r/2007scape • • 11d ago

Suggestion Smithing rework idea

Post image
5.7k Upvotes

Would something like this work? Just a thought as you actually get better at a skill, or a chance of failure to smith something when lower level. Runecrafting you get more runes per essence as you get better so could this work for smithing too? Wouldn't hurt the economy so much.

r/2007scape • • 2d ago

Suggestion Improve the fairy ring interface instead of adding a fourth wheel

Post image
3.1k Upvotes

With Fairytale III on the horizon, I've been thinking about how the fairy ring network could be expanded without making the interface more cumbersome.

Instead of adding a fourth wheel, what if we expanded the existing three sections with extra letters?

My suggestions:

• click to select: Add more letters to each section to allow for new destinations while keeping the familiar three-letter code system.

• spinning is annoying: Instead of rotating through the letters, just click once for each letter and save time.

• Keep letters upright: With the current wheels, some letters can end up upside down, making them difficult to read. A selection-based interface would keep the letters easy to identify.

• Native keyboard entry: RuneLite already allows players to type fairy ring codes directly. It would be great to have this functionality in the official client too.

This would let Jagex expand the fairy ring network while keeping the three-letter format, making destinations easier to select, and avoiding the need for a fourth wheel.

I've attached my concept to illustrate how the interface could look.

What do you think?

r/2007scape • • 7d ago

Suggestion OSRS Mobile Vertical Mode

Post image
4.8k Upvotes

Please & thank you.

r/2007scape • • May 30 '26

Suggestion Make the bowfa degrade out of existence after 15k uses so ironmen have to go back and get another seed.

Post image
5.4k Upvotes

r/2007scape • • Mar 15 '26

Suggestion The Fractured Chain

Post image
7.4k Upvotes

The Fractured Chain

First of all, my apologies. I posted this earlier and deleted it, but I really wanted to include this passive effect, because I think it gives the idea real potential as a megarare reward from Raids 4: The Fractured Archive.

I know there has been a lot of discussion lately about whether the new megarare should be fast-hitting or slow-hitting (like the current megarares), and this design combines both approaches. You can choose to attack enemies very quickly, or trade attack speed for a powerful long-range strike that hits a distant target while also damaging any enemies in between.

I'm very curious to read what you guys think!

EDIT: Thanks a lot for so many positive reactions and thanks for the awards. Reading some of the more skeptical replies does make me realize the concept can definitely be improved- or build upon. I hope this post inspired some people to create the best new megarare we deserve.

r/2007scape • • Jun 13 '26

Suggestion Nah, This RS Logo is Shit. Change it Back to the Old Graphical Style, Please... :'(

Thumbnail
gallery
4.8k Upvotes

these rocks just ain't it... they don't even go with the rest of the stone texture.

why change it when it was fine?

NOOO CHANGE IT BACK REEE!!!

r/2007scape • • Jul 07 '26

Suggestion Replace the Dual Crossbows with a pair of Throwing Axes to solve the Bolt Problem

Post image
4.1k Upvotes

I like the design of the dual crossbows, but limiting the bolts to only diamond and onyx doesn't sit well with me. I understand that they can add more in the future or rework the enchanted bolts entirely, but this is like saying you can't wear a hat of the same size and shape just because it's a different color. I would be fine if the bolts were standalone much like the Sunlight and Moonlight Antler bolts. Or even make them like broad bolts by having a singular upgrade that is not gem tips.

Alternatively, we can have a pair of throwing axes instead of a pair of crossbows. This would keep the dual-wielding aspect while removing bolts from the picture. In the proposal, the throwing axes are charged with Aviansie Feathers, but I suggest that they can act like boomerangs and require no charges whatsoever. They were also originally proposed to reroll accuracy like the Fang, but I suggest they can be dual-hitting much like the boppers. Finally, instead of being 4-tick, I could see these being 3-tick. Essentially, this would be a better Atlatl that is dual-hitting and have an independent special attack. This would surpass the blowpipe on low defense mobs, especially those with flat armour, much like the intent of the dual crossbows.

Credit: Law & Liberty, proposed by Kevinista

r/2007scape • • May 19 '26

Suggestion Summer Sweep Up: Normalize death

3.5k Upvotes

That's it. Dying anywhere should be consistent and imo its time to get rid of double deaths deleting items.

I don't know how this would affect UIMs nor do I care.

r/2007scape • • May 14 '26

Suggestion Rougelike upgrade shop for the gauntlet

Post image
2.8k Upvotes

With today's behemeth video, I felt like reposting this. An idea came up within our clan about the gauntlet and possible rewards. The one that stood out the most to me was an upgrade reward shop. I think it's a pretty neat idea with a lot of possibilities.

We tried to come up with rewards that aren’t too overpowered but still provide good qol.

