Subsequent tiers of lore may require further killing, or, seeking out knowledge from NPC's
      1. Talk to almost ANY NPC and they will give you a hint as to who may know more about that mobs lore...or maybe...they don't know either..
  4. [This Update] Field Sketches
    1. While targeting a mob, you can spend 15-60s sketching the mob (time is dependent on your distance to the mob)
    2. After you complete the sketch, the mob's 3d model is added to your journal entry
  5. [This Update] Discover General WoW lore by "Reading" (complete books/lore distribution is a work in progress)
    1. Over 200 bookshelves, hanging scrolls, and books have been located within the beginning ~18 zones (thank you wow.export). Over 200 books created
    2. Take books off the shelves and into your "bookbag" (10 slots)
    3. Visit any Innkeeper to store your books on their shelves to free up your bookbag
      1. Books are stored locally. So if you drop one off at Ironforge, you need to visit them again to retrieve it
    4. Players may read for up to 8 hours in a day
    5. Lore within books is unlocked for every 2 hour reading session
      1. Not real-time 2 hours, just narrated as such. The action is instant.
    6. Depending on quantity of lore, some books have fewer or more chapters and thus take longer to read
  6. Add Friends and Enemies
    1. With Name Plates on (ctrl+v), receive notifications if a friend or sworn enemy is within 40 yards
    2. After being killed in PvP, a prompt will ask if you'd like to make them a sworn enemy

Story behind the addon:

I'm currently a DM for a 3.5/5.5e D&D campaign, and I absolutely love the open sandbox and RPG elements of D&D. Want your Human to learn Orcish? You can. Find a tutor, pay them, and spend your downtime hours. I also love the process of writing on a character sheet, taking notes, using Hero Forge, ect, and feeling my character grow.

But. I'm a DM. So rather than find a campaign as a player, I decided to make my time in WoW serve as a replacement!

So Field Journal is a simple thought: What would my character document as they explored the world? Well, I'd want to learn about lore through fighting, through talking to NPCs, through finding books. I'd want to "remember" what mobs looked like. I'd want to remember what I looked like at different stages of my travels. Who did I meet that I'd hope to meet again? Who would I seek vengeance on?

I also wanted this addon to feel like it was a standard feature in the game, so I did my best to copy UI elements exactly as they are, and apply them as best as I could.

This addon isn't meant to feel like a stat sheet. It's not meant to capture every metric. It's meant to feel like you are a long for the journey, not just as a player, but as your character.

Long Term: Well, I've played WoW since 2006 and don't plan on stopping. And because this addons nature is to be "simple" there's only so much I want to add to it. Maybe more aspects from D&D can be migrated here, but the scope is limited, so I plan on keeping this up to date.

I will 100% address bugs, as I've been doing, thanks to those that have been reporting them on Curseforge. I love sharing, and I want to share something that works.

If you've made it this far, thanks for reading! And if you'd like try it, the link is below:

Current Build: https://www.curseforge.com/wow/addons/forever-field-journal

2nd Update | [2nd Major Update] Field Journal: Forever - "Asking Around"
Original Post | Forever Field Journal


r/wowaddons • • 14h ago

Addon Release / Update Routine - Knowledge Points & Rares (Alt Tracking)

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8 Upvotes

Hey everybody, I'm just showing an update of my addon Routine, its been through a few revisions doing really well at over 3million downloads now thanks to all the amazing people supporting it.

The addon has been optimized constantly always trying to keep it up to date it gathers a lot of information so I'm always trying to improve it so players don't have any issues with it.

Here is a list of some things it can do...

  • Custom Tracking you can track anything you want pretty much make your own lists LFR / Normal / Heroic / Mythic will track them all if that's what you desire
  • Profession Knowledge Points notebooks, weeklies, drops, treatises, Darkmoon Faire (only shows professions your character actually has) This includes Dragon Flight and The War Within so hopefully everything is covered will add more in the future for other categories like the weekly's
  • Big Alt system now you can switch between the alts and show their progress and see where you left off on them.
  • Alt Banking information is there with tooltips (That turn off if you're using other addons that also have similar tooltips automatically)
  • Great Vault (Raid / M+ / World/Delve slots)
  • Crests
  • Delves
  • Story Campaign weeklies
  • Weekly Tasks
  • Prey System
  • Pvp System
  • Rare Tracker (Now tracks all rares besides Midnight)
  • Renown Tracker
  • And more...

Forever WoW is added and working but it does some stuff different since there isn't the same things as retail, you can still do all the custom tasks / banking / alt stuff and all the Rares and renown / rep is there as well. (Added controller support as well but that's in a different update)

Everything is module you can turn off whatever you want enhance it change its colors fonts even add sounds.

Glad to answer any questions if theres bugs or stuff that you'd like added please let me know, I'm best reached on my Discord but will look here as much as possible.

Download: CurseForge , GitHub, Wago

Disclaimer: Same information as last time I posted very little AI was used. I've been developing addons since 2014 on curseforge with CrossGambling being my first. I mainly use AI when I'm bored or just want to get repetitive stuff done quickly saves me a ton of time.


r/wowaddons • • 19h ago

Looking for Addon Looking for addon to get old (retail) unit frames back (Forever)

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2 Upvotes

r/wowaddons • • 18h ago

Help / Troubleshooting ¿Algun addon guia que no falle entre continentes?

0 Upvotes

Soy un jugador nuevo en WoW: Classic y estoy teniendo problemas para moverme entre misiones o lugares, me pierdo bastante y mas si debo ir a otro continente

¿Existe algún addon o configuración que me indique el camino, ya sea caminando o volando?

Entiendo que existe el TomTom pero la flehca solo me muestra por donde ir por ejemplo si estoy en Kalimdor y debo ir hasta Terrallende no me lo indica

En curse forge descargo en MoP Classic