I wanted to take a moment to thank everyone for coming together and helping each other out when brewing decks. All of the decklists, recommendations, good spirits, and discussion around card choice and the human touch keeps me going. I know this post isnt about deckbuilding per se, but it is a thank you to all the brewers and big brained deckmasters who help out the newbies, and encourage others to build.
I am thankful every day we keep this community going, and ill still do my best to help keep this sub the way it is intended: for deck help, secret tech, card and rule discussions, and everything pertaining to deck building and editing.
And to keep in line with the subreddit rules, whats is your favorite pet card, and what deck is it in?
EDIT: *This is an evolving document and not set in stone. Lets build this doc together just like we would a deck.
Hey over 1000 people (Thank you for making this possible!) who like to do deep dives on EDH decks online, I created this sub in hopes to have expert deck builders here to have an involved discussion on decks. This is a deck building sub similar to r/jankEDH, but should encapsulate more than just janky cards. This is more of a strategy restriction sub.
There are mild rules for posting here, and I have a list of rules posted now (if there are some you could offer, comment below and let's have a discussion). We should be clear on what should be posted here, and what should not:
Okay:
An EDH deck list from any deck building website that supports external links, and asking for help taking out staple cards for more synergistic pieces for better deck varience. This will involve high level discussions about card quality in the deck, as well as poor card quality in terms of general sameness. Be sure to put in your post what your gameplay is, and already have some cards you are considering taking out to help start the conversation.
Secret tech threads are encouraged, but should have context and a deck list involved. The reason I say this is because there are some super powerful overperforming cards that no one knows about but usually they fit into a deck which synergizes with it and we need some context. This might spark some discussion on that secret tech and new brews can spawn from it.
Deck idea discussions based around strategy, archetype, or other restriction(s) you would like to build around. Please post a few cards yourself as your inspiration on what you want to build, and discuss the direction you want to take.
Not okay:
Deck help threads with a basic "what should I take out, and what should go in?" These offer nothing but people saying "take out your jank and put this staple card in instead", or "Use EDHrec". This offers no constructive feedback and seldom sparks brainstorming conversation.
Unfocused conversations and making general threads on a commander without any deckbuilding restriction (This also extends to not offering any cards that inspired the deck for you. Why would you ask another person to buy into your deck idea if you aren't bought in yourself?).
Any post that is not deck building related (Rule 0 convos, playgroup problems, AITA type threads, LGS posts, Drama posts) is Prohibited. This now includes advertising.
Any post disrespecting another Redditor or community (No racism or sexism) will be removed.
Posting about any custom magic cards or building custom magic decks with cards that are mechanically unique custom made cards are not allowed. Please go to r/custommagic to talk about and craft with these cards.
UPDATE (3/11/22): We now have card fetcher support! Time to double bracket again!
Update (3/22/22): Advertising is prohibited. (Please do not post a link to your YT video.)
I hope this helps, and I will be creating flair for the sub as it evolves. Thanks for stopping by, and happy brewing!
I got this as a precon to have one for new players but didn't really enjoy the power level and playstyle so upgraded it to B3 with 20+ upgrades and better land base. Buuttt it still didn't catch my interest. So its going on the chopping block.
I tried my hand with an Aikido style commander on Boros before. I've had great success with Orzhov and [[Squall, SeeD Mercenary]], but he's critically lacking the monarchy mechanic --> of which i want more in my games. So I wanted to see this we can break this Tamiyo for a change. She is very... lame, but could that be used to our advantage? the 99 is gonna carry a lot more weight here. Anyone also looking at her?
Hi everyone I'm looking for card recommendations for my bracket 4 Hearthhull the deck needs some love and more focus so suggestions for cuts are welcome as well.
With Halloween coming I wanted to “fix” my zombie deck
So I’ve had a dimir zombie deck for a while with Wilhelt at the helm. It’s never really worked for me that well because i guess, zombies aren’t that strong imo. I was looking through Sultai commanders because I think green would fix a bunch of the problems I had. Enter Teval.