Buffs could be unlocked with crystal shards and would be toggleable. They could also be divided into groups, or there could be a limit of three active buffs at a time, thus limiting power creep.

Would this affect the prices too much? If not, then this could be a cool way to add variety.

Please leave any suggestions! I would love to grind more cg with some upgrades. :D

edit: the rewards focus on the prep phase since thats the most tedious and arguably less skillful part of gauntlet.

Also the shop could use another form of currency that is only rewarded when all upgrades are turned off, thus making it not buyable and having to prove your skill

r/2007scape • • May 19 '25

Suggestion 99 Slayer Helmet Recolour

Post image
19.2k Upvotes

No I definitely did not just get 99 slayer

r/2007scape • • 28d ago

Suggestion Surely nothing can ruin your fun run...

Post image
1.8k Upvotes

r/2007scape • • Aug 06 '25

Suggestion Improving the F2P Experience: Use the Content That is So Old Members Already Ignore It

Post image
6.8k Upvotes

r/2007scape • • Sep 21 '25

Suggestion Unpopular Opinion: Permanently disable the cape slot in equipment tab for those who bought their infernal cape or quiver.

Post image
4.7k Upvotes

I think there's no denying jagex needs to put an end to this. Just because you're a pker and don't care about pvm, doesn't mean you're allowed to buy an infernal cape on a level 60 pure.

100k+ 1 zuk kc'ers on the hiscores btw. Many 1 kc quivers with 40k glory. This'll allow to publicly shame them by having them pvm with no cape.

Let's crack down on account servicers too.

r/2007scape • • Sep 07 '26

Suggestion It's Really Time to Standardize Item Death Mechanics

1.7k Upvotes

Jagex. It's been too long. Please tell us you're already working to remove these item retrieval service mechanics where double deaths can cause a massive item wipe at certain bossss.

We need Death's Office and gravestone mechanics universally in PVM.

Luckily haven't fallen victim to it, but it's just objectively not good for the game.

r/2007scape • • Jun 26 '26

Suggestion Can we please do something about death banks before someone like Madseasonshow inevitably loses everything to a double death and has their entire experience of the game utterly ruined?

1.9k Upvotes

No, I didn't lose anything myself, I just think it's absolutely wild that death banks STILL just straight up delete everything on a double death instead of sending the items to Death's storage. Can we do something about this already?

r/2007scape • • May 23 '26

Suggestion Summer Sweep-Up: delete this complete eyesore and replace it with a beautiful garden or something

Post image
3.9k Upvotes

r/2007scape • • Aug 07 '26

Suggestion Abyssal longerwhip

Thumbnail
gallery
2.6k Upvotes

Irl whips have a bit more reach than your everyday melee weapon, let's have the Abyssal whip live up to that expectation.

-The second image is a meme.

r/2007scape • • Jan 17 '25

Suggestion New Updated Community-led Membership Agreement

Post image
10.3k Upvotes

r/2007scape • • Jul 12 '26

Suggestion Change the Breaker into massive Tzhaar gauntlets, no other changes.

Post image
2.0k Upvotes

Credit for the original gauntlet art goes to Jonathan Kirtz, who created these gauntlets as a concept for Darksiders 2. I changed the colors to fit the Tzhaar theme in OSRS , but the original design is theirs.

r/2007scape • • Aug 06 '26

Suggestion A Boss Jar, full-rework suggestion.

Post image
2.3k Upvotes

r/2007scape • • Jul 10 '26

Suggestion [Suggestion] Upgraded Justiciar and Inquisitor armor sets

Post image
2.1k Upvotes

r/2007scape • • Jul 22 '26

Suggestion Suggestion: Second ring slot for utility rings versus combat rings

Post image
1.5k Upvotes

Do NOT suggest toe rings or rings that go in more special places

Edit: Pretend I put the lightbearer in the right ring slot. Obviously I did not give that much thought, and it belongs in the combat category.

r/2007scape • • Jun 18 '26

Suggestion [Suggestion] A Redesigned TzHaar-Ket Breaker - Anathema

Post image
2.0k Upvotes

r/2007scape • • 5d ago

Suggestion [Suggestion] Add Motherload as the Mining/Smithing rework

Post image
2.7k Upvotes

r/2007scape • • Mar 06 '26

Suggestion Raid 4 Megarare: AR-15

Post image
6.3k Upvotes

Pros: -Provides good DPS and fulfills hype factor for a new raid Megarare -Customizable so it can keep up with power creep as the AR-15 will not have a multiplier or special affect like previous Megarares -No schools in Gielinor so schools shootings aren't an issue -Twisted bow has been the sole range Megarare for 9 years. It's time for a meta shakeup Cons: -Power creeps blowpipe (perhaps blowpipe can use bullets with reduced range strength?) -Does not fit Guthix lore -Only available in US servers -No yellow text