I cut a lot of zombies and decided to focus on the ones that synergize on the graveyard and pumping out zombie tokens, added a few cards that work great with Teval and this is what I came up with. I think it has too many mass reanimate spells and I need to cut one or two but other than that, does anyone see any cool cards I’ve overlooked? I think I own every zombie card 😂
First is that I added tags to the deck for it to be more readable. I want the deck to be at least competent in high bracket 3 but I'm not sure how expensive that can be. The plan is to mill myself as much as I can and them reanimate Konrad to drain my oponents. Or mass reanimating my creatures with Rise of the Dark Realms or Living Death, and using Death Triggers and Sac Outlets to drain my oponents with them. Or getting a ton of creatures in the graveyard, use Crypt of Agadeem or Songs of the Dammed to generate a ton of mana and drain that into an Exsanguinate or a Dread Summons.
I think it's still inconsistent in the win cons. It's really good at milling myself, but I think it needs something to return non creture cards back to my hand. I have some options Phyrexian Reclamation, but I don't know how to get it back if it gets milled. The biggest problem, I think, is that I don't know how to get non creature cards back to my hand if need, and I don't if I need to use normal card draw or if it's better a general recursion spell or permanent.
Either way thanks a lot for the help in the other post, it helped a lot in getting a real path to wht this deck wants and what it can do.
Hey, I am pretty new to the game and haven't gone out and done much modifying on any decks quite yet, but I saw the Calling all Angels deck and picked it up. I wanted to modify it to bring in the pair of Gisela, the Broken Blade and Bruna, the Fading Light because they seem like a really cool pair to pull off. Does anyone have any suggestions for modifications I could make to the deck to incorporate them? It would be nice if it could have some level of consistency although I'm not sure if thats very possible without some level of tutor cards. Any suggestions would be appreciated!
m just curious to see who/how many people are like me. Sometimes I like to bring a deck to the table and I don’t care if I’m the biggest jerk there and I have no friends left in the end. I just want to come with a strong presence, run the table and leave winning. Needless to say, I don’t mind being an asshole. What’s your dick when you’re in that state of mind?? I would love to know!!!
I cut [[Demonic Tutor]] from my black deck and put [[Phyrexian Arena]] in its place. Every game I'd tutor for the same thing on turn 3 and the games started to feel the same. Arena just draws me random stuff and I end up playing cards I forgot were in the deck, which is half the fun of 100 singleton anyway.
The deck is a bit slower now but I don't miss it. What did you cut, and what went in instead?
I dont even know what bracket this would be but its heavy deck draw to find noncombat damage spells (impact tremors), take advantage of big hands (with ivory tower), buff creatures when drawing cards, and an infinite combo wincon using johnny storm, another hero on board, and niv. How did I do, anything that sticks out?
Right away, I think using [[Inspirit Flagship Vessel]] as the commander and playing that deck is probably better. That didnt really appeal to me, so ive taken a different route with [[Kilo Apogee Mind]] that utilizes a defensive pillow-fort strategy and combo wins.
You want to win with [[Darksteel Reactor]] or [[Walking Ballista]] usually, although [[All will be one]] and poison counters can be used as a back up in longer games, although neither is really the focus of the deck.
I cut out all the duplicate turns stuff, so it should be fine for bracket 3. If you want to replace the enchantment tutors with draw spells it would take another turn or two, also.
Been pretty fun, got a few wins, feels pretty easy to play. Cool deck.
Hiya. I've been running a test Matoya deck for a while and want to upgrade it to Denzilore, as it was the perfect new commander for the archetype. My only problem, I dont want it to just be "cast X, get a creature token" as the wincon. I wanted to know what other people's opinions were to getting the win on board.
Matoya' original plan was basically that as without combos that's really all she had going to finish the game.
I'm also thinking of keeping it a slower deck. Sit back on interaction and just accumulate over the course of the game (as all Azorius lovers do)
Hey - I'm about into a year of MTG Commander. I've been building pretty straight-forward mono color decks to learn about each color. Working on this Fynn deck (linked below), and the deck seems to run out of gas around turn 4. Opponents have blockers, i'm out of cards, and my proliferate cards are not as available as I thought they would be in drawing them.
I've tried to learn from other decks, but seems I'm stuck. Any ideas would be welcome. I'd like get this deck sped up where I always have something to play, rather than end up top-decking. Thanks.
Included is a build I am working on to attempt to bring to my pod (that mostly plays B2) and would am aiming to have something to really show off some of what is capable in magic. The majority of them don't like mill as a mechanic so I don't imagine this going over well but I always loved this cared and poison counters as like an archenemy type build.
Let me know what you think and if you have recommendations on replacements let me know what you would take out and put back in